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📄 snaporig.h

📁 著名SFC模拟器Snes9x的源代码。
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/* * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. * * (c) Copyright 1996 - 2001 Gary Henderson (gary@daniver.demon.co.uk) and *                           Jerremy Koot (jkoot@snes9x.com) * * Super FX C emulator code  * (c) Copyright 1997 - 1999 Ivar (Ivar@snes9x.com) and *                           Gary Henderson. * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. * * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. * C4 C code (c) Copyright 2001 Gary Henderson (gary@daniver.demon.co.uk). * * DOS port code contains the works of other authors. See headers in * individual files. * * Snes9x homepage: www.snes9x.com * * Permission to use, copy, modify and distribute Snes9x in both binary and * source form, for non-commercial purposes, is hereby granted without fee, * providing that this license information and copyright notice appear with * all copies and any derived work. * * This software is provided 'as-is', without any express or implied * warranty. In no event shall the authors be held liable for any damages * arising from the use of this software. * * Snes9x is freeware for PERSONAL USE only. Commercial users should * seek permission of the copyright holders first. Commercial use includes * charging money for Snes9x or software derived from Snes9x. * * The copyright holders request that bug fixes and improvements to the code * should be forwarded to them so everyone can benefit from the modifications * in future versions. * * Super NES and Super Nintendo Entertainment System are trademarks of * Nintendo Co., Limited and its subsidiary companies. */#ifndef _SNAPORIG_H_#define _SNAPORIG_H_#define ORIG_SNAPSHOT_MAGIC "#!snes96"#define ORIG_SNAPSHOT_VERSION 4EXTERN_C bool8 S9xLoadOrigSnapshot (const char *filename);struct SOrigCPUState{    uint32  Flags;    short  Cycles_old;    short  NextEvent_old;    uint8   CurrentFrame;    uint8   FastROMSpeed_old_old;    uint16   V_Counter_old;    bool8   BranchSkip;    bool8   NMIActive;    bool8   IRQActive;    bool8   WaitingForInterrupt;    bool8   InDMA;    uint8   WhichEvent;    uint8   *PC;    uint8   *PCBase;    uint16   MemSpeed_old;    uint16   MemSpeedx2_old;    uint16   FastROMSpeed_old;    bool8   FastDP;    uint8   *PCAtOpcodeStart;    uint8   *WaitAddress;    uint32  WaitCounter;    long   Cycles;    long   NextEvent;    long   V_Counter;    long   MemSpeed;    long   MemSpeedx2;    long   FastROMSpeed;};struct SOrigAPU{    uint32 Cycles;    bool8  ShowROM;    uint8  Flags;    uint8  KeyedChannels;    uint8  OutPorts [4];    uint8  DSP [0x80];    uint8  ExtraRAM [64];    uint16  Timer [3];    uint16  TimerTarget [3];    bool8  TimerEnabled [3];    bool8  TimerValueWritten [3];};typedef union{#ifdef LSB_FIRST    struct { uint8 A, Y; } B;#else    struct { uint8 Y, A; } B;#endif    uint16 W;} OrigYAndA;struct SOrigAPURegisters{    uint8  P;    OrigYAndA YA;    uint8  X;    uint8  S;    uint16  PC;};#define ORIG_MAX_BUFFER_SIZE (1024 * 4)#define NUM_CHANNELS    8typedef struct {    int state;    int type;    short volume_left;    short volume_right;    int frequency;    int count;    signed short wave [ORIG_MAX_BUFFER_SIZE];    bool8 loop;    int envx;    short left_vol_level;    short right_vol_level;    short envx_target;    unsigned long int env_error;    unsigned long erate;    int direction;    unsigned long attack_rate;    unsigned long decay_rate;    unsigned long sustain_rate;    unsigned long release_rate;    unsigned long sustain_level;    signed short sample;    signed short decoded [16];    signed short previous [2];    uint16 sample_number;    bool8 last_block;    bool8 needs_decode;    uint32 block_pointer;    uint32 sample_pointer;    int *echo_buf_ptr;    int mode;    uint32 dummy [8];} OrigChannel;typedef struct{    short master_volume_left;    short master_volume_right;    short echo_volume_left;    short echo_volume_right;    int echo_enable;    int echo_feedback;    int echo_ptr;    int echo_buffer_size;    int echo_write_enabled;    int echo_channel_enable;    int pitch_mod;    // Just incase they are needed in the future, for snapshot compatibility.    uint32 dummy [3];    OrigChannel channels [NUM_CHANNELS];} SOrigSoundData;struct SOrigOBJ{    short HPos;    uint16  VPos;    uint16  Name;    uint8  VFlip;    uint8  HFlip;    uint8  Priority;    uint8  Palette;    uint8  Size;    uint8  Prev;    uint8  Next;};struct SOrigPPU {    uint8  BGMode;    uint8  BG3Priority;    uint8  Brightness;    struct {	bool8 High;	uint8 Increment;	uint16 Address;	uint16 Mask1;	uint16 FullGraphicCount;	uint16 Shift;    } VMA;    struct {	uint8 TileSize;	uint16 TileAddress;	uint8 Width;	uint8 Height;	uint16 SCBase;	uint16 VOffset;	uint16 HOffset;	bool8 ThroughMain;	bool8 ThroughSub;	uint8 BGSize;	uint16 NameBase;	uint16 SCSize;	bool8 Addition;    } BG [4];    bool8 CGFLIP;    uint16 CGDATA [256];     uint8 FirstSprite;    uint8 LastSprite;    struct SOrigOBJ OBJ [129];    uint8 OAMPriorityRotation;    uint16 OAMAddr;    uint8 OAMFlip;    uint16 OAMTileAddress;    uint16 IRQVBeamPos;    uint16 IRQHBeamPos;    uint16 VBeamPosLatched;    uint16 HBeamPosLatched;    uint8 HBeamFlip;    uint8 VBeamFlip;    uint8 HVBeamCounterLatched;    short MatrixA;    short MatrixB;    short MatrixC;    short MatrixD;    short CentreX;    short CentreY;    uint8  Joypad1ButtonReadPos;    uint8  Joypad2ButtonReadPos;    uint8  CGADD;    uint8  FixedColourRed;    uint8  FixedColourGreen;    uint8  FixedColourBlue;    uint16  SavedOAMAddr;    uint16  ScreenHeight;    uint32 WRAM;    uint8  BG_Forced;    bool8  ForcedBlanking;    bool8  OBJThroughMain;    bool8  OBJThroughSub;    uint8  OBJSizeSelect;    uint8  OBJNameSelect_old;    uint16  OBJNameBase;    bool8  OBJAddition;    uint8  OAMReadFlip;    uint8  OAMData [512 + 32];    bool8  VTimerEnabled;    bool8  HTimerEnabled;    short HTimerPosition;    uint8  Mosaic;    bool8  BGMosaic [4];    bool8  Mode7HFlip;    bool8  Mode7VFlip;    uint8  Mode7Repeat;    uint8  Window1Left;    uint8  Window1Right;    uint8  Window2Left;    uint8  Window2Right;    uint8  ClipCounts [6];    uint8  ClipLeftEdges [3][6];    uint8  ClipRightEdges [3][6];    uint8  ClipWindowOverlapLogic [6];    uint8  ClipWindow1Enable [6];    uint8  ClipWindow2Enable [6];    bool8  ClipWindow1Inside [6];    bool8  ClipWindow2Inside [6];    bool8  RecomputeClipWindows;    uint8  CGFLIPRead;    uint16  OBJNameSelect;    bool8  Need16x8Mulitply;    uint8  Joypad3ButtonReadPos;    uint8  MouseSpeed[2];};struct SOrigDMA {    bool8  TransferDirection;    bool8  AAddressFixed;    bool8  AAddressDecrement;    uint8  TransferMode;    uint8  ABank;    uint16  AAddress;    uint16  Address;    uint8  BAddress;    // General DMA only:    uint16  TransferBytes;    // H-DMA only:    bool8  HDMAIndirectAddressing;    uint16  IndirectAddress;    uint8  IndirectBank;    uint8  Repeat;    uint8  LineCount;    uint8  FirstLine;    bool8  JustStarted;};typedef union{#ifdef LSB_FIRST    struct { uint8 l,h; } B;#else    struct { uint8 h,l; } B;#endif    uint16 W;} OrigPair;struct SOrigRegisters{    uint8       PB;    uint8       DB;    OrigPair   P;    OrigPair   A;    OrigPair   D;    OrigPair   S;    OrigPair   X;    OrigPair   Y;    uint16       PC;};#endif

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