📄 outputsource.cpp
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/* $Id: outputsource.cpp,v 1.5 2003/07/20 22:30:53 grumbel Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
#include "Core/precomp.h"
#include "API/Core/IOData/outputsource.h"
/////////////////////////////////////////////////////////////////////////////
// CL_OutputSource operations:
void CL_OutputSource::set_system_mode()
{
little_endian_mode = true;
}
void CL_OutputSource::set_big_endian_mode()
{
little_endian_mode = false;
}
void CL_OutputSource::set_little_endian_mode()
{
little_endian_mode = true;
}
void CL_OutputSource::write_int64(cl_int64 data)
{
write(&data, sizeof(cl_int64));
}
void CL_OutputSource::write_uint64(cl_uint64 data)
{
write(&data, sizeof(cl_uint64));
}
void CL_OutputSource::write_int32(cl_int32 data)
{
write(&data, sizeof(cl_int32));
}
void CL_OutputSource::write_uint32(cl_uint32 data)
{
write(&data, sizeof(cl_uint32));
}
void CL_OutputSource::write_int16(cl_int16 data)
{
write(&data, sizeof(cl_int16));
}
void CL_OutputSource::write_uint16(cl_uint16 data)
{
write(&data, sizeof(cl_uint16));
}
void CL_OutputSource::write_int8(cl_int8 data)
{
write(&data, sizeof(cl_int8));
}
void CL_OutputSource::write_uint8(cl_uint8 data)
{
write(&data, sizeof(cl_uint8));
}
void CL_OutputSource::write_short16(short data)
{
write(&data, sizeof(short));
}
void CL_OutputSource::write_ushort16(unsigned short data)
{
write(&data, sizeof(unsigned short));
}
void CL_OutputSource::write_char8(char data)
{
write(&data, sizeof(char));
}
void CL_OutputSource::write_uchar8(unsigned char data)
{
write(&data, sizeof(unsigned char));
}
void CL_OutputSource::write_float32(float data)
{
write(&data, sizeof(float));
}
void CL_OutputSource::write_bool8(bool data)
{
write(&data, sizeof(bool));
}
void CL_OutputSource::write_string(const std::string &str)
{
int size = str.length();
write(&size, sizeof(int));
write(str.data(), size);
}
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