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📄 fxemu.cpp

📁 著名SFC模拟器Snes9x的源代码。
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/* * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. * * (c) Copyright 1996 - 2001 Gary Henderson (gary@daniver.demon.co.uk) and *                           Jerremy Koot (jkoot@snes9x.com) * * Super FX C emulator code  * (c) Copyright 1997 - 1999 Ivar (Ivar@snes9x.com) and *                           Gary Henderson. * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. * * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. * C4 C code (c) Copyright 2001 Gary Henderson (gary@daniver.demon.co.uk). * * DOS port code contains the works of other authors. See headers in * individual files. * * Snes9x homepage: www.snes9x.com * * Permission to use, copy, modify and distribute Snes9x in both binary and * source form, for non-commercial purposes, is hereby granted without fee, * providing that this license information and copyright notice appear with * all copies and any derived work. * * This software is provided 'as-is', without any express or implied * warranty. In no event shall the authors be held liable for any damages * arising from the use of this software. * * Snes9x is freeware for PERSONAL USE only. Commercial users should * seek permission of the copyright holders first. Commercial use includes * charging money for Snes9x or software derived from Snes9x. * * The copyright holders request that bug fixes and improvements to the code * should be forwarded to them so everyone can benefit from the modifications * in future versions. * * Super NES and Super Nintendo Entertainment System are trademarks of * Nintendo Co., Limited and its subsidiary companies. */#include "fxemu.h"#include "fxinst.h"#include <stdlib.h>#include <string.h>#include <stdio.h>/* The FxChip Emulator's internal variables */struct FxRegs_s GSU = {0};uint32 (**fx_ppfFunctionTable)(uint32) = 0;void (**fx_ppfPlotTable)() = 0;void (**fx_ppfOpcodeTable)() = 0;#if 0void fx_setCache(){    uint32 c;    GSU.bCacheActive = TRUE;    GSU.pvRegisters[0x3e] &= 0xf0;    c = (uint32)GSU.pvRegisters[0x3e];    c |= ((uint32)GSU.pvRegisters[0x3f])<<8;    if(c == GSU.vCacheBaseReg)	return;    GSU.vCacheBaseReg = c;    GSU.vCacheFlags = 0;    if(c < (0x10000-512))    {	uint8 const* t = &ROM(c);	memcpy(GSU.pvCache,t,512);    }    else    {	uint8 const* t1;	uint8 const* t2;	uint32 i = 0x10000 - c;	t1 = &ROM(c);	t2 = &ROM(0);	memcpy(GSU.pvCache,t1,i);	memcpy(&GSU.pvCache[i],t2,512-i);    }}#endifvoid FxCacheWriteAccess(uint16 vAddress){#if 0    if(!GSU.bCacheActive)    {	uint8 v = GSU.pvCache[GSU.pvCache[vAddress&0x1ff];	fx_setCache();	GSU.pvCache[GSU.pvCache[vAddress&0x1ff] = v;    }#endif    if((vAddress & 0x00f) == 0x00f)	GSU.vCacheFlags |= 1 << ((vAddress&0x1f0) >> 4);}void FxFlushCache(){    GSU.vCacheFlags = 0;    GSU.vCacheBaseReg = 0;    GSU.bCacheActive = FALSE;//    GSU.vPipe = 0x1;}static void fx_backupCache(){#if 0    uint32 i;    uint32 v = GSU.vCacheFlags;    uint32 c = USEX16(GSU.vCacheBaseReg);    if(v)	for(i=0; i<32; i++)	{	    if(v&1)	    {		if(c < (0x10000-16))		{		    uint8 * t = &GSU.pvPrgBank[c];		    memcpy(&GSU.avCacheBackup[i<<4],t,16);		    memcpy(t,&GSU.pvCache[i<<4],16);		}		else		{		    uint8 * t1;		    uint8 * t2;		    uint32 a = 0x10000 - c;		    t1 = &GSU.pvPrgBank[c];		    t2 = &GSU.pvPrgBank[0];		    memcpy(&GSU.avCacheBackup[i<<4],t1,a);		    memcpy(t1,&GSU.pvCache[i<<4],a);		    memcpy(&GSU.avCacheBackup[(i<<4)+a],t2,16-a);		    memcpy(t2,&GSU.pvCache[(i<<4)+a],16-a);		}			    }	    c = USEX16(c+16);	    v >>= 1;	}#endif}static void fx_restoreCache(){#if 0    uint32 i;    uint32 v = GSU.vCacheFlags;    uint32 c = USEX16(GSU.vCacheBaseReg);    if(v)	for(i=0; i<32; i++)	{	    if(v&1)	    {		if(c < (0x10000-16))		{		    uint8 * t = &GSU.pvPrgBank[c];		    memcpy(t,&GSU.avCacheBackup[i<<4],16);		    memcpy(&GSU.pvCache[i<<4],t,16);		}		else		{		    uint8 * t1;		    uint8 * t2;		    uint32 a = 0x10000 - c;		    t1 = &GSU.pvPrgBank[c];		    t2 = &GSU.pvPrgBank[0];		    memcpy(t1,&GSU.avCacheBackup[i<<4],a);		    memcpy(&GSU.pvCache[i<<4],t1,a);		    memcpy(t2,&GSU.avCacheBackup[(i<<4)+a],16-a);		    memcpy(&GSU.pvCache[(i<<4)+a],t2,16-a);		}			    }	    c = USEX16(c+16);	    v >>= 1;	}#endif}void fx_flushCache(){    fx_restoreCache();    GSU.vCacheFlags = 0;    GSU.bCacheActive = FALSE;}static void fx_readRegisterSpace(){    int i;    uint8 *p;    static uint32 avHeight[] = { 128, 160, 192, 256 };    static uint32 avMult[] = { 16, 32, 32, 64 };    GSU.vErrorCode = 0;    /* Update R0-R15 */    p = GSU.pvRegisters;    for(i=0; i<16; i++)    {	GSU.avReg[i] = *p++;	GSU.avReg[i] += ((uint32)(*p++)) << 8;    }    /* Update other registers */    p = GSU.pvRegisters;    GSU.vStatusReg = (uint32)p[GSU_SFR];    GSU.vStatusReg |= ((uint32)p[GSU_SFR+1]) << 8;    GSU.vPrgBankReg = (uint32)p[GSU_PBR];    GSU.vRomBankReg = (uint32)p[GSU_ROMBR];    GSU.vRamBankReg = ((uint32)p[GSU_RAMBR]) & (FX_RAM_BANKS-1);    GSU.vCacheBaseReg = (uint32)p[GSU_CBR];    GSU.vCacheBaseReg |= ((uint32)p[GSU_CBR+1]) << 8;    /* Update status register variables */    GSU.vZero = !(GSU.vStatusReg & FLG_Z);    GSU.vSign = (GSU.vStatusReg & FLG_S) << 12;    GSU.vOverflow = (GSU.vStatusReg & FLG_OV) << 16;    GSU.vCarry = (GSU.vStatusReg & FLG_CY) >> 2;        /* Set bank pointers */    GSU.pvRamBank = GSU.apvRamBank[GSU.vRamBankReg & 0x3];    GSU.pvRomBank = GSU.apvRomBank[GSU.vRomBankReg];    GSU.pvPrgBank = GSU.apvRomBank[GSU.vPrgBankReg];    /* Set screen pointers */    GSU.pvScreenBase = &GSU.pvRam[ USEX8(p[GSU_SCBR]) << 10 ];    i = (int)(!!(p[GSU_SCMR] & 0x04));    i |= ((int)(!!(p[GSU_SCMR] & 0x20))) << 1;    GSU.vScreenHeight = GSU.vScreenRealHeight = avHeight[i];    GSU.vMode = p[GSU_SCMR] & 0x03;#if 0    if(GSU.vMode == 2)	error illegal color depth GSU.vMode;#endif    if(i == 3)	GSU.vScreenSize = (256/8) * (256/8) * 32;    else	GSU.vScreenSize = (GSU.vScreenHeight/8) * (256/8) * avMult[GSU.vMode];    if (GSU.vPlotOptionReg & 0x10)    {	/* OBJ Mode (for drawing into sprites) */	GSU.vScreenHeight = 256;    }#if 0    if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))	error illegal address for screen base register#else    if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))	GSU.pvScreenBase =  GSU.pvRam + (GSU.nRamBanks * 65536) - GSU.vScreenSize;#endif    GSU.pfPlot = fx_apfPlotTable[GSU.vMode];    GSU.pfRpix = fx_apfPlotTable[GSU.vMode + 5];    fx_ppfOpcodeTable[0x04c] = GSU.pfPlot;    fx_ppfOpcodeTable[0x14c] = GSU.pfRpix;    fx_ppfOpcodeTable[0x24c] = GSU.pfPlot;    fx_ppfOpcodeTable[0x34c] = GSU.pfRpix;    fx_computeScreenPointers ();    fx_backupCache();}void fx_computeScreenPointers (){    if (GSU.vMode != GSU.vPrevMode || 	GSU.vPrevScreenHeight != GSU.vScreenHeight)    {	int i;	/* Make a list of pointers to the start of each screen column */	switch (GSU.vScreenHeight)	{	    case 128:		switch (GSU.vMode)		{		    case 0:			for (i = 0; i < 32; i++)			{			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);			    GSU.x[i] = i << 8;			}			break;		    case 1:			for (i = 0; i < 32; i++)			{			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);			    GSU.x[i] = i << 9;			}			break;		    case 2:		    case 3:			for (i = 0; i < 32; i++)			{			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);			    GSU.x[i] = i << 10;			}			break;		}		break;	    case 160:		switch (GSU.vMode)		{		    case 0:			for (i = 0; i < 32; i++)			{			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);			    GSU.x[i] = (i << 8) + (i << 6);			}			break;		    case 1:			for (i = 0; i < 32; i++)			{			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);			    GSU.x[i] = (i << 9) + (i << 7);			}			break;		    case 2:		    case 3:			for (i = 0; i < 32; i++)			{			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);			    GSU.x[i] = (i << 10) + (i << 8);			}			break;		}		break;	    case 192:		switch (GSU.vMode)		{		    case 0:			for (i = 0; i < 32; i++)			{

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