📄 2xsaiwin.cpp
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uint32 Nextline = srcPitch >> 1; for (height; height; height-=1) { bP = (uint16 *) srcPtr; dP = (uint32 *) dstPtr; for (uint32 finish = width; finish; finish -= 1 ) { uint32 color4, color5, color6; uint32 color1, color2, color3; uint32 colorA0, colorA1, colorA2, colorA3, colorB0, colorB1, colorB2, colorB3, colorS1, colorS2; uint32 product1a, product1b, product2a, product2b; colorB0 = *(bP- Nextline - 1); colorB1 = *(bP- Nextline); colorB2 = *(bP- Nextline + 1); colorB3 = *(bP- Nextline + 2); color4 = *(bP - 1); color5 = *(bP); color6 = *(bP + 1); colorS2 = *(bP + 2); color1 = *(bP + Nextline - 1); color2 = *(bP + Nextline); color3 = *(bP + Nextline + 1); colorS1 = *(bP + Nextline + 2); colorA0 = *(bP + Nextline + Nextline - 1); colorA1 = *(bP + Nextline + Nextline); colorA2 = *(bP + Nextline + Nextline + 1); colorA3 = *(bP + Nextline + Nextline + 2); //-------------------------------------- if (color2 == color6 && color5 != color3) { product1b = product2a = color2; if ((color1 == color2 && color6 == colorS2) || (color2 == colorA1 && color6 == colorB2)) { product1a = INTERPOLATE (color2, color5); product1a = INTERPOLATE (color2, product1a); product2b = INTERPOLATE (color2, color3); product2b = INTERPOLATE (color2, product2b);// product1a = color2;// product2b = color2; } else { product1a = INTERPOLATE (color5, color6); product2b = INTERPOLATE (color2, color3); } } else if (color5 == color3 && color2 != color6) { product2b = product1a = color5; if ((colorB1 == color5 && color3 == colorA2) || (color4 == color5 && color3 == colorS1)) { product1b = INTERPOLATE (color5, color6); product1b = INTERPOLATE (color5, product1b); product2a = INTERPOLATE (color5, color2); product2a = INTERPOLATE (color5, product2a);// product1b = color5;// product2a = color5; } else { product1b = INTERPOLATE (color5, color6); product2a = INTERPOLATE (color2, color3); } } else if (color5 == color3 && color2 == color6 && color5 != color6) { register int r = 0; r += GetResult (color6, color5, color1, colorA1); r += GetResult (color6, color5, color4, colorB1); r += GetResult (color6, color5, colorA2, colorS1); r += GetResult (color6, color5, colorB2, colorS2); if (r > 0) { product1b = product2a = color2; product1a = product2b = INTERPOLATE (color5, color6); } else if (r < 0) { product2b = product1a = color5; product1b = product2a = INTERPOLATE (color5, color6); } else { product2b = product1a = color5; product1b = product2a = color2; } } else { if ((color2 == color5) || (color3 == color6)) { product1a = color5; product2a = color2; product1b = color6; product2b = color3; } else { product1b = product1a = INTERPOLATE (color5, color6); product1a = INTERPOLATE (color5, product1a); product1b = INTERPOLATE (color6, product1b); product2a = product2b = INTERPOLATE (color2, color3); product2a = INTERPOLATE (color2, product2a); product2b = INTERPOLATE (color3, product2b); } } product1a = product1a | (product1b << 16); product2a = product2a | (product2b << 16); *(dP) = product1a; *(dP+(dstPitch>>2)) = product2a; bP += 1; dP += 1; }//end of for ( finish= width etc..) dstPtr += dstPitch << 1; srcPtr += srcPitch; deltaPtr += srcPitch; }; //endof: for (height; height; height--)#ifdef MMX }#endif}/*ONLY use with 640x480x16 or higher resolutions*//*Only use this if 2*width * 2*height fits on the current screen*/void _2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, uint8 *dstPtr, uint32 dstPitch, int width, int height){ uint32 *dP; uint16 *bP; uint16 *xP;#ifdef MMX if (mmx_cpu && width != 512) { for (height; height; height-=1) { bP = (uint16 *) srcPtr; xP = (uint16 *) deltaPtr; dP = (uint32 *) dstPtr; _2xSaILine ((uint8 *) bP, (uint8 *) xP, srcPitch, width, (uint8 *)dP, dstPitch); dstPtr += dstPitch << 1; srcPtr += srcPitch; deltaPtr += srcPitch; } } else {#endif uint32 Nextline = srcPitch >> 1; for (height; height; height-=1) { bP = (uint16 *) srcPtr; dP = (uint32 *) dstPtr; for (uint32 finish = width; finish; finish -= 1 ) { register uint32 colorA, colorB; uint32 colorC, colorD, colorE, colorF, colorG, colorH, colorI, colorJ, colorK, colorL, colorM, colorN, colorO, colorP; uint32 product, product1, product2;//---------------------------------------// Map of the pixels: I|E F|J// G|A B|K// H|C D|L// M|N O|P colorI = *(bP- Nextline - 1); colorE = *(bP- Nextline); colorF = *(bP- Nextline + 1); colorJ = *(bP- Nextline + 2); colorG = *(bP - 1); colorA = *(bP); colorB = *(bP + 1); colorK = *(bP + 2); colorH = *(bP + Nextline - 1); colorC = *(bP + Nextline); colorD = *(bP + Nextline + 1); colorL = *(bP + Nextline + 2); colorM = *(bP + Nextline + Nextline - 1); colorN = *(bP + Nextline + Nextline); colorO = *(bP + Nextline + Nextline + 1); colorP = *(bP + Nextline + Nextline + 2); if ((colorA == colorD) && (colorB != colorC)) { if ( ((colorA == colorE) && (colorB == colorL)) || ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ)) ) { product = colorA; } else { product = INTERPOLATE(colorA, colorB); } if (((colorA == colorG) && (colorC == colorO)) || ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM)) ) { product1 = colorA; } else { product1 = INTERPOLATE(colorA, colorC); } product2 = colorA; } else if ((colorB == colorC) && (colorA != colorD)) { if (((colorB == colorF) && (colorA == colorH)) || ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI)) ) { product = colorB; } else { product = INTERPOLATE(colorA, colorB); } if (((colorC == colorH) && (colorA == colorF)) || ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI)) ) { product1 = colorC; } else { product1 = INTERPOLATE(colorA, colorC); } product2 = colorB; } else if ((colorA == colorD) && (colorB == colorC)) { if (colorA == colorB) { product = colorA; product1 = colorA; product2 = colorA; } else { register int r = 0; product1 = INTERPOLATE(colorA, colorC); product = INTERPOLATE(colorA, colorB); r += GetResult1 (colorA, colorB, colorG, colorE, colorI); r += GetResult2 (colorB, colorA, colorK, colorF, colorJ); r += GetResult2 (colorB, colorA, colorH, colorN, colorM); r += GetResult1 (colorA, colorB, colorL, colorO, colorP); if (r > 0) product2 = colorA; else if (r < 0) product2 = colorB; else { product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD); } } } else { product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD); if ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ)) { product = colorA; } else if ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI)) { product = colorB; } else { product = INTERPOLATE(colorA, colorB); } if ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM)) { product1 = colorA; } else if ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI)) { product1 = colorC; } else { product1 = INTERPOLATE(colorA, colorC); } } product = colorA | (product << 16); product1 = product1 | (product2 << 16); *(dP) = product; *(dP+(dstPitch>>2)) = product1; bP += 1; dP += 1; }//end of for ( finish= width etc..) dstPtr += dstPitch << 1; srcPtr += srcPitch; deltaPtr += srcPitch; }; //endof: for (height; height; height--)#ifdef MMX }#endif}
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