📄 directory_scanner_win32.h
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/* $Id: directory_scanner_win32.h,v 1.12 2004/01/07 18:36:53 sphair Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
#ifndef header_directory_scanner_win32
#define header_directory_scanner_win32
#if _MSC_VER > 1000
#pragma once
#endif
#include "../Generic/directory_scanner_generic.h"
#include <io.h>
#include <direct.h>
class CL_DirectoryScanner_Win32: public CL_DirectoryScanner_Generic
{
//! Construction:
public:
//: Construct initial directory scanner.
CL_DirectoryScanner_Win32();
//: Copy constructor.
CL_DirectoryScanner_Win32(const CL_DirectoryScanner_Win32 ©);
virtual ~CL_DirectoryScanner_Win32();
//! Attributes:
public:
//: Scan for files in a directory.
virtual bool scan (const std::string &pathname);
//: Scan for files matching a pattern.
virtual bool scan (const std::string &pathname, const std::string &pattern);
//: Returns the path of the directory being scanned.
virtual std::string get_directory_path();
//: Returns the size of the current found file.
virtual int get_size();
//: Returns the name of the current found file.
virtual std::string get_name();
//: Returns the name of the current found file, including the directory path.
virtual std::string get_pathname();
//: Returns true if filename is a directory.
virtual bool is_directory();
//: Returns true if filename is hidden.
virtual bool is_hidden();
//: Returns true if filename is readable.
virtual bool is_readable();
//: Returns true if filename is writable.
virtual bool is_writable();
//! Operations:
public:
//: Find next file in directory scan. Returns false if no more files was found.
virtual bool next();
//! Implementation
private:
std::string path_with_ending_slash(const std::string &path);
WIN32_FIND_DATA fileinfo;
HANDLE handle;
bool first_next;
std::string scan_exp;
std::string directory_path;
};
#endif
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