📄 optiondlg.h
字号:
#if !defined(AFX_OPTIONDLG_H__E20595E1_E02E_11D2_A2DF_00A0248D3AC7__INCLUDED_)
#define AFX_OPTIONDLG_H__E20595E1_E02E_11D2_A2DF_00A0248D3AC7__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// OptionDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// COptionDlg dialog
class COptionDlg : public CDialog
{
// Construction
public:
//参数顺序: 区域大小代码:0-3,分别为:12X10,18X15,24X20,30X25
//级别:0-5,分别为:1500,1200,1000,800,600,400
//背景音乐:TRUE 或者 FALSE
//是否画网格线
COptionDlg(int m_iArea, int m_iLevel, BOOL m_bMusic,BOOL m_bDrawGrid, CWnd* pParent = NULL); // standard constructor
int m_iArea,m_iLevel; //用户选择的区域大小代码,及级别代码。
// Dialog Data
//{{AFX_DATA(COptionDlg)
enum { IDD = IDD_DLG_OPTION };
BOOL m_bMusic;
BOOL m_bDrawGrid;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(COptionDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
int m_oldArea;
int m_oldLevel;
BOOL m_oldMusic;
BOOL m_oldDrawGrid;
// Generated message map functions
//{{AFX_MSG(COptionDlg)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
virtual BOOL OnInitDialog();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_OPTIONDLG_H__E20595E1_E02E_11D2_A2DF_00A0248D3AC7__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -