📄 directory_scanner_unix.h
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/* $Id: directory_scanner_unix.h,v 1.11 2004/01/07 18:36:53 sphair Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
#ifndef header_directory_scanner_unix
#define header_directory_scanner_unix
#if _MSC_VER > 1000
#pragma once
#endif
#include "../Generic/directory_scanner_generic.h"
#include <sys/types.h>
#include <sys/stat.h>
#include <dirent.h>
#include <stdio.h>
#include <unistd.h>
class CL_DirectoryScanner_Unix : public CL_DirectoryScanner_Generic
{
//!Construction:
public:
CL_DirectoryScanner_Unix();
~CL_DirectoryScanner_Unix();
//: Construct directory scanner for the specified scan expression.
//: The scan expression only supports * and ? wildcards. Eg: "gfx/*.jpg".
// CL_DirectoryScanner_Generic(const std::string &scan_exp);
//: Copy constructor.
// CL_DirectoryScanner_Generic(const CL_DirectoryScanner ©);
//!Attributes:
public:
bool scan (const std::string& pathname);
bool scan (const std::string& pathname, const std::string& pattern);
//: Returns the path of the directory being scanned.
std::string get_directory_path();
//: Returns the size of the current found file.
int get_size();
//: Returns the name of the current found file.
std::string get_name();
//: Returns the name of the current found file, including the directory path.
std::string get_pathname();
//: Returns true if filename is a directory.
bool is_directory();
//: Returns true if filename is hidden.
bool is_hidden();
//: Returns true if file is readable by current user.
virtual bool is_readable();
//: Returns true if file is writable by current user.
virtual bool is_writable();
// todo: add other attributes of a file.
//!Operations:
public:
//: Copy assignment operator.
//CL_DirectoryScanner_Generic &operator =(const CL_DirectoryScanner_Generic ©);
//: Find next file in directory scan. Returns false if no more files was found.
bool next();
private:
DIR *dir_temp;
dirent *entry;
struct stat statbuf;
bool use_pattern;
//Path stored without the trailing slash
std::string file_name;
std::string path_name;
std::string file_pattern;
};
#endif
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