📄 game.rc
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//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Chinese (P.R.C.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
#pragma code_page(936)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n"
"#ifdef _WIN32\r\n"
"LANGUAGE 4, 2\r\n"
"#pragma code_page(936)\r\n"
"#endif //_WIN32\r\n"
"#include ""res\\Game.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""l.chs\\afxres.rc"" // Standard components\r\n"
"#include ""l.chs\\afxprint.rc"" // printing/print preview resources\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON DISCARDABLE "res\\Game.ico"
IDR_GAMETYPE ICON DISCARDABLE "res\\GameDoc.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
IDR_MAINFRAME MENU PRELOAD DISCARDABLE
BEGIN
POPUP "游戏(&G)"
BEGIN
POPUP "单人(&S)"
BEGIN
MENUITEM "初级\t\tF1", ID_EASY
MENUITEM "中级\tF2", ID_NORMAL
MENUITEM "高级\tF3", ID_HARD
END
POPUP "二人合作(&T)"
BEGIN
MENUITEM "初级", ID_EASE1
MENUITEM "中级", ID_NORMAL1
MENUITEM "高级", ID_HARD
END
POPUP "二人网络连线合作(&P)"
BEGIN
POPUP "Server 端"
BEGIN
MENUITEM "初级", ID_EASE2
MENUITEM "中级", ID_NORMAL2
MENUITEM "高级", ID_HARD2
END
MENUITEM "Client 端", ID_CLIENT
END
MENUITEM SEPARATOR
MENUITEM "放弃(&Q) \tF12", ID_QUIT
MENUITEM SEPARATOR
MENUITEM "结束离开(&X)", ID_APP_EXIT
END
POPUP "选项(&S)"
BEGIN
MENUITEM "提示(&U)\tF5", ID_PROMPT
MENUITEM "重新洗牌(&R)\tF6", ID_RESTART
MENUITEM "暂停(&P)\tF7", ID_PAUSE
MENUITEM SEPARATOR
MENUITEM "音乐开关(&M)", ID_MUSIC
MENUITEM "音效开关(&S)", ID_MENUITEM32785
END
POPUP "成绩(&R)"
BEGIN
MENUITEM "查看榜单(&S)\tF9", ID_LOOK_RESULT
MENUITEM "观看网路排行榜(&L)", ID_LOOK_NET_RESULT
END
POPUP "帮助(&A)"
BEGIN
MENUITEM "游戏文字说明(&P)", ID_HELP_TEXT
MENUITEM "游戏图片说明(&P)", ID_MENUITEM32789
MENUITEM "关于 Game(&A)...", ID_APP_ABOUT
END
POPUP "运行选择"
BEGIN
MENUITEM "调试方式", ID_TEST
MENUITEM "游戏方式", ID_GAME
MENUITEM "切换方式", ID_MODE
END
POPUP "局次选择"
BEGIN
MENUITEM "不变化", ID_NO
MENUITEM "向下", ID_DOWN
MENUITEM "向左", ID_LEFT
MENUITEM "上下分离", ID_UPDOWN
MENUITEM "左右分离", ID_LEFTRIGHT
MENUITEM "上下集中", ID_UPDOWN1
MENUITEM "左右集中", ID_LEFTRIGHT1
MENUITEM "上左下右", ID_LEFTRIGHT2
MENUITEM "左下右上", ID_UPDOWN2
MENUITEM "上一局次", ID_PREV_LAYER
MENUITEM "下一局次", ID_NEXT_LAYER
END
POPUP "输入坐标"
BEGIN
MENUITEM "", ID_DRAWLINE
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Accelerator
//
IDR_MAINFRAME ACCELERATORS PRELOAD MOVEABLE PURE
BEGIN
VK_F1, ID_EASY, VIRTKEY, NOINVERT
VK_F10, ID_PREV_LAYER, VIRTKEY, NOINVERT
VK_F11, ID_NEXT_LAYER, VIRTKEY, NOINVERT
VK_F12, ID_QUIT, VIRTKEY, NOINVERT
VK_F2, ID_NORMAL, VIRTKEY, NOINVERT
VK_F3, ID_HARD, VIRTKEY, NOINVERT
VK_F5, ID_PROMPT, VIRTKEY, NOINVERT
VK_F6, ID_RESTART, VIRTKEY, NOINVERT
VK_F7, ID_PAUSE, VIRTKEY, NOINVERT
VK_F8, ID_MODE, VIRTKEY, NOINVERT
VK_F9, ID_LOOK_RESULT, VIRTKEY, NOINVERT
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_ABOUTBOX DIALOG DISCARDABLE 0, 0, 267, 119
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "关于 Game"
FONT 9, "宋体"
BEGIN
LTEXT "X",IDC_STATIC,55,27,10,14
LTEXT "Y",IDC_STATIC,56,57,8,14
EDITTEXT IDC_X0,77,25,46,16,ES_AUTOHSCROLL
EDITTEXT IDC_X1,135,26,46,16,ES_AUTOHSCROLL
EDITTEXT IDC_Y0,77,57,46,16,ES_AUTOHSCROLL
EDITTEXT IDC_Y1,133,57,46,16,ES_AUTOHSCROLL
END
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "080404b0"
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", "HIEE\0"
VALUE "FileDescription", "Game Microsoft 基础类应用程序\0"
VALUE "FileVersion", "1, 0, 0, 1\0"
VALUE "InternalName", "Game\0"
VALUE "LegalCopyright", "版权所有 (C) 2004\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "Game.EXE\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "Game 应用程序\0"
VALUE "ProductVersion", "1, 0, 0, 1\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x804, 1200
END
END
#endif // !_MAC
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
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