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📄 dosmain.cpp

📁 著名SFC模拟器Snes9x的源代码。
💻 CPP
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/* * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. * * (c) Copyright 1996 - 2001 Gary Henderson (gary@daniver.demon.co.uk) and *                           Jerremy Koot (jkoot@snes9x.com) * * Super FX C emulator code  * (c) Copyright 1997 - 1999 Ivar (Ivar@snes9x.com) and *                           Gary Henderson. * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. * * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. * C4 C code (c) Copyright 2001 Gary Henderson (gary@daniver.demon.co.uk). * * DOS port code contains the works of other authors. See headers in * individual files. * * Snes9x homepage: www.snes9x.com * * Permission to use, copy, modify and distribute Snes9x in both binary and * source form, for non-commercial purposes, is hereby granted without fee, * providing that this license information and copyright notice appear with * all copies and any derived work. * * This software is provided 'as-is', without any express or implied * warranty. In no event shall the authors be held liable for any damages * arising from the use of this software. * * Snes9x is freeware for PERSONAL USE only. Commercial users should * seek permission of the copyright holders first. Commercial use includes * charging money for Snes9x or software derived from Snes9x. * * The copyright holders request that bug fixes and improvements to the code * should be forwarded to them so everyone can benefit from the modifications * in future versions. * * Super NES and Super Nintendo Entertainment System are trademarks of * Nintendo Co., Limited and its subsidiary companies. */#include <errno.h>#include <stdlib.h>#include <string.h>#include <unistd.h>#include <sys/stat.h>#include <fcntl.h>#include <sys/time.h>#include <sys/types.h>#include <ctype.h>#include <unistd.h>#include <sys/types.h>#include <sys/ioctl.h>#include <sys/time.h>#include <signal.h>#include <crt0.h>#include "snes9x.h"#include "memmap.h"#include "debug.h"#include "cpuexec.h"#include "ppu.h"#include "snapshot.h"#include "apu.h"#include "display.h"#include "gfx.h"#include "soundux.h"#ifdef NETPLAY_SUPPORT#include "netplay.h"#endifuint32 joypads [5] = {0};int NumControllers = 2;#ifdef JOYSTICK_SUPPORTbool8 joystick_has_four_buttons = FALSE;bool8 joystick_has_six_buttons = FALSE;bool8 joystick_has_eight_buttons = FALSE;#ifdef SIDEWINDER_SUPPORTvoid InitSidewinders ();int ReadSidewinders ();bool8 alternate_sidewinder_mapping = FALSE;#endifvoid InitJoysticks ();void ReadJoysticks ();#endifvoid InitTimer ();char *rom_filename = NULL;char *snapshot_filename = NULL;void OutOfMemory (){    fprintf (stderr, "\Snes9X: Memory allocation failure - not enough RAM/virtual memory available.\n\        S9xExiting...\n");    Memory.Deinit ();    S9xDeinitAPU ();        exit (1);}void S9xParseArg (char **argv, int &i, int argc){    if (strcmp (argv [i], "-4") == 0 ||	     strcasecmp (argv [i], "-four") == 0)    {	joystick_has_four_buttons = TRUE;	Settings.JoystickEnabled = 1;    }    else if (strcmp (argv [i], "-6") == 0 ||	     strcasecmp (argv [i], "-six") == 0)    {	joystick_has_six_buttons = TRUE;	Settings.JoystickEnabled = 1;    }    else if (strcmp (argv [i], "-8") == 0 ||	     strcasecmp (argv [i], "-eight") == 0)    {	joystick_has_eight_buttons = TRUE;	Settings.JoystickEnabled = 1;    }    else if (strcmp (argv [i], "-j") == 0 ||	     strcasecmp (argv [i], "-nojoy") == 0)	Settings.JoystickEnabled = 0;    else if (strcasecmp (argv [i], "-b") == 0 ||	     strcasecmp (argv [i], "-bs") == 0 ||	     strcasecmp (argv [i], "-buffersize") == 0)    {	if (i + 1 < argc)	    Settings.SoundBufferSize = atoi (argv [++i]);	else	    S9xUsage ();    }    else if (strcmp (argv [i], "-l") == 0 ||	     strcasecmp (argv [i], "-loadsnapshot") == 0)    {	if (i + 1 < argc)	    snapshot_filename = argv [++i];	else	    S9xUsage ();    }#ifdef SIDEWINDER_SUPPORT    else if (strcmp (argv [i], "-a") == 0)    {	alternate_sidewinder_mapping = TRUE;    }#endif    else	S9xParseDisplayArg (argv, i, argc);}int main (int argc, char **argv){    _crt0_startup_flags = _CRT0_FLAG_FILL_SBRK_MEMORY;    if (argc < S9xMinCommandLineArgs ())	S9xUsage ();	    ZeroMemory (&Settings, sizeof (Settings));#ifdef JOYSTICK_SUPPORT    Settings.JoystickEnabled = TRUE;#else    Settings.JoystickEnabled = FALSE;#endif    Settings.SoundPlaybackRate = 4;    Settings.Stereo = TRUE;    Settings.SoundBufferSize = 0;    Settings.CyclesPercentage = 100;    Settings.DisableSoundEcho = FALSE;    Settings.APUEnabled = Settings.NextAPUEnabled = TRUE;    Settings.H_Max = SNES_CYCLES_PER_SCANLINE;    Settings.SkipFrames = AUTO_FRAMERATE;    Settings.ShutdownMaster = TRUE;    Settings.FrameTimePAL = 20000;    Settings.FrameTimeNTSC = 16667;    Settings.FrameTime = Settings.FrameTimeNTSC;    Settings.DisableSampleCaching = FALSE;    Settings.DisableMasterVolume = FALSE;    Settings.Mouse = TRUE;    Settings.SuperScope = TRUE;    Settings.MultiPlayer5 = TRUE;    Settings.ControllerOption = SNES_MULTIPLAYER5;    Settings.Transparency = FALSE;    Settings.SixteenBit = FALSE;    Settings.SupportHiRes = FALSE;    Settings.NetPlay = FALSE;    Settings.ServerName [0] = 0;    Settings.ThreadSound = FALSE;    Settings.AutoSaveDelay = 30;#ifdef _NETPLAY_SUPPORT    Settings.Port = NP_DEFAULT_PORT;#endif    Settings.ApplyCheats = TRUE;    Settings.TurboMode = FALSE;    Settings.TurboSkipFrames = 15;    rom_filename = S9xParseArgs (argv, argc);    Settings.Transparency = Settings.ForceTransparency;    if (Settings.ForceNoTransparency)	Settings.Transparency = FALSE;    if (Settings.Transparency)	Settings.SixteenBit = TRUE;    Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX;    rom_filename = S9xParseArgs (argv, argc);    if (!Memory.Init () || !S9xInitAPU())	OutOfMemory ();    uint32 saved_flags = CPU.Flags;#ifdef GFX_MULTI_FORMAT    S9xSetRenderPixelFormat (RGB565);#endif    if (rom_filename)    {	if (!Memory.LoadROM (rom_filename))	{	    char dir [_MAX_DIR];	    char drive [_MAX_DRIVE];	    char name [_MAX_FNAME];	    char ext [_MAX_EXT];	    char fname [_MAX_PATH];	    _splitpath (rom_filename, drive, dir, name, ext);	    _makepath (fname, drive, dir, name, ext);	    strcpy (fname, S9xGetROMDirectory ());	    strcat (fname, SLASH_STR);	    strcat (fname, name);	    if (ext [0])	    {		strcat (fname, ".");		strcat (fname, ext);	    }	    _splitpath (fname, drive, dir, name, ext);	    _makepath (fname, drive, dir, name, ext);	    if (!Memory.LoadROM (fname))	    {		printf ("Error opening: %s\n", rom_filename);		exit (1);	    }	}	Memory.LoadSRAM (S9xGetSRAMFilename ());    }    else    {	S9xReset ();	Settings.Paused |= 2;    }    CPU.Flags = saved_flags;    S9xInitInputDevices ();    S9xInitDisplay (argc, argv);    if (!S9xGraphicsInit ())	OutOfMemory ();	    S9xTextMode ();#ifdef NETPLAY_SUPPORT    if (strlen (Settings.ServerName) == 0)    {	char *server = getenv ("S9XSERVER");	if (server)	{	    strncpy (Settings.ServerName, server, 127);	    Settings.ServerName [127] = 0;	}    }    char *port = getenv ("S9XPORT");    if (Settings.Port >= 0 && port)	Settings.Port = atoi (port);    else    if (Settings.Port < 0)	Settings.Port = -Settings.Port;    if (Settings.NetPlay)    {	int player;	if (!S9xNetPlayConnectToServer (Settings.ServerName, Settings.Port,					Memory.ROMName, player))	{	    fprintf (stderr, "\Failed to connected to Snes9x netplay server \"%s\" on port %d.\n",		 Settings.ServerName, Settings.Port);	    S9xExit ();	}	fprintf (stderr, "\Connected to \"%s\" on port %d as player #%d playing \"%s\"\n",		 Settings.ServerName, Settings.Port, player, Memory.ROMName);    }    #endif    (void) S9xInitSound (Settings.SoundPlaybackRate, Settings.Stereo,		      Settings.SoundBufferSize);    if (!Settings.APUEnabled)	S9xSetSoundMute (TRUE);    if (snapshot_filename)    {	int Flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG);	if (!S9xLoadSnapshot (snapshot_filename))	    exit (1);	CPU.Flags |= Flags;    }    S9xGraphicsMode ();    sprintf (String, "\"%s\" %s: %s", Memory.ROMName, TITLE, VERSION);    S9xSetTitle (String);    #ifdef JOYSTICK_SUPPORT    uint32 JoypadSkip = 0;#endif    InitTimer ();    if (!Settings.APUEnabled)	S9xSetSoundMute (FALSE);#if 0    {	FILE *fs = fopen ("test.bin", "r");	if (fs)	{	    int bytes = fread (IAPU.RAM, 1, 1024 * 64, fs);	    fclose (fs);	    int len = 0;	    char buffer [200];	    for (int i = 0; i < bytes; i += len)	    {		len = S9xAPUOPrint (buffer, i);		printf ("%s\n", buffer);	    }	}    }#endif#if 0    if (Settings.APUEnabled)    {	// Needed for Goal	for (int z = 0; z < 0x2000; z++)	{	    APU_EXECUTE1();	}    }#endif    while (1)    {	if (!Settings.Paused#ifdef DEBUGGER	    || (CPU.Flags & (DEBUG_MODE_FLAG | SINGLE_STEP_FLAG))#endif           )	    S9xMainLoop ();	if (Settings.Paused#ifdef DEBUGGER	    || (CPU.Flags & DEBUG_MODE_FLAG)#endif           )	{	    S9xSetSoundMute (TRUE);	}#ifdef DEBUGGER	if (CPU.Flags & DEBUG_MODE_FLAG)	{	    S9xDoDebug ();	}	else#endif	if (Settings.Paused)	    S9xProcessEvents (TRUE);#ifdef JOYSTICK_SUPPORT	if (Settings.JoystickEnabled && (JoypadSkip++ & 1) == 0)	    ReadJoysticks ();#endif	S9xProcessEvents (FALSE);		if (!Settings.Paused#ifdef DEBUGGER	    && !(CPU.Flags & DEBUG_MODE_FLAG)#endif	               )	{	    S9xSetSoundMute (FALSE);	}    }    return (0);}void S9xAutoSaveSRAM (){    Memory.SaveSRAM (S9xGetSRAMFilename ());}void S9xExit (){    S9xDeinitDisplay ();    Memory.SaveSRAM (S9xGetSRAMFilename ());    Memory.Deinit ();    S9xDeinitAPU ();#ifdef NETPLAY_SUPPORT    if (Settings.NetPlay)	S9xNetPlayDisconnect ();#endif        exit (0);}#ifdef SIDEWINDER_SUPPORTint SidewinderToSNES [] ={    SNES_UP_MASK, SNES_DOWN_MASK, SNES_RIGHT_MASK, SNES_LEFT_MASK,    SNES_B_MASK, SNES_A_MASK, SNES_A_MASK,     SNES_Y_MASK, SNES_X_MASK, SNES_B_MASK,     SNES_TL_MASK, SNES_TR_MASK,    SNES_START_MASK, SNES_SELECT_MASK};int SidewinderToSNES2 [] ={    SNES_UP_MASK, SNES_DOWN_MASK, SNES_RIGHT_MASK, SNES_LEFT_MASK,    SNES_A_MASK, SNES_B_MASK, SNES_A_MASK,     SNES_X_MASK, SNES_Y_MASK, SNES_B_MASK,     SNES_TL_MASK, SNES_TR_MASK,    SNES_START_MASK, SNES_SELECT_MASK};#endifconst char *GetHomeDirectory (){    return (".");}const char *S9xGetSnapshotDirectory (){    static char filename [PATH_MAX];    const char *snapshot;        if (!(snapshot = getenv ("SNES96_SNAPSHOT_DIR")))    {	const char *home = GetHomeDirectory ();	strcpy (filename, home);	strcat (filename, SLASH_STR);	strcat (filename, "snesnaps");	mkdir (filename, 0777);    }    else	return (snapshot);    return (filename);}const char *S9xGetSRAMFilename (){    static char filename [PATH_MAX];    char drive [_MAX_DRIVE];    char dir [_MAX_DIR];    char fname [_MAX_FNAME];    char ext [_MAX_EXT];    _splitpath (Memory.ROMFilename, drive, dir, fname, ext);    strcpy (filename, S9xGetSnapshotDirectory ());    strcat (filename, SLASH_STR);    strcat (filename, fname);    strcat (filename, ".srm");    return (filename);}const char *S9xGetROMDirectory (){    const char *roms;        if (!(roms = getenv ("SNES96_ROM_DIR")))	return ("." SLASH_STR "roms");    else	return (roms);}const char *S9xBasename (const char *f){    const char *p;    if ((p = strrchr (f, '/')) != NULL || (p = strrchr (f, '\\')) != NULL)	return (p + 1);    if (p = strrchr (f, SLASH_CHAR))	return (p + 1);    return (f);}const char *S9xChooseFilename (bool8 read_only){    char def [PATH_MAX];    char title [PATH_MAX];    char drive [_MAX_DRIVE];    char dir [_MAX_DIR];    char ext [_MAX_EXT];    _splitpath (Memory.ROMFilename, drive, dir, def, ext);    strcat (def, ".s96");    sprintf (title, "%s snapshot filename",	    read_only ? "Select load" : "Choose save");    const char *filename;    S9xSetSoundMute (TRUE);    filename = S9xSelectFilename (def, S9xGetSnapshotDirectory (), "s96", title);    S9xSetSoundMute (FALSE);    return (filename);}bool8 S9xOpenSnapshotFile (const char *fname, bool8 read_only, STREAM *file){    char filename [PATH_MAX];    char drive [_MAX_DRIVE];    char dir [_MAX_DIR];    char ext [_MAX_EXT];    _splitpath (fname, drive, dir, filename, ext);    if (*drive || *dir == '/' ||	*dir == '\\' ||	(*dir == '.' && (*(dir + 1) == '/'			 || *(dir + 1) == '\\'        )))    {	strcpy (filename, fname);	if (!*ext)	    strcat (filename, ".s96");    }    else    {	strcpy (filename, S9xGetSnapshotDirectory ());	strcat (filename, SLASH_STR);	strcat (filename, fname);	if (!*ext)	    strcat (filename, ".s96");    }    #ifdef ZLIB    if (read_only)    {	if ((*file = OPEN_STREAM (filename, "rb")))	    return (TRUE);    }    else    {	if ((*file = OPEN_STREAM (filename, "wb")))	    return (TRUE);    }#else    char command [PATH_MAX];        if (read_only)    {	sprintf (command, "gzip -d <\"%s\"", filename);	if (*file = popen (command, "r"))	    return (TRUE);    }    else    {	sprintf (command, "gzip --best >\"%s\"", filename);	if (*file = popen (command, "wb"))	    return (TRUE);    }#endif    return (FALSE);}void S9xCloseSnapshotFile (STREAM file){#ifdef ZLIB    CLOSE_STREAM (file);#else    pclose (file);#endif}bool8 S9xInitUpdate (){    return (TRUE);}bool8 S9xDeinitUpdate (int Width, int Height, bool8 sixteen_bit){    S9xPutImage (Width, Height);    return (TRUE);}static unsigned long now (){    static unsigned long seconds_base = 0;    struct timeval tp;    gettimeofday (&tp, NULL);    if (!seconds_base)	seconds_base = tp.tv_sec;    return ((tp.tv_sec - seconds_base) * 1000 + tp.tv_usec / 1000);}void OutputFrameRate (){    static int FrameCount = 0;    static unsigned long then = now ();    if (++FrameCount % 60 == 0)    {	unsigned long here = now ();//	printf ("\rFrame rate: %.2lfms", (double) (here - then) / 60);//	fflush (stdout);	then = here;    }}void S9xToggleSoundChannel (int c){    static int channel_enable = 255;    if (c == 8)	channel_enable = 255;    else	channel_enable ^= 1 << c;    S9xSetSoundControl (channel_enable);}uint32 S9xReadJoypad (int which1){#ifdef NETPLAY_SUPPORT    if (Settings.NetPlay)	return (S9xNetPlayGetJoypad (which1));#endif    if (which1 < NumControllers)	return (0x80000000 | joypads [which1]);    return (0);}

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