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📄 display.h

📁 著名SFC模拟器Snes9x的源代码。
💻 H
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/* * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. * * (c) Copyright 1996 - 2001 Gary Henderson (gary@daniver.demon.co.uk) and *                           Jerremy Koot (jkoot@snes9x.com) * * Super FX C emulator code  * (c) Copyright 1997 - 1999 Ivar (Ivar@snes9x.com) and *                           Gary Henderson. * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. * * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. * C4 C code (c) Copyright 2001 Gary Henderson (gary@daniver.demon.co.uk). * * DOS port code contains the works of other authors. See headers in * individual files. * * Snes9x homepage: www.snes9x.com * * Permission to use, copy, modify and distribute Snes9x in both binary and * source form, for non-commercial purposes, is hereby granted without fee, * providing that this license information and copyright notice appear with * all copies and any derived work. * * This software is provided 'as-is', without any express or implied * warranty. In no event shall the authors be held liable for any damages * arising from the use of this software. * * Snes9x is freeware for PERSONAL USE only. Commercial users should * seek permission of the copyright holders first. Commercial use includes * charging money for Snes9x or software derived from Snes9x. * * The copyright holders request that bug fixes and improvements to the code * should be forwarded to them so everyone can benefit from the modifications * in future versions. * * Super NES and Super Nintendo Entertainment System are trademarks of * Nintendo Co., Limited and its subsidiary companies. */#ifndef _DISPLAY_H_#define _DISPLAY_H_START_EXTERN_C// Routines the port specific code has to implementvoid S9xSetPalette ();void S9xTextMode ();void S9xGraphicsMode ();char *S9xParseArgs (char **argv, int argc);void S9xParseArg (char **argv, int &index, int argc);void S9xExtraUsage ();uint32 S9xReadJoypad (int which1_0_to_4);bool8 S9xReadMousePosition (int which1_0_to_1, int &x, int &y, uint32 &buttons);bool8 S9xReadSuperScopePosition (int &x, int &y, uint32 &buttons);void S9xUsage ();void S9xInitDisplay (int argc, char **argv);void S9xDeinitDisplay ();void S9xInitInputDevices ();void S9xSetTitle (const char *title);void S9xProcessEvents (bool8 block);void S9xPutImage (int width, int height);void S9xParseDisplayArg (char **argv, int &index, int argc);void S9xToggleSoundChannel (int channel);void S9xSetInfoString (const char *string);int S9xMinCommandLineArgs ();void S9xNextController ();bool8 S9xLoadROMImage (const char *string);const char *S9xSelectFilename (const char *def, const char *dir,			       const char *ext, const char *title);const char *S9xChooseFilename (bool8 read_only);bool8 S9xOpenSnapshotFile (const char *base, bool8 read_only, STREAM *file);void S9xCloseSnapshotFile (STREAM file);const char *S9xBasename (const char *filename);int S9xFStrcmp (FILE *, const char *);const char *S9xGetHomeDirectory ();const char *S9xGetSnapshotDirectory ();const char *S9xGetROMDirectory ();const char *S9xGetSRAMFilename ();const char *S9xGetFilename (const char *extension);END_EXTERN_C#endif

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