📄 theappdoc.cpp
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// TheAppDoc.cpp : implementation of the CTheAppDoc class
//
#include "stdafx.h"
#include "TheApp.h"
#include "Imports.h"
#include "TheAppDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTheAppDoc
IMPLEMENT_DYNCREATE(CTheAppDoc, CDocument)
BEGIN_MESSAGE_MAP(CTheAppDoc, CDocument)
//{{AFX_MSG_MAP(CTheAppDoc)
ON_COMMAND(ID_DIALOGS_DIALOGA, OnDialogsDialoga)
ON_COMMAND(ID_DIALOGS_DIALOGA2, OnDialogsDialoga2)
ON_COMMAND(ID_DIALOGS_DIALOGB, OnDialogsDialogb)
ON_COMMAND(ID_DIALOGS_DIALOGC, OnDialogsDialogc)
ON_COMMAND(ID_DIALOGS_DIALOGB2, OnDialogsDialogb2)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTheAppDoc construction/destruction
CTheAppDoc::CTheAppDoc()
{
// TODO: add one-time construction code here
}
CTheAppDoc::~CTheAppDoc()
{
}
BOOL CTheAppDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CTheAppDoc serialization
void CTheAppDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CTheAppDoc diagnostics
#ifdef _DEBUG
void CTheAppDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CTheAppDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CTheAppDoc commands
void CTheAppDoc::OnDialogsDialoga()
{
// This function does not need to have the CDialogA class exported, only
// will need to see the ShowDialogA function exported from the dll.
CString sTheText = "Text String Stating in DialogA.";
ShowDialogA( sTheText );
// It should be different now if the user changed it.
}
void CTheAppDoc::OnDialogsDialoga2()
{
CDialogA dlg;
dlg.m_sEdit = "Text String Stating in DialogA using method 2.";
// Typical Dialog usage can be done here.
dlg.DoModal();
}
void CTheAppDoc::OnDialogsDialogb()
{
// This function does not need to have the CDialogB class exported, only
// will need to see the ShowDialogB function exported from the dll.
CString sTheText = "Text String Stating in DialogB.";
ShowDialogB( sTheText );
}
void CTheAppDoc::OnDialogsDialogb2()
{
// This implementation of using the actual dialog fails. The reason
// is in the attempt to locate the resource template for the dialog
// in the DLL.
CDialogB dlg;
dlg.m_sText = "Text String Stating in DialogB using method 2.";
// Typical Dialog usage can be done here.
dlg.DoModal();
// Display a message telling the user that their attempt to
// display the dialog box failed.
AfxMessageBox( "This Calling method compiles but fails." );
}
void CTheAppDoc::OnDialogsDialogc()
{
CString text = "Text String Stating in DialogC";
ShowDialogC( text );
}
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