📄 d_textur.h
字号:
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
// Typedefs related to to textures etc.,
// isolated here to make it easier separating modules.
//
//-----------------------------------------------------------------------------
#ifndef __D_TEXTUR__
#define __D_TEXTUR__
#include "doomtype.h"
//
// Flats?
//
// a pic is an unmasked block of pixels
typedef struct
{
byte width;
byte height;
byte data;
} ATTRIBUTE_PACKED pic_t; //!!
#endif
//-----------------------------------------------------------------------------
//
// $Log:$
//
//-----------------------------------------------------------------------------
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -