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/* * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. * * (c) Copyright 1996 - 2001 Gary Henderson (gary@daniver.demon.co.uk) and * Jerremy Koot (jkoot@snes9x.com) * * Super FX C emulator code * (c) Copyright 1997 - 1999 Ivar (Ivar@snes9x.com) and * Gary Henderson. * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. * * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. * C4 C code (c) Copyright 2001 Gary Henderson (gary@daniver.demon.co.uk). * * DOS port code contains the works of other authors. See headers in * individual files. * * Snes9x homepage: www.snes9x.com * * Permission to use, copy, modify and distribute Snes9x in both binary and * source form, for non-commercial purposes, is hereby granted without fee, * providing that this license information and copyright notice appear with * all copies and any derived work. * * This software is provided 'as-is', without any express or implied * warranty. In no event shall the authors be held liable for any damages * arising from the use of this software. * * Snes9x is freeware for PERSONAL USE only. Commercial users should * seek permission of the copyright holders first. Commercial use includes * charging money for Snes9x or software derived from Snes9x. * * The copyright holders request that bug fixes and improvements to the code * should be forwarded to them so everyone can benefit from the modifications * in future versions. * * Super NES and Super Nintendo Entertainment System are trademarks of * Nintendo Co., Limited and its subsidiary companies. */#include <signal.h>#include <errno.h>#include <stdlib.h>#include <string.h>#include <unistd.h>#include <sys/stat.h>#include <fcntl.h>#include <sys/time.h>#include <sys/types.h>#include <ctype.h>#if defined(__linux) || defined(__sun)#undef USE_THREADS#define USE_THREADS#include <unistd.h>#include <sys/types.h>#include <sys/ioctl.h>#include <sys/time.h>#endif#ifdef USE_THREADS#include <pthread.h>#include <sched.h>pthread_t thread;pthread_mutex_t mutex;#endif#ifdef __linux#include <sys/soundcard.h>#include <sys/mman.h>#endif#ifdef __sun#ifdef __SVR4#include <sys/audioio.h>#else#include <sun/audioio.h>#endif#endif#if defined(__sun) && defined(__GNUC__)typedef void (*SIG_PF)();#endif#include "snes9x.h"#include "memmap.h"#include "debug.h"#include "cpuexec.h"#include "ppu.h"#include "snapshot.h"#include "apu.h"#include "display.h"#include "gfx.h"#include "soundux.h"#include "spc700.h"#ifdef SPCTOOL#include "spctool/spc700.h"extern "C" void TraceSPC (unsigned char *PC, unsigned short YA, unsigned char X, SPCFlags PS, unsigned char *SP);#endif#ifdef _NETPLAY_SUPPORT#include "netplay.h"#endifuint32 joypads [5] = {0};int NumControllers = 5;#ifdef JOYSTICK_SUPPORT#ifdef __linux#include <linux/joystick.h>int js_fd [4] = {-1, -1, -1, -1};int js_map_button [4][16] = { { SNES_B_MASK, SNES_A_MASK, SNES_A_MASK, SNES_Y_MASK, SNES_X_MASK, SNES_B_MASK, SNES_TL_MASK, SNES_TR_MASK, SNES_START_MASK, SNES_SELECT_MASK, 0, 0, 0, 0, 0, 0 }, { SNES_B_MASK, SNES_A_MASK, SNES_A_MASK, SNES_Y_MASK, SNES_X_MASK, SNES_B_MASK, SNES_TL_MASK, SNES_TR_MASK, SNES_START_MASK, SNES_SELECT_MASK, 0, 0, 0, 0, 0, 0 }, { SNES_B_MASK, SNES_A_MASK, SNES_A_MASK, SNES_Y_MASK, SNES_X_MASK, SNES_B_MASK, SNES_TL_MASK, SNES_TR_MASK, SNES_START_MASK, SNES_SELECT_MASK, 0, 0, 0, 0, 0, 0 }, { SNES_B_MASK, SNES_A_MASK, SNES_A_MASK, SNES_Y_MASK, SNES_X_MASK, SNES_B_MASK, SNES_TL_MASK, SNES_TR_MASK, SNES_START_MASK, SNES_SELECT_MASK, 0, 0, 0, 0, 0, 0 }};#if 0SNES_A_MASK, SNES_B_MASK, SNES_X_MASK, SNES_Y_MASK, SNES_TL_MASK, SNES_TR_MASK, SNES_START_MASK, SNES_SELECT_MASK, 0, 0, 0, 0, 0, 0, 0, 0}, {SNES_A_MASK, SNES_B_MASK, SNES_X_MASK, SNES_Y_MASK, SNES_TL_MASK, SNES_TR_MASK, SNES_START_MASK, SNES_SELECT_MASK, 0, 0, 0, 0, 0, 0, 0, 0}, {SNES_A_MASK, SNES_B_MASK, SNES_X_MASK, SNES_Y_MASK, SNES_TL_MASK, SNES_TR_MASK, SNES_START_MASK, SNES_SELECT_MASK, 0, 0, 0, 0, 0, 0, 0, 0}, {SNES_A_MASK, SNES_B_MASK, SNES_X_MASK, SNES_Y_MASK, SNES_TL_MASK, SNES_TR_MASK, SNES_START_MASK, SNES_SELECT_MASK, 0, 0, 0, 0, 0, 0, 0, 0}};#endifchar *js_device [4] = {"/dev/js0", "/dev/js1", "/dev/js2", "/dev/js3"};#endifvoid InitJoysticks ();void ReadJoysticks ();#endifvoid InitTimer ();void *S9xProcessSound (void *);char *rom_filename = NULL;char *snapshot_filename = NULL;#if defined(__linux) || defined(__sun)static void sigbrkhandler(int){#ifdef DEBUGGER CPU.Flags |= DEBUG_MODE_FLAG; signal(SIGINT, (SIG_PF) sigbrkhandler);#endif}#endifvoid OutOfMemory (){ fprintf (stderr, "\Snes9X: Memory allocation failure - not enough RAM/virtual memory available.\n\ S9xExiting...\n"); Memory.Deinit (); S9xDeinitAPU (); exit (1);}void S9xParseArg (char **argv, int &i, int argc){#ifdef JOYSTICK_SUPPORT if (strcmp (argv [i], "-j") == 0 || strcasecmp (argv [i], "-nojoy") == 0) Settings.JoystickEnabled = FALSE; else if (strcasecmp (argv [i], "-joydev1") == 0) { if (i + 1 < argc) js_device[0] = argv[++i]; else S9xUsage (); } else if (strcasecmp (argv [i], "-joydev2") == 0) { if (i + 1 < argc) js_device[1] = argv[++i]; else S9xUsage (); } else if (strcasecmp (argv [i], "-joymap1") == 0) { if (i + 8 < argc) { int t; if ((t = atoi (argv [++i])) < 15) js_map_button [0][t] = SNES_A_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [0][t] = SNES_B_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [0][t] = SNES_X_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [0][t] = SNES_Y_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [0][t] = SNES_TL_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [0][t] = SNES_TR_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [0][t] = SNES_START_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [0][t] = SNES_SELECT_MASK; } else S9xUsage (); } else if (strcasecmp (argv [i], "-joymap2") == 0) { if (i + 8 < argc) { int t; if ((t = atoi (argv [++i])) < 15) js_map_button [1][t] = SNES_A_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [1][t] = SNES_B_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [1][t] = SNES_X_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [1][t] = SNES_Y_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [1][t] = SNES_TL_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [1][t] = SNES_TR_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [1][t] = SNES_START_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [1][t] = SNES_SELECT_MASK; } else S9xUsage (); } else if (strcasecmp (argv [i], "-joymap3") == 0) { if (i + 8 < argc) { int t; if ((t = atoi (argv [++i])) < 15) js_map_button [2][t] = SNES_A_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [2][t] = SNES_B_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [2][t] = SNES_X_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [2][t] = SNES_Y_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [2][t] = SNES_TL_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [2][t] = SNES_TR_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [2][t] = SNES_START_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [2][t] = SNES_SELECT_MASK; } else S9xUsage (); } else if (strcasecmp (argv [i], "-joymap4") == 0) { if (i + 8 < argc) { int t; if ((t = atoi (argv [++i])) < 15) js_map_button [3][t] = SNES_A_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [3][t] = SNES_B_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [3][t] = SNES_X_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [3][t] = SNES_Y_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [3][t] = SNES_TL_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [3][t] = SNES_TR_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [3][t] = SNES_START_MASK; if ((t = atoi (argv [++i])) < 15) js_map_button [3][t] = SNES_SELECT_MASK; } else S9xUsage (); } else #endif if (strcasecmp (argv [i], "-b") == 0 || strcasecmp (argv [i], "-bs") == 0 || strcasecmp (argv [i], "-buffersize") == 0) { if (i + 1 < argc) Settings.SoundBufferSize = atoi (argv [++i]); else S9xUsage (); } else if (strcmp (argv [i], "-l") == 0 || strcasecmp (argv [i], "-loadsnapshot") == 0) { if (i + 1 < argc) snapshot_filename = argv [++i]; else S9xUsage (); } else S9xParseDisplayArg (argv, i, argc);}#include "cheats.h"int main (int argc, char **argv){ if (argc < S9xMinCommandLineArgs ()) S9xUsage (); ZeroMemory (&Settings, sizeof (Settings));#ifdef JOYSTICK_SUPPORT Settings.JoystickEnabled = TRUE;#else Settings.JoystickEnabled = FALSE;#endif Settings.SoundPlaybackRate = 4; Settings.Stereo = TRUE; Settings.SoundBufferSize = 0; Settings.CyclesPercentage = 100; Settings.DisableSoundEcho = FALSE; Settings.APUEnabled = Settings.NextAPUEnabled = TRUE; Settings.H_Max = SNES_CYCLES_PER_SCANLINE; Settings.SkipFrames = AUTO_FRAMERATE; Settings.ShutdownMaster = TRUE; Settings.FrameTimePAL = 20000; Settings.FrameTimeNTSC = 16667; Settings.FrameTime = Settings.FrameTimeNTSC; Settings.DisableSampleCaching = FALSE; Settings.DisableMasterVolume = FALSE; Settings.Mouse = TRUE; Settings.SuperScope = TRUE; Settings.MultiPlayer5 = TRUE; Settings.ControllerOption = SNES_MULTIPLAYER5; Settings.Transparency = FALSE; Settings.SixteenBit = FALSE; Settings.SupportHiRes = FALSE; Settings.NetPlay = FALSE; Settings.ServerName [0] = 0; Settings.ThreadSound = FALSE; Settings.AutoSaveDelay = 30;#ifdef _NETPLAY_SUPPORT Settings.Port = NP_DEFAULT_PORT;#endif Settings.ApplyCheats = TRUE; Settings.TurboMode = FALSE; Settings.TurboSkipFrames = 15; rom_filename = S9xParseArgs (argv, argc); Settings.Transparency = Settings.ForceTransparency; if (Settings.ForceNoTransparency) Settings.Transparency = FALSE; if (Settings.Transparency) Settings.SixteenBit = TRUE; Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX; if (!Memory.Init () || !S9xInitAPU()) OutOfMemory (); (void) S9xInitSound (Settings.SoundPlaybackRate, Settings.Stereo, Settings.SoundBufferSize); if (!Settings.APUEnabled) S9xSetSoundMute (TRUE); uint32 saved_flags = CPU.Flags;#ifdef GFX_MULTI_FORMAT S9xSetRenderPixelFormat (RGB565);#endif if (rom_filename) { if (!Memory.LoadROM (rom_filename)) { char dir [_MAX_DIR + 1]; char drive [_MAX_DRIVE + 1]; char name [_MAX_FNAME + 1]; char ext [_MAX_EXT + 1]; char fname [_MAX_PATH + 1]; _splitpath (rom_filename, drive, dir, name, ext); _makepath (fname, drive, dir, name, ext); strcpy (fname, S9xGetROMDirectory ()); strcat (fname, SLASH_STR); strcat (fname, name); if (ext [0]) { strcat (fname, "."); strcat (fname, ext); } _splitpath (fname, drive, dir, name, ext); _makepath (fname, drive, dir, name, ext); if (!Memory.LoadROM (fname)) { printf ("Error opening: %s\n", rom_filename); exit (1); } } Memory.LoadSRAM (S9xGetFilename (".srm")); S9xLoadCheatFile (S9xGetFilename (".cht")); } else { S9xReset (); Settings.Paused |= 2; } CPU.Flags = saved_flags;#if !defined(__MSDOS) && defined(DEBUGGER)#if defined(__unix) && !defined(__NeXT__) struct sigaction sa;#if defined(__linux) sa.sa_handler = sigbrkhandler;#else sa.sa_handler = (SIG_PF) sigbrkhandler;#endif#ifdef SA_RESTART sa.sa_flags = SA_RESTART;#else sa.sa_flags = 0;#endif sigemptyset(&sa.sa_mask); sigaction(SIGINT, &sa, NULL);#else signal(SIGINT, (SIG_PF) sigbrkhandler);#endif#endif S9xInitInputDevices (); S9xInitDisplay (argc, argv); if (!S9xGraphicsInit ()) OutOfMemory (); S9xTextMode ();#ifdef _NETPLAY_SUPPORT if (strlen (Settings.ServerName) == 0) { char *server = getenv ("S9XSERVER"); if (server) { strncpy (Settings.ServerName, server, 127); Settings.ServerName [127] = 0; } } char *port = getenv ("S9XPORT"); if (Settings.Port >= 0 && port) Settings.Port = atoi (port); else if (Settings.Port < 0) Settings.Port = -Settings.Port; if (Settings.NetPlay) { int player; if (!S9xNetPlayConnectToServer (Settings.ServerName, Settings.Port, Memory.ROMName, player)) { fprintf (stderr, "\Failed to connected to Snes9x netplay server \"%s\" on port %d.\n", Settings.ServerName, Settings.Port); S9xExit (); } fprintf (stderr, "\Connected to \"%s\" on port %d as player #%d playing \"%s\"\n", Settings.ServerName, Settings.Port, player, Memory.ROMName); } #endif
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