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📄 example-cubemapping.overlay

📁 赫赫大名的 OGRE 游戏引擎
💻 OVERLAY
字号:
Example/CubeMappingOverlay
{
	zorder 500
	// Stats block
	container BorderPanel(Core/CubeMappingPanel)
	{
		metrics_mode pixels
		vert_align top
		left 5 
		top 5
		width 250
		height 130
		material Core/StatsBlockCenter
        	border_size 1 1 1 1
        	border_material Core/StatsBlockBorder
        	border_topleft_uv     0.0000 1.0000 0.0039 0.9961
	    	border_top_uv         0.0039 1.0000 0.9961 0.9961
	    	border_topright_uv    0.9961 1.0000 1.0000 0.9961
	    	border_left_uv        0.0000 0.9961 0.0039 0.0039
	    	border_right_uv       0.9961 0.9961 1.0000 0.0039
	    	border_bottomleft_uv  0.0000 0.0039 0.0039 0.0000
        	border_bottom_uv      0.0039 0.0039 0.9961 0.0000
	    	border_bottomright_uv 0.9961 0.0039 1.0000 0.0000

		element TextArea(Example/CubeMapping/Displacement)
		{
			metrics_mode pixels
			left 5
			top 5
			width 90
			height 30
			font_name TrebuchetMSBold
			char_height 16
			caption [1/2] Displacement:
			colour_top 0.5 0.7 0.5
			colour_bottom 0.3 0.5 0.3
		}

		element TextArea(Example/CubeMapping/Density)
		{
			metrics_mode pixels
			left 5
			top 20
			width 90
			height 30
			font_name TrebuchetMSBold
			char_height 16
			caption [3/4] Noise density:
			colour_top 0.5 0.7 0.5
			colour_bottom 0.3 0.5 0.3
		}

		element TextArea(Example/CubeMapping/TimeDensity)
		{
			metrics_mode pixels
			left 5
			top 35
			width 90
			height 30
			font_name TrebuchetMSBold
			char_height 16
			caption [5/6] Time density:
			colour_top 0.5 0.7 0.5
			colour_bottom 0.3 0.5 0.3
		}


		element TextArea(Example/CubeMapping/Noise)
		{
			metrics_mode pixels
			left 5
			top 50
			width 90
			height 30
			font_name TrebuchetMSBold
			char_height 16
			caption [N] Noise: _not_set_
			colour_top 0.5 0.7 0.5
			colour_bottom 0.3 0.5 0.3
		}

		element TextArea(Example/CubeMapping/Material)
		{
			metrics_mode pixels
			left 5
			top 65
			width 90
			height 30
			font_name TrebuchetMSBold
			char_height 16
			caption [M] Material: *UNIMPLEMENTED*
			colour_top 0.5 0.7 0.5
			colour_bottom 0.3 0.5 0.3
		}

		element TextArea(Example/CubeMapping/Object)
		{
			metrics_mode pixels
			left 5
			top 80
			width 90
			height 30
			font_name TrebuchetMSBold
			char_height 16
			caption [O] Object:
			colour_top 0.5 0.7 0.5
			colour_bottom 0.3 0.5 0.3
		}

		element TextArea(Example/CubeMapping/CubeMap)
		{
			metrics_mode pixels
			left 5
			top 95
			width 90
			height 30
			font_name TrebuchetMSBold
			char_height 16
			caption [C] CubeMap:
			colour_top 0.5 0.7 0.5
			colour_bottom 0.3 0.5 0.3
		}
		
		element TextArea(Example/CubeMapping/Random)
		{
			metrics_mode pixels
			left 5
			top 110
			width 90
			height 30
			font_name TrebuchetMSBold
			char_height 16
			caption [SPACE] Go random!
			colour_top 0.5 0.7 0.5
			colour_bottom 0.3 0.5 0.3
		}

	}
}

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