📄 skydomedemo.py
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import localogre as ogre
import sampleframework
class SkyDomeApplication(sampleframework.Application):
def _createScene( self ):
sceneManager = self.sceneManager
camera = self.camera
sceneManager.setAmbientLight( ogre.ColourValue(0.5, 0.5, 0.5) )
sceneManager.setSkyDome( True, 'Examples/CloudySky', 5, 8 )
light = sceneManager.createLight( 'MainLight' )
light.setPosition( 20,80,50 )
plane = ogre.Plane()
plane.normal = ogre.Vector3.UNIT_Y
plane.d = 200
planeSpecification = ogre.PlaneSpecification( plane, 2000.0, 2000.0 )
planeSpecification.setTiling( 5.0, 5.0 )
planeSpecification.upVector = ogre.Vector3.UNIT_Z
ogre.MeshManager.getSingleton().createPlane( 'FloorPlane',
planeSpecification )
entity = sceneManager.createEntity( 'floor', 'FloorPlane' )
entity.setMaterialName( 'Examples/RustySteel' )
sceneManager.getRootSceneNode().attachObject(entity)
sceneManager.createEntity( 'head', 'ogrehead.mesh' )
sceneManager.getRootSceneNode().createChildSceneNode( ogre.Vector3.ZERO,
ogre.Quaternion.IDENTITY ).attachObject( entity )
def _createFrameListener( self ):
self.frameListener = SkyDomeListener( self.renderWindow, self.camera, self.sceneManager )
self.root.addFrameListener( self.frameListener )
class SkyDomeListener(sampleframework.FrameListener):
def __init__( self, renderWindow, camera, sceneManager ):
sampleframework.FrameListener.__init__( self, renderWindow, camera )
self.sceneManager = sceneManager
self.curvature = 1
self.tiling = 15
def frameStarted( self, frameEvent ):
updateSky = False
if self._isToggleKeyDown( ogre.KeyCode.KC_H, 0.1 ):
self.curvature += 1
updateSky = True
if self._isToggleKeyDown( ogre.KeyCode.KC_G, 0.1 ):
self.curvature -= 1
updateSky = True
if self._isToggleKeyDown( ogre.KeyCode.KC_U, 0.1 ):
self.tiling += 1
updateSky = True
if self._isToggleKeyDown( ogre.KeyCode.KC_Y, 0.1 ):
self.tiling -= 1
updateSky = True
if updateSky:
self.sceneManager.setSkyDome( True, 'Examples/CloudySky', self.curvature, self.tiling )
self.renderWindow.setDebugText( 'Curvature: %f, Tiling: %d' % (self.curvature, self.tiling ) )
return sampleframework.FrameListener.frameStarted( self, frameEvent )
if __name__ == '__main__':
application = SkyDomeApplication()
application.go()
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