📄 zip_64_end_of_central_directory_locator.h
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/* $Id: zip_64_end_of_central_directory_locator.h,v 1.4 2003/10/14 15:52:12 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef header_zip_64_end_of_central_directory_locator
#define header_zip_64_end_of_central_directory_locator
#if _MSC_VER > 1000
#pragma once
#endif
#include "API/Core/IOData/datatypes.h"
class CL_InputSource;
class CL_OutputSource;
class CL_Zip_64EndOfCentralDirectoryLocator
{
//! Construction:
public:
CL_Zip_64EndOfCentralDirectoryLocator();
~CL_Zip_64EndOfCentralDirectoryLocator();
//! Attributes:
public:
cl_int32 signature; // 0x07064b50
cl_int32 number_of_disk_with_zip64_end_of_central_directory;
cl_int64 relative_offset_of_zip64_end_of_central_directory;
cl_int32 total_number_of_disks;
//! Operations:
public:
void load(CL_InputSource *input);
void save(CL_OutputSource *output);
//! Implementation:
private:
};
#endif
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