⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 camera.pyste

📁 赫赫大名的 OGRE 游戏引擎
💻 PYSTE
字号:
Import('Frustum.pyste')

Include('OgreLight.h')
Include('OgreTechnique.h')
Include('OgreNode.h')
Include('OgreUserDefinedObject.h')
Include('OgreEdgeListBuilder.h')
Include('OgreSceneManager.h')
Include('OgreSceneNode.h')

camera = Class('Ogre::Camera', 'OgreCamera.h')
exclude( camera.getWorldSpaceCorners ) # can not be wrapped becaused of the expanding typedef bug
# => const Ogre::Vector3& instead of const Corners &

set_policy(camera.getSceneManager, return_value_policy(reference_existing_object))
set_policy(camera.getAutoTrackTarget, return_internal_reference())

set_policy(camera.getMaterial, return_internal_reference())
#set_policy(camera.getWorldSpaceCorners, return_internal_reference())   # returns a Vector3[8]
set_policy(camera.getParentNode, return_internal_reference())
set_policy(camera.getUserObject, return_internal_reference())
set_policy(camera.getEdgeList, return_internal_reference())
set_policy(camera.getTechnique, return_internal_reference())

exclude(camera.operator['<<'])

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -