📄 resourcedata.cpp
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/* $Id: resourcedata.cpp,v 1.3 2003/07/20 22:30:53 grumbel Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
#include "Core/precomp.h"
#include "API/Core/Resources/resourcedata.h"
/////////////////////////////////////////////////////////////////////////////
// CL_ResourceData_Generic:
class CL_ResourceData_Generic
{
public:
class CL_Resource_Generic *resource;
};
/////////////////////////////////////////////////////////////////////////////
// CL_ResourceData construction:
CL_ResourceData::CL_ResourceData(CL_Resource &resource)
: impl(new CL_ResourceData_Generic)
{
impl->resource = resource.impl;
}
CL_ResourceData::~CL_ResourceData()
{
delete impl;
}
/////////////////////////////////////////////////////////////////////////////
// CL_ResourceData attributes:
CL_Resource CL_ResourceData::get_resource()
{
return CL_Resource(impl->resource);
}
/////////////////////////////////////////////////////////////////////////////
// CL_ResourceData implementation:
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