📄 fxemu.cpp
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/* * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. * * (c) Copyright 1996 - 2001 Gary Henderson (gary@daniver.demon.co.uk) and * Jerremy Koot (jkoot@snes9x.com) * * Super FX C emulator code * (c) Copyright 1997 - 1999 Ivar (Ivar@snes9x.com) and * Gary Henderson. * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. * * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. * C4 C code (c) Copyright 2001 Gary Henderson (gary@daniver.demon.co.uk). * * DOS port code contains the works of other authors. See headers in * individual files. * * Snes9x homepage: www.snes9x.com * * Permission to use, copy, modify and distribute Snes9x in both binary and * source form, for non-commercial purposes, is hereby granted without fee, * providing that this license information and copyright notice appear with * all copies and any derived work. * * This software is provided 'as-is', without any express or implied * warranty. In no event shall the authors be held liable for any damages * arising from the use of this software. * * Snes9x is freeware for PERSONAL USE only. Commercial users should * seek permission of the copyright holders first. Commercial use includes * charging money for Snes9x or software derived from Snes9x. * * The copyright holders request that bug fixes and improvements to the code * should be forwarded to them so everyone can benefit from the modifications * in future versions. * * Super NES and Super Nintendo Entertainment System are trademarks of * Nintendo Co., Limited and its subsidiary companies. */#include "fxemu.h"#include "fxinst.h"#include <stdlib.h>#include <string.h>#include <stdio.h>/* The FxChip Emulator's internal variables */struct FxRegs_s GSU = {0};uint32 (**fx_ppfFunctionTable)(uint32) = 0;void (**fx_ppfPlotTable)() = 0;void (**fx_ppfOpcodeTable)() = 0;#if 0void fx_setCache(){ uint32 c; GSU.bCacheActive = TRUE; GSU.pvRegisters[0x3e] &= 0xf0; c = (uint32)GSU.pvRegisters[0x3e]; c |= ((uint32)GSU.pvRegisters[0x3f])<<8; if(c == GSU.vCacheBaseReg) return; GSU.vCacheBaseReg = c; GSU.vCacheFlags = 0; if(c < (0x10000-512)) { uint8 const* t = &ROM(c); memcpy(GSU.pvCache,t,512); } else { uint8 const* t1; uint8 const* t2; uint32 i = 0x10000 - c; t1 = &ROM(c); t2 = &ROM(0); memcpy(GSU.pvCache,t1,i); memcpy(&GSU.pvCache[i],t2,512-i); }}#endifvoid FxCacheWriteAccess(uint16 vAddress){#if 0 if(!GSU.bCacheActive) { uint8 v = GSU.pvCache[GSU.pvCache[vAddress&0x1ff]; fx_setCache(); GSU.pvCache[GSU.pvCache[vAddress&0x1ff] = v; }#endif if((vAddress & 0x00f) == 0x00f) GSU.vCacheFlags |= 1 << ((vAddress&0x1f0) >> 4);}void FxFlushCache(){ GSU.vCacheFlags = 0; GSU.vCacheBaseReg = 0; GSU.bCacheActive = FALSE;// GSU.vPipe = 0x1;}static void fx_backupCache(){#if 0 uint32 i; uint32 v = GSU.vCacheFlags; uint32 c = USEX16(GSU.vCacheBaseReg); if(v) for(i=0; i<32; i++) { if(v&1) { if(c < (0x10000-16)) { uint8 * t = &GSU.pvPrgBank[c]; memcpy(&GSU.avCacheBackup[i<<4],t,16); memcpy(t,&GSU.pvCache[i<<4],16); } else { uint8 * t1; uint8 * t2; uint32 a = 0x10000 - c; t1 = &GSU.pvPrgBank[c]; t2 = &GSU.pvPrgBank[0]; memcpy(&GSU.avCacheBackup[i<<4],t1,a); memcpy(t1,&GSU.pvCache[i<<4],a); memcpy(&GSU.avCacheBackup[(i<<4)+a],t2,16-a); memcpy(t2,&GSU.pvCache[(i<<4)+a],16-a); } } c = USEX16(c+16); v >>= 1; }#endif}static void fx_restoreCache(){#if 0 uint32 i; uint32 v = GSU.vCacheFlags; uint32 c = USEX16(GSU.vCacheBaseReg); if(v) for(i=0; i<32; i++) { if(v&1) { if(c < (0x10000-16)) { uint8 * t = &GSU.pvPrgBank[c]; memcpy(t,&GSU.avCacheBackup[i<<4],16); memcpy(&GSU.pvCache[i<<4],t,16); } else { uint8 * t1; uint8 * t2; uint32 a = 0x10000 - c; t1 = &GSU.pvPrgBank[c]; t2 = &GSU.pvPrgBank[0]; memcpy(t1,&GSU.avCacheBackup[i<<4],a); memcpy(&GSU.pvCache[i<<4],t1,a); memcpy(t2,&GSU.avCacheBackup[(i<<4)+a],16-a); memcpy(&GSU.pvCache[(i<<4)+a],t2,16-a); } } c = USEX16(c+16); v >>= 1; }#endif}void fx_flushCache(){ fx_restoreCache(); GSU.vCacheFlags = 0; GSU.bCacheActive = FALSE;}static void fx_readRegisterSpace(){ int i; uint8 *p; static uint32 avHeight[] = { 128, 160, 192, 256 }; static uint32 avMult[] = { 16, 32, 32, 64 }; GSU.vErrorCode = 0; /* Update R0-R15 */ p = GSU.pvRegisters; for(i=0; i<16; i++) { GSU.avReg[i] = *p++; GSU.avReg[i] += ((uint32)(*p++)) << 8; } /* Update other registers */ p = GSU.pvRegisters; GSU.vStatusReg = (uint32)p[GSU_SFR]; GSU.vStatusReg |= ((uint32)p[GSU_SFR+1]) << 8; GSU.vPrgBankReg = (uint32)p[GSU_PBR]; GSU.vRomBankReg = (uint32)p[GSU_ROMBR]; GSU.vRamBankReg = ((uint32)p[GSU_RAMBR]) & (FX_RAM_BANKS-1); GSU.vCacheBaseReg = (uint32)p[GSU_CBR]; GSU.vCacheBaseReg |= ((uint32)p[GSU_CBR+1]) << 8; /* Update status register variables */ GSU.vZero = !(GSU.vStatusReg & FLG_Z); GSU.vSign = (GSU.vStatusReg & FLG_S) << 12; GSU.vOverflow = (GSU.vStatusReg & FLG_OV) << 16; GSU.vCarry = (GSU.vStatusReg & FLG_CY) >> 2; /* Set bank pointers */ GSU.pvRamBank = GSU.apvRamBank[GSU.vRamBankReg & 0x3]; GSU.pvRomBank = GSU.apvRomBank[GSU.vRomBankReg]; GSU.pvPrgBank = GSU.apvRomBank[GSU.vPrgBankReg]; /* Set screen pointers */ GSU.pvScreenBase = &GSU.pvRam[ USEX8(p[GSU_SCBR]) << 10 ]; i = (int)(!!(p[GSU_SCMR] & 0x04)); i |= ((int)(!!(p[GSU_SCMR] & 0x20))) << 1; GSU.vScreenHeight = GSU.vScreenRealHeight = avHeight[i]; GSU.vMode = p[GSU_SCMR] & 0x03;#if 0 if(GSU.vMode == 2) error illegal color depth GSU.vMode;#endif if(i == 3) GSU.vScreenSize = (256/8) * (256/8) * 32; else GSU.vScreenSize = (GSU.vScreenHeight/8) * (256/8) * avMult[GSU.vMode]; if (GSU.vPlotOptionReg & 0x10) { /* OBJ Mode (for drawing into sprites) */ GSU.vScreenHeight = 256; }#if 0 if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536)) error illegal address for screen base register#else if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536)) GSU.pvScreenBase = GSU.pvRam + (GSU.nRamBanks * 65536) - GSU.vScreenSize;#endif GSU.pfPlot = fx_apfPlotTable[GSU.vMode]; GSU.pfRpix = fx_apfPlotTable[GSU.vMode + 5]; fx_ppfOpcodeTable[0x04c] = GSU.pfPlot; fx_ppfOpcodeTable[0x14c] = GSU.pfRpix; fx_ppfOpcodeTable[0x24c] = GSU.pfPlot; fx_ppfOpcodeTable[0x34c] = GSU.pfRpix; fx_computeScreenPointers (); fx_backupCache();}void fx_computeScreenPointers (){ if (GSU.vMode != GSU.vPrevMode || GSU.vPrevScreenHeight != GSU.vScreenHeight) { int i; /* Make a list of pointers to the start of each screen column */ switch (GSU.vScreenHeight) { case 128: switch (GSU.vMode) { case 0: for (i = 0; i < 32; i++) { GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4); GSU.x[i] = i << 8; } break; case 1: for (i = 0; i < 32; i++) { GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5); GSU.x[i] = i << 9; } break; case 2: case 3: for (i = 0; i < 32; i++) { GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6); GSU.x[i] = i << 10; } break; } break; case 160: switch (GSU.vMode) { case 0: for (i = 0; i < 32; i++) { GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4); GSU.x[i] = (i << 8) + (i << 6); } break; case 1: for (i = 0; i < 32; i++) { GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5); GSU.x[i] = (i << 9) + (i << 7); } break; case 2: case 3: for (i = 0; i < 32; i++) { GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6); GSU.x[i] = (i << 10) + (i << 8); } break; } break; case 192: switch (GSU.vMode) { case 0: for (i = 0; i < 32; i++) {
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