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📄 dom_named_node_map.cpp

📁 这是一款2d游戏引擎
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/*  $Id: dom_named_node_map.cpp,v 1.4 2003/07/20 22:30:53 grumbel Exp $
**
**  ClanLib Game SDK
**  Copyright (C) 2003  The ClanLib Team
**  For a total list of contributers see the file CREDITS.
**
**  This library is free software; you can redistribute it and/or
**  modify it under the terms of the GNU Lesser General Public
**  License as published by the Free Software Foundation; either
**  version 2.1 of the License, or (at your option) any later version.
**
**  This library is distributed in the hope that it will be useful,
**  but WITHOUT ANY WARRANTY; without even the implied warranty of
**  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
**  Lesser General Public License for more details.
**
**  You should have received a copy of the GNU Lesser General Public
**  License along with this library; if not, write to the Free Software
**  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307  USA
*/

#include "Core/precomp.h"
#include "API/Core/XML/dom_named_node_map.h"
#include "API/Core/XML/dom_node.h"

/////////////////////////////////////////////////////////////////////////////
// CL_DomNamedNodeMap construction:

CL_DomNamedNodeMap::CL_DomNamedNodeMap()
{
}

CL_DomNamedNodeMap::CL_DomNamedNodeMap(CL_DomNode &node)
{
}

CL_DomNamedNodeMap::~CL_DomNamedNodeMap()
{
}

/////////////////////////////////////////////////////////////////////////////
// CL_DomNamedNodeMap attributes:

int CL_DomNamedNodeMap::get_length() const
{
	return 0;
}

/////////////////////////////////////////////////////////////////////////////
// CL_DomNamedNodeMap operations:

CL_DomNode CL_DomNamedNodeMap::get_named_item(const std::string &name)
{
	return CL_DomNode();
}

CL_DomNode CL_DomNamedNodeMap::set_named_item(const std::string &name)
{
	return CL_DomNode();
}

CL_DomNode CL_DomNamedNodeMap::remove_named_item(const std::string &name)
{
	return CL_DomNode();
}

CL_DomNode CL_DomNamedNodeMap::item(unsigned long index)
{
	return CL_DomNode();
}

/////////////////////////////////////////////////////////////////////////////
// CL_DomNamedNodeMap implementation:

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