📄 outputsource_memory_generic.h
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/* $Id: outputsource_memory_generic.h,v 1.7 2003/10/14 15:52:12 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
#ifndef header_outputsource_memory_generic
#define header_outputsource_memory_generic
#if _MSC_VER > 1000
#pragma once
#endif
#include "API/Core/IOData/outputsource.h"
//: Outputsource writing to memory_generic.
class CL_OutputSource_MemoryGeneric : public CL_OutputSource
{
public:
CL_OutputSource_MemoryGeneric(unsigned int blocksize = 4*1024);
virtual ~CL_OutputSource_MemoryGeneric();
//: Get the pointer to the internal data array in the memory_generic source.
//: Used to extract the data after usage.
//return: Pointer to the data written.
void *get_data() const;
//: Writes larger amounts of data (no endian and 64 bit conversion):
//param data: Points to the array written.
//param size: Number of bytes to write.
//return: Num bytes actually written.
virtual int write(const void *data, int size);
//: Opens the output source. By default, it is open.
virtual void open();
//: Closes the output source.
virtual void close();
//: Make a copy of the current OutputSource, standing at the same position.
//return: The copy of the output source.
virtual CL_OutputSource *clone();
//: Returns current position in output source.
//return: Current position in source.
virtual int tell() const;
//: Returns the size of the output source
//return: Current size of output source.
virtual int size() const;
//: Cleans out the databuffer without deleting it.
virtual void purge();
private:
unsigned int m_blocksize;
unsigned char *m_data;
unsigned int m_size, m_pos;
};
#endif
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