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📄 unreduce.c

📁 著名SFC模拟器Snes9x的源代码。
💻 C
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/*---------------------------------------------------------------------------  unreduce.c  The Reducing algorithm is actually a combination of two distinct algorithms.  The first algorithm compresses repeated byte sequences, and the second al-  gorithm takes the compressed stream from the first algorithm and applies a  probabilistic compression method.  ---------------------------------------------------------------------------*/#include "unz.h"#include "unzipP.h"/**************************************//*  UnReduce Defines, Typedefs, etc.  *//**************************************/#define DLE    144typedef byte f_array[64];       /* for followers[256][64] */static void LoadFollowers ();void flush OF((unsigned));      /* routine from inflate.c */extern file_in_zip_read_info_s *pfile_in_zip_read_info;extern unz_s *pUnzip;/*******************************//*  UnReduce Global Variables  *//*******************************/#if (defined(MACOS) || defined(MTS))   f_array *followers;     /* shared work space */#else   f_array *followers = (f_array *) (slide + 0x4000);#endifbyte Slen[256];int factor;int L_table[] ={0, 0x7f, 0x3f, 0x1f, 0x0f};int D_shift[] ={0, 0x07, 0x06, 0x05, 0x04};int D_mask[] ={0, 0x01, 0x03, 0x07, 0x0f};int B_table[] ={8, 1, 1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8};/*************************//*  Function unReduce()  *//*************************/void unReduce()   /* expand probabilistically reduced data */{    register int lchar = 0;    int nchar;    int ExState = 0;    int V = 0;    int Len = 0;    longint s = pUnzip->pfile_in_zip_read->rest_read_compressed;    unsigned w = 0;      /* position in output window slide[] */    unsigned u = 1;      /* true if slide[] unflushed */#if (defined(MACOS) || defined(MTS))    followers = (f_array *) (slide + 0x4000);#endif    factor = pUnzip->cur_file_info.compression_method;    LoadFollowers();    while (s > 0 /* && (!zipeof) */) {        if (Slen[lchar] == 0)            READBIT(8, nchar)   /* ; */        else {            READBIT(1, nchar);            if (nchar != 0)                READBIT(8, nchar)       /* ; */            else {                int follower;                int bitsneeded = B_table[Slen[lchar]];                READBIT(bitsneeded, follower);                nchar = followers[lchar][follower];            }        }        /* expand the resulting byte */        switch (ExState) {        case 0:            if (nchar != DLE) {                s--;                slide[w++] = (byte) nchar;                if (w == 0x4000) {                    flush(w);                    w = u = 0;                }            }            else                ExState = 1;            break;        case 1:            if (nchar != 0) {                V = nchar;                Len = V & L_table[factor];                if (Len == L_table[factor])                    ExState = 2;                else                    ExState = 3;            } else {                s--;                slide[w++] = DLE;                if (w == 0x4000)                {                  flush(w);                  w = u = 0;                }                ExState = 0;            }            break;        case 2:{                Len += nchar;                ExState = 3;            }            break;        case 3:{                register unsigned e;                register unsigned n = Len + 3;                register unsigned d = w - ((((V >> D_shift[factor]) &                               D_mask[factor]) << 8) + nchar + 1);                s -= n;                do {                  n -= (e = (e = 0x4000 - ((d &= 0x3fff) > w ? d : w)) > n ?                        n : e);                  if (u && w <= d)                  {                    memset(slide + w, 0, e);                    w += e;                    d += e;                  }                  else                    if (w - d < e)      /* (assume unsigned comparison) */                      do {              /* slow to avoid memcpy() overlap */                        slide[w++] = slide[d++];                      } while (--e);                    else                    {                      memcpy(slide + w, slide + d, e);                      w += e;                      d += e;                    }                  if (w == 0x4000)                  {                    flush(w);                    w = u = 0;                  }                } while (n);                ExState = 0;            }            break;        }        /* store character for next iteration */        lchar = nchar;    }    /* flush out slide */    flush(w);}/******************************//*  Function LoadFollowers()  *//******************************/static void LoadFollowers(){    register int x;    register int i;    for (x = 255; x >= 0; x--) {        READBIT(6, Slen[x]);        for (i = 0; (byte) i < Slen[x]; i++) {            READBIT(8, followers[x][i]);        }    }}

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