📄 button.h
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#if !defined(AFX_BUTTON_H__0B3CCC63_D490_11D4_AF14_00E04CDD4565__INCLUDED_)
#define AFX_BUTTON_H__0B3CCC63_D490_11D4_AF14_00E04CDD4565__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CButton1 wrapper class
class CButton1 : public CWnd
{
protected:
DECLARE_DYNCREATE(CButton1)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0xbc9c5a86, 0xc896, 0x11d4, { 0xaf, 0x14, 0x0, 0xe0, 0x4c, 0xdd, 0x45, 0x65 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
// Operations
public:
void AboutBox();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BUTTON_H__0B3CCC63_D490_11D4_AF14_00E04CDD4565__INCLUDED_)
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