📄 resourcetype_boolean.cpp
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/* $Id: resourcetype_boolean.cpp,v 1.6 2003/07/20 22:30:53 grumbel Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
File purpose:
Boolean resource type
*/
#include "Core/precomp.h"
#include "API/Core/Resources/resourcetype_boolean.h"
#include "API/Core/Resources/resource.h"
/////////////////////////////////////////////////////////////////////////////
// CL_ResourceData_Boolean construction:
CL_ResourceData_Boolean::CL_ResourceData_Boolean(CL_Resource &resource)
: CL_ResourceData(resource)
{
std::string location = resource.get_element().get_attribute("value");
if (location == "true" || location == "1")
{
value = true;
}
else if (location == "false" || location == "0")
{
value = false;
}
else
{
throw CL_Error(std::string("Boolean resource has invalid value: ") + location);
}
resource.attach_data("boolean", this);
}
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