📄 怎样制作象冰一样打滑的地面.htm
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<p class=MsoNormal style='text-indent:154.9pt;mso-char-indent-count:12.86;
mso-char-indent-size:12.0pt'><b><span style='font-size:12.0pt;mso-bidi-font-size:
9.0pt;font-family:宋体;mso-ascii-font-family:Verdana;mso-hansi-font-family:Verdana;
color:lime'>版权归</span></b><b><span lang=EN-US style='font-size:12.0pt;
mso-bidi-font-size:9.0pt;font-family:Verdana;color:lime'>MODCHINA</span></b><b><span
style='font-size:12.0pt;mso-bidi-font-size:9.0pt;font-family:宋体;mso-ascii-font-family:
Verdana;mso-hansi-font-family:Verdana;color:lime'>社区所有,未经允许不得转载。</span></b><b><span
lang=EN-US style='font-size:12.0pt;mso-bidi-font-size:9.0pt;font-family:Verdana;
color:lime'><o:p></o:p></span></b></p>
<p class=MsoNormal style='text-indent:144.2pt;mso-char-indent-count:11.97;
mso-char-indent-size:12.0pt;mso-char-indent-size:12pt'><b><span
style='font-size:12.0pt;mso-bidi-font-size:9.0pt;font-family:宋体;mso-ascii-font-family:
Verdana;mso-hansi-font-family:Verdana;color:lime'>作者:</span></b><b><span
lang=EN-US style='font-size:12.0pt;mso-bidi-font-size:9.0pt;font-family:Verdana;
color:lime'>o1m<span style="mso-spacerun: yes"> </span></span></b><span
lang=EN-US style='font-size:12.0pt;mso-bidi-font-size:10.0pt;color:lime'>E_mail:akshilongbiao@hotmail.com<span
style="mso-spacerun: yes"> </span>oicq:5408428</span><b><span lang=EN-US
style='font-size:12.0pt;mso-bidi-font-size:9.0pt;font-family:Verdana;
color:red'><o:p></o:p></span></b></p>
<p class=MsoNormal style='text-indent:201.3pt;mso-char-indent-count:16.71;
mso-char-indent-size:12.0pt'><b><span style='font-size:12.0pt;mso-bidi-font-size:
9.0pt;font-family:宋体;mso-ascii-font-family:Verdana;mso-hansi-font-family:Verdana;
color:red'>怎样制作象冰一样打滑的地面</span></b><b><span lang=EN-US style='font-size:12.0pt;
mso-bidi-font-size:9.0pt;font-family:Verdana;color:red'><o:p></o:p></span></b></p>
<p class=MsoNormal><span class=postcolor><span style='font-size:9.0pt;
font-family:宋体;mso-ascii-font-family:Verdana;mso-hansi-font-family:Verdana;
color:yellow'>有没有想过制作一个站不住脚的地图,当你在游戏中看到有些胆小玩家在强敌面前往往逃跑或你想把敌人引到一个无法走路的结冰的地</span></span><span
lang=EN-US style='font-size:9.0pt;font-family:Verdana;color:yellow'><br>
<br>
</span><span class=postcolor><span style='font-size:9.0pt;font-family:宋体;
mso-ascii-font-family:Verdana;mso-hansi-font-family:Verdana;color:yellow'> 方让他失去战斗力(最阴险的战术),如果把地面作成结冰的湖面他就无法逃脱了。可以说是很滑稽的,下面就让我们来通过实体 </span></span><span
class=postcolor><span lang=EN-US style='font-size:9.0pt;font-family:Verdana;
color:yellow'>func_friction</span></span><span class=postcolor><span
style='font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Verdana;mso-hansi-font-family:
Verdana;color:yellow'>来实现这一效果</span></span><span lang=EN-US style='font-size:
9.0pt;font-family:Verdana;color:yellow'><br>
<br>
</span><span class=postcolor><span style='font-size:9.0pt;font-family:宋体;
mso-ascii-font-family:Verdana;mso-hansi-font-family:Verdana;color:yellow'> </span></span><span
lang=EN-US style='font-size:9.0pt;font-family:Verdana;color:yellow'><br>
<br>
</span><span class=postcolor><span style='font-size:9.0pt;font-family:宋体;
mso-ascii-font-family:Verdana;mso-hansi-font-family:Verdana;color:yellow'> 说起实体</span></span><span
class=postcolor><span lang=EN-US style='font-size:9.0pt;font-family:Verdana;
color:yellow'>func_friction.</span></span><span class=postcolor><span
style='font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Verdana;mso-hansi-font-family:
Verdana;color:yellow'>是个很少用到的实体,但使用它很简单</span></span><span class=postcolor><span
lang=EN-US style='font-size:9.0pt;font-family:Verdana;color:yellow'>.</span></span><span
class=postcolor><span style='font-size:9.0pt;font-family:宋体;mso-ascii-font-family:
Verdana;mso-hansi-font-family:Verdana;color:yellow'>首先制作你希望在上面能滑冰的地板,并给它贴上你认为合适的贴图, (最好是贴冰或水的贴图)然后选种你制作的地板,按下</span></span><span
class=postcolor><span lang=EN-US style='font-size:9.0pt;font-family:Verdana;
color:yellow'>ctrl+t</span></span><span class=postcolor><span style='font-size:
9.0pt;font-family:宋体;mso-ascii-font-family:Verdana;mso-hansi-font-family:Verdana;
color:yellow'>把它和实体</span></span><span class=postcolor><span lang=EN-US
style='font-size:9.0pt;font-family:Verdana;color:yellow'>func_friction</span></span><span
class=postcolor><span style='font-size:9.0pt;font-family:宋体;mso-ascii-font-family:
Verdana;mso-hansi-font-family:Verdana;color:yellow'>捆绑,接着需要设置实体的属性了</span></span><span
lang=EN-US style='font-size:9.0pt;font-family:Verdana;color:yellow'><br>
<br>
</span><span class=postcolor><span style='font-size:9.0pt;font-family:宋体;
mso-ascii-font-family:Verdana;mso-hansi-font-family:Verdana;color:yellow'> </span></span><span
class=postcolor><span lang=EN-US style='font-size:9.0pt;font-family:Verdana;
color:yellow'>Percentage of standard</span></span><span class=postcolor><span
style='font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Verdana;mso-hansi-font-family:
Verdana;color:yellow'>(设置冰的摩擦系数,是0到100之间的一个数,数越小则冰越滑):20</span></span><span
lang=EN-US style='font-size:9.0pt;font-family:Verdana;color:yellow'><br>
<br>
</span><span class=postcolor><span style='font-size:9.0pt;font-family:宋体;
mso-ascii-font-family:Verdana;mso-hansi-font-family:Verdana;color:yellow'> </span></span><span
class=postcolor><span lang=EN-US style='font-size:9.0pt;font-family:Verdana;
color:yellow'>render mode</span></span><span class=postcolor><span
style='font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Verdana;mso-hansi-font-family:
Verdana;color:yellow'>(设置渲染模式)</span></span><span class=postcolor><span
lang=EN-US style='font-size:9.0pt;font-family:Verdana;color:yellow'>:texture</span></span><span
lang=EN-US style='font-size:9.0pt;font-family:Verdana;color:yellow'><br>
<br>
</span><span class=postcolor><span style='font-size:9.0pt;font-family:宋体;
mso-ascii-font-family:Verdana;mso-hansi-font-family:Verdana;color:yellow'> </span></span><span
class=postcolor><span lang=EN-US style='font-size:9.0pt;font-family:Verdana;
color:yellow'>fx amount</span></span><span class=postcolor><span
style='font-size:9.0pt;font-family:宋体;mso-ascii-font-family:Verdana;mso-hansi-font-family:
Verdana;color:yellow'>(设置冰的透明度):</span></span><span class=postcolor><span
lang=EN-US style='font-size:9.0pt;font-family:Verdana;color:yellow'>64</span></span><span
class=postcolor><span style='font-size:9.0pt;font-family:宋体;mso-ascii-font-family:
Verdana;mso-hansi-font-family:Verdana;color:yellow'>(数越小透明程度越大)</span></span><span
lang=EN-US style='font-size:9.0pt;font-family:Verdana;color:yellow'><br>
<br>
</span><span class=postcolor><span style='font-size:9.0pt;font-family:宋体;
mso-ascii-font-family:Verdana;mso-hansi-font-family:Verdana;color:yellow'> 记住在地图中不要制作太多这种地面,否则会让人非常厌烦在这种连站都站不住的地图上战斗</span></span><span
lang=EN-US style='font-size:9.0pt;font-family:Verdana;color:yellow'><br>
<br style='mso-special-character:line-break'>
<![if !supportLineBreakNewLine]><br style='mso-special-character:line-break'>
<![endif]><!--emo&:note--></span><span lang=EN-US style='color:yellow'><o:p></o:p></span></p>
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