📄 unreduce.c
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/*--------------------------------------------------------------------------- unreduce.c The Reducing algorithm is actually a combination of two distinct algorithms. The first algorithm compresses repeated byte sequences, and the second al- gorithm takes the compressed stream from the first algorithm and applies a probabilistic compression method. ---------------------------------------------------------------------------*/#include "unz.h"#include "unzipP.h"/**************************************//* UnReduce Defines, Typedefs, etc. *//**************************************/#define DLE 144typedef byte f_array[64]; /* for followers[256][64] */static void LoadFollowers ();void flush OF((unsigned)); /* routine from inflate.c */extern file_in_zip_read_info_s *pfile_in_zip_read_info;extern unz_s *pUnzip;/*******************************//* UnReduce Global Variables *//*******************************/#if (defined(MACOS) || defined(MTS)) f_array *followers; /* shared work space */#else f_array *followers = (f_array *) (slide + 0x4000);#endifbyte Slen[256];int factor;int L_table[] ={0, 0x7f, 0x3f, 0x1f, 0x0f};int D_shift[] ={0, 0x07, 0x06, 0x05, 0x04};int D_mask[] ={0, 0x01, 0x03, 0x07, 0x0f};int B_table[] ={8, 1, 1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8};/*************************//* Function unReduce() *//*************************/void unReduce() /* expand probabilistically reduced data */{ register int lchar = 0; int nchar; int ExState = 0; int V = 0; int Len = 0; longint s = pUnzip->pfile_in_zip_read->rest_read_compressed; unsigned w = 0; /* position in output window slide[] */ unsigned u = 1; /* true if slide[] unflushed */#if (defined(MACOS) || defined(MTS)) followers = (f_array *) (slide + 0x4000);#endif factor = pUnzip->cur_file_info.compression_method; LoadFollowers(); while (s > 0 /* && (!zipeof) */) { if (Slen[lchar] == 0) READBIT(8, nchar) /* ; */ else { READBIT(1, nchar); if (nchar != 0) READBIT(8, nchar) /* ; */ else { int follower; int bitsneeded = B_table[Slen[lchar]]; READBIT(bitsneeded, follower); nchar = followers[lchar][follower]; } } /* expand the resulting byte */ switch (ExState) { case 0: if (nchar != DLE) { s--; slide[w++] = (byte) nchar; if (w == 0x4000) { flush(w); w = u = 0; } } else ExState = 1; break; case 1: if (nchar != 0) { V = nchar; Len = V & L_table[factor]; if (Len == L_table[factor]) ExState = 2; else ExState = 3; } else { s--; slide[w++] = DLE; if (w == 0x4000) { flush(w); w = u = 0; } ExState = 0; } break; case 2:{ Len += nchar; ExState = 3; } break; case 3:{ register unsigned e; register unsigned n = Len + 3; register unsigned d = w - ((((V >> D_shift[factor]) & D_mask[factor]) << 8) + nchar + 1); s -= n; do { n -= (e = (e = 0x4000 - ((d &= 0x3fff) > w ? d : w)) > n ? n : e); if (u && w <= d) { memset(slide + w, 0, e); w += e; d += e; } else if (w - d < e) /* (assume unsigned comparison) */ do { /* slow to avoid memcpy() overlap */ slide[w++] = slide[d++]; } while (--e); else { memcpy(slide + w, slide + d, e); w += e; d += e; } if (w == 0x4000) { flush(w); w = u = 0; } } while (n); ExState = 0; } break; } /* store character for next iteration */ lchar = nchar; } /* flush out slide */ flush(w);}/******************************//* Function LoadFollowers() *//******************************/static void LoadFollowers(){ register int x; register int i; for (x = 255; x >= 0; x--) { READBIT(6, Slen[x]); for (i = 0; (byte) i < Slen[x]; i++) { READBIT(8, followers[x][i]); } }}
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