📄 zip_compression_method.h
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/* $Id: zip_compression_method.h,v 1.3 2003/10/14 15:52:12 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef header_zip_compression_method
#define header_zip_compression_method
#if _MSC_VER > 1000
#pragma once
#endif
enum CL_Zip_CompressionMethod
{
zip_compress_store, // no compression
zip_compress_shrunk,
zip_compress_expand_factor_1,
zip_compress_expand_factor_2,
zip_compress_expand_factor_3,
zip_compress_expand_factor_4,
zip_compress_implode,
zip_compress_tokenize,
zip_compress_deflate,
zip_compress_deflate64,
zip_compress_pkware_implode
};
#endif
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