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📄 glprocs.h

📁 赫赫大名的 OGRE 游戏引擎
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#define glConvolutionParameteri          (_GET_TLS_PROCTABLE()->ConvolutionParameteri)
#define glConvolutionParameteriv         (_GET_TLS_PROCTABLE()->ConvolutionParameteriv)
#define glCopyConvolutionFilter1D        (_GET_TLS_PROCTABLE()->CopyConvolutionFilter1D)
#define glCopyConvolutionFilter2D        (_GET_TLS_PROCTABLE()->CopyConvolutionFilter2D)
#define glGetConvolutionFilter           (_GET_TLS_PROCTABLE()->GetConvolutionFilter)
#define glGetConvolutionParameterfv      (_GET_TLS_PROCTABLE()->GetConvolutionParameterfv)
#define glGetConvolutionParameteriv      (_GET_TLS_PROCTABLE()->GetConvolutionParameteriv)
#define glGetSeparableFilter             (_GET_TLS_PROCTABLE()->GetSeparableFilter)
#define glSeparableFilter2D              (_GET_TLS_PROCTABLE()->SeparableFilter2D)
#define glGetHistogram                   (_GET_TLS_PROCTABLE()->GetHistogram)
#define glGetHistogramParameterfv        (_GET_TLS_PROCTABLE()->GetHistogramParameterfv)
#define glGetHistogramParameteriv        (_GET_TLS_PROCTABLE()->GetHistogramParameteriv)
#define glGetMinmax                      (_GET_TLS_PROCTABLE()->GetMinmax)
#define glGetMinmaxParameterfv           (_GET_TLS_PROCTABLE()->GetMinmaxParameterfv)
#define glGetMinmaxParameteriv           (_GET_TLS_PROCTABLE()->GetMinmaxParameteriv)
#define glHistogram                      (_GET_TLS_PROCTABLE()->Histogram)
#define glMinmax                         (_GET_TLS_PROCTABLE()->Minmax)
#define glResetHistogram                 (_GET_TLS_PROCTABLE()->ResetHistogram)
#define glResetMinmax                    (_GET_TLS_PROCTABLE()->ResetMinmax)
#define glTexImage3D                     (_GET_TLS_PROCTABLE()->TexImage3D)
#define glTexSubImage3D                  (_GET_TLS_PROCTABLE()->TexSubImage3D)
#define glCopyTexSubImage3D              (_GET_TLS_PROCTABLE()->CopyTexSubImage3D)
#define glActiveTextureARB               (_GET_TLS_PROCTABLE()->ActiveTextureARB)
#define glClientActiveTextureARB         (_GET_TLS_PROCTABLE()->ClientActiveTextureARB)
#define glMultiTexCoord1dARB             (_GET_TLS_PROCTABLE()->MultiTexCoord1dARB)
#define glMultiTexCoord1dvARB            (_GET_TLS_PROCTABLE()->MultiTexCoord1dvARB)
#define glMultiTexCoord1fARB             (_GET_TLS_PROCTABLE()->MultiTexCoord1fARB)
#define glMultiTexCoord1fvARB            (_GET_TLS_PROCTABLE()->MultiTexCoord1fvARB)
#define glMultiTexCoord1iARB             (_GET_TLS_PROCTABLE()->MultiTexCoord1iARB)
#define glMultiTexCoord1ivARB            (_GET_TLS_PROCTABLE()->MultiTexCoord1ivARB)
#define glMultiTexCoord1sARB             (_GET_TLS_PROCTABLE()->MultiTexCoord1sARB)
#define glMultiTexCoord1svARB            (_GET_TLS_PROCTABLE()->MultiTexCoord1svARB)
#define glMultiTexCoord2dARB             (_GET_TLS_PROCTABLE()->MultiTexCoord2dARB)
#define glMultiTexCoord2dvARB            (_GET_TLS_PROCTABLE()->MultiTexCoord2dvARB)
#define glMultiTexCoord2fARB             (_GET_TLS_PROCTABLE()->MultiTexCoord2fARB)
#define glMultiTexCoord2fvARB            (_GET_TLS_PROCTABLE()->MultiTexCoord2fvARB)
#define glMultiTexCoord2iARB             (_GET_TLS_PROCTABLE()->MultiTexCoord2iARB)
#define glMultiTexCoord2ivARB            (_GET_TLS_PROCTABLE()->MultiTexCoord2ivARB)
#define glMultiTexCoord2sARB             (_GET_TLS_PROCTABLE()->MultiTexCoord2sARB)
#define glMultiTexCoord2svARB            (_GET_TLS_PROCTABLE()->MultiTexCoord2svARB)
#define glMultiTexCoord3dARB             (_GET_TLS_PROCTABLE()->MultiTexCoord3dARB)
#define glMultiTexCoord3dvARB            (_GET_TLS_PROCTABLE()->MultiTexCoord3dvARB)
#define glMultiTexCoord3fARB             (_GET_TLS_PROCTABLE()->MultiTexCoord3fARB)
#define glMultiTexCoord3fvARB            (_GET_TLS_PROCTABLE()->MultiTexCoord3fvARB)
#define glMultiTexCoord3iARB             (_GET_TLS_PROCTABLE()->MultiTexCoord3iARB)
#define glMultiTexCoord3ivARB            (_GET_TLS_PROCTABLE()->MultiTexCoord3ivARB)
#define glMultiTexCoord3sARB             (_GET_TLS_PROCTABLE()->MultiTexCoord3sARB)
#define glMultiTexCoord3svARB            (_GET_TLS_PROCTABLE()->MultiTexCoord3svARB)
#define glMultiTexCoord4dARB             (_GET_TLS_PROCTABLE()->MultiTexCoord4dARB)
#define glMultiTexCoord4dvARB            (_GET_TLS_PROCTABLE()->MultiTexCoord4dvARB)
#define glMultiTexCoord4fARB             (_GET_TLS_PROCTABLE()->MultiTexCoord4fARB)
#define glMultiTexCoord4fvARB            (_GET_TLS_PROCTABLE()->MultiTexCoord4fvARB)
#define glMultiTexCoord4iARB             (_GET_TLS_PROCTABLE()->MultiTexCoord4iARB)
#define glMultiTexCoord4ivARB            (_GET_TLS_PROCTABLE()->MultiTexCoord4ivARB)
#define glMultiTexCoord4sARB             (_GET_TLS_PROCTABLE()->MultiTexCoord4sARB)
#define glMultiTexCoord4svARB            (_GET_TLS_PROCTABLE()->MultiTexCoord4svARB)
#define glLoadTransposeMatrixfARB        (_GET_TLS_PROCTABLE()->LoadTransposeMatrixfARB)
#define glLoadTransposeMatrixdARB        (_GET_TLS_PROCTABLE()->LoadTransposeMatrixdARB)
#define glMultTransposeMatrixfARB        (_GET_TLS_PROCTABLE()->MultTransposeMatrixfARB)
#define glMultTransposeMatrixdARB        (_GET_TLS_PROCTABLE()->MultTransposeMatrixdARB)
#define glSampleCoverageARB              (_GET_TLS_PROCTABLE()->SampleCoverageARB)
#define glCompressedTexImage3DARB        (_GET_TLS_PROCTABLE()->CompressedTexImage3DARB)
#define glCompressedTexImage2DARB        (_GET_TLS_PROCTABLE()->CompressedTexImage2DARB)
#define glCompressedTexImage1DARB        (_GET_TLS_PROCTABLE()->CompressedTexImage1DARB)
#define glCompressedTexSubImage3DARB     (_GET_TLS_PROCTABLE()->CompressedTexSubImage3DARB)
#define glCompressedTexSubImage2DARB     (_GET_TLS_PROCTABLE()->CompressedTexSubImage2DARB)
#define glCompressedTexSubImage1DARB     (_GET_TLS_PROCTABLE()->CompressedTexSubImage1DARB)
#define glGetCompressedTexImageARB       (_GET_TLS_PROCTABLE()->GetCompressedTexImageARB)
#define glWeightbvARB                    (_GET_TLS_PROCTABLE()->WeightbvARB)
#define glWeightsvARB                    (_GET_TLS_PROCTABLE()->WeightsvARB)
#define glWeightivARB                    (_GET_TLS_PROCTABLE()->WeightivARB)
#define glWeightfvARB                    (_GET_TLS_PROCTABLE()->WeightfvARB)
#define glWeightdvARB                    (_GET_TLS_PROCTABLE()->WeightdvARB)
#define glWeightubvARB                   (_GET_TLS_PROCTABLE()->WeightubvARB)
#define glWeightusvARB                   (_GET_TLS_PROCTABLE()->WeightusvARB)
#define glWeightuivARB                   (_GET_TLS_PROCTABLE()->WeightuivARB)
#define glWeightPointerARB               (_GET_TLS_PROCTABLE()->WeightPointerARB)
#define glVertexBlendARB                 (_GET_TLS_PROCTABLE()->VertexBlendARB)
#define glCurrentPaletteMatrixARB        (_GET_TLS_PROCTABLE()->CurrentPaletteMatrixARB)
#define glMatrixIndexubvARB              (_GET_TLS_PROCTABLE()->MatrixIndexubvARB)
#define glMatrixIndexusvARB              (_GET_TLS_PROCTABLE()->MatrixIndexusvARB)
#define glMatrixIndexuivARB              (_GET_TLS_PROCTABLE()->MatrixIndexuivARB)
#define glMatrixIndexPointerARB          (_GET_TLS_PROCTABLE()->MatrixIndexPointerARB)
#define glBlendColorEXT                  (_GET_TLS_PROCTABLE()->BlendColorEXT)
#define glPolygonOffsetEXT               (_GET_TLS_PROCTABLE()->PolygonOffsetEXT)
#define glTexImage3DEXT                  (_GET_TLS_PROCTABLE()->TexImage3DEXT)
#define glTexSubImage3DEXT               (_GET_TLS_PROCTABLE()->TexSubImage3DEXT)
#define glGetTexFilterFuncSGIS           (_GET_TLS_PROCTABLE()->GetTexFilterFuncSGIS)
#define glTexFilterFuncSGIS              (_GET_TLS_PROCTABLE()->TexFilterFuncSGIS)
#define glTexSubImage1DEXT               (_GET_TLS_PROCTABLE()->TexSubImage1DEXT)
#define glTexSubImage2DEXT               (_GET_TLS_PROCTABLE()->TexSubImage2DEXT)
#define glCopyTexImage1DEXT              (_GET_TLS_PROCTABLE()->CopyTexImage1DEXT)
#define glCopyTexImage2DEXT              (_GET_TLS_PROCTABLE()->CopyTexImage2DEXT)
#define glCopyTexSubImage1DEXT           (_GET_TLS_PROCTABLE()->CopyTexSubImage1DEXT)
#define glCopyTexSubImage2DEXT           (_GET_TLS_PROCTABLE()->CopyTexSubImage2DEXT)
#define glCopyTexSubImage3DEXT           (_GET_TLS_PROCTABLE()->CopyTexSubImage3DEXT)
#define glGetHistogramEXT                (_GET_TLS_PROCTABLE()->GetHistogramEXT)
#define glGetHistogramParameterfvEXT     (_GET_TLS_PROCTABLE()->GetHistogramParameterfvEXT)
#define glGetHistogramParameterivEXT     (_GET_TLS_PROCTABLE()->GetHistogramParameterivEXT)
#define glGetMinmaxEXT                   (_GET_TLS_PROCTABLE()->GetMinmaxEXT)
#define glGetMinmaxParameterfvEXT        (_GET_TLS_PROCTABLE()->GetMinmaxParameterfvEXT)
#define glGetMinmaxParameterivEXT        (_GET_TLS_PROCTABLE()->GetMinmaxParameterivEXT)
#define glHistogramEXT                   (_GET_TLS_PROCTABLE()->HistogramEXT)
#define glMinmaxEXT                      (_GET_TLS_PROCTABLE()->MinmaxEXT)
#define glResetHistogramEXT              (_GET_TLS_PROCTABLE()->ResetHistogramEXT)
#define glResetMinmaxEXT                 (_GET_TLS_PROCTABLE()->ResetMinmaxEXT)
#define glConvolutionFilter1DEXT         (_GET_TLS_PROCTABLE()->ConvolutionFilter1DEXT)
#define glConvolutionFilter2DEXT         (_GET_TLS_PROCTABLE()->ConvolutionFilter2DEXT)
#define glConvolutionParameterfEXT       (_GET_TLS_PROCTABLE()->ConvolutionParameterfEXT)
#define glConvolutionParameterfvEXT      (_GET_TLS_PROCTABLE()->ConvolutionParameterfvEXT)
#define glConvolutionParameteriEXT       (_GET_TLS_PROCTABLE()->ConvolutionParameteriEXT)
#define glConvolutionParameterivEXT      (_GET_TLS_PROCTABLE()->ConvolutionParameterivEXT)
#define glCopyConvolutionFilter1DEXT     (_GET_TLS_PROCTABLE()->CopyConvolutionFilter1DEXT)
#define glCopyConvolutionFilter2DEXT     (_GET_TLS_PROCTABLE()->CopyConvolutionFilter2DEXT)
#define glGetConvolutionFilterEXT        (_GET_TLS_PROCTABLE()->GetConvolutionFilterEXT)
#define glGetConvolutionParameterfvEXT   (_GET_TLS_PROCTABLE()->GetConvolutionParameterfvEXT)
#define glGetConvolutionParameterivEXT   (_GET_TLS_PROCTABLE()->GetConvolutionParameterivEXT)
#define glGetSeparableFilterEXT          (_GET_TLS_PROCTABLE()->GetSeparableFilterEXT)
#define glSeparableFilter2DEXT           (_GET_TLS_PROCTABLE()->SeparableFilter2DEXT)
#define glColorTableSGI                  (_GET_TLS_PROCTABLE()->ColorTableSGI)
#define glColorTableParameterfvSGI       (_GET_TLS_PROCTABLE()->ColorTableParameterfvSGI)
#define glColorTableParameterivSGI       (_GET_TLS_PROCTABLE()->ColorTableParameterivSGI)
#define glCopyColorTableSGI              (_GET_TLS_PROCTABLE()->CopyColorTableSGI)
#define glGetColorTableSGI               (_GET_TLS_PROCTABLE()->GetColorTableSGI)
#define glGetColorTableParameterfvSGI    (_GET_TLS_PROCTABLE()->GetColorTableParameterfvSGI)
#define glGetColorTableParameterivSGI    (_GET_TLS_PROCTABLE()->GetColorTableParameterivSGI)
#define glPixelTexGenSGIX                (_GET_TLS_PROCTABLE()->PixelTexGenSGIX)
#define glPixelTexGenParameteriSGIS      (_GET_TLS_PROCTABLE()->PixelTexGenParameteriSGIS)
#define glPixelTexGenParameterivSGIS     (_GET_TLS_PROCTABLE()->PixelTexGenParameterivSGIS)
#define glPixelTexGenParameterfSGIS      (_GET_TLS_PROCTABLE()->PixelTexGenParameterfSGIS)
#define glPixelTexGenParameterfvSGIS     (_GET_TLS_PROCTABLE()->PixelTexGenParameterfvSGIS)
#define glGetPixelTexGenParameterivSGIS  (_GET_TLS_PROCTABLE()->GetPixelTexGenParameterivSGIS)
#define glGetPixelTexGenParameterfvSGIS  (_GET_TLS_PROCTABLE()->GetPixelTexGenParameterfvSGIS)
#define glTexImage4DSGIS                 (_GET_TLS_PROCTABLE()->TexImage4DSGIS)
#define glTexSubImage4DSGIS              (_GET_TLS_PROCTABLE()->TexSubImage4DSGIS)
#define glAreTexturesResidentEXT         (_GET_TLS_PROCTABLE()->AreTexturesResidentEXT)
#define glBindTextureEXT                 (_GET_TLS_PROCTABLE()->BindTextureEXT)
#define glDeleteTexturesEXT              (_GET_TLS_PROCTABLE()->DeleteTexturesEXT)
#define glGenTexturesEXT                 (_GET_TLS_PROCTABLE()->GenTexturesEXT)
#define glIsTextureEXT                   (_GET_TLS_PROCTABLE()->IsTextureEXT)
#define glPrioritizeTexturesEXT          (_GET_TLS_PROCTABLE()->PrioritizeTexturesEXT)
#define glDetailTexFuncSGIS              (_GET_TLS_PROCTABLE()->DetailTexFuncSGIS)
#define glGetDetailTexFuncSGIS           (_GET_TLS_PROCTABLE()->GetDetailTexFuncSGIS)
#define glSharpenTexFuncSGIS             (_GET_TLS_PROCTABLE()->SharpenTexFuncSGIS)
#define glGetSharpenTexFuncSGIS          (_GET_TLS_PROCTABLE()->GetSharpenTexFuncSGIS)
#define glSampleMaskSGIS                 (_GET_TLS_PROCTABLE()->SampleMaskSGIS)
#define glSamplePatternSGIS              (_GET_TLS_PROCTABLE()->SamplePatternSGIS)
#define glArrayElementEXT                (_GET_TLS_PROCTABLE()->ArrayElementEXT)
#define glColorPointerEXT                (_GET_TLS_PROCTABLE()->ColorPointerEXT)
#define glDrawArraysEXT                  (_GET_TLS_PROCTABLE()->DrawArraysEXT)
#define glEdgeFlagPointerEXT             (_GET_TLS_PROCTABLE()->EdgeFlagPointerEXT)
#define glGetPointervEXT                 (_GET_TLS_PROCTABLE()->GetPointervEXT)
#define glIndexPointerEXT

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