📄 shadows.overlay
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Example/ShadowsOverlay
{
zorder 500
// Stats block
container BorderPanel(Core/ShadowsPanel)
{
metrics_mode pixels
vert_align top
left 5
top 5
width 500
height 55
material Core/StatsBlockCenter
border_size 1 1 1 1
border_material Core/StatsBlockBorder
border_topleft_uv 0.0000 1.0000 0.0039 0.9961
border_top_uv 0.0039 1.0000 0.9961 0.9961
border_topright_uv 0.9961 1.0000 1.0000 0.9961
border_left_uv 0.0000 0.9961 0.0039 0.0039
border_right_uv 0.9961 0.9961 1.0000 0.0039
border_bottomleft_uv 0.0000 0.0039 0.0039 0.0000
border_bottom_uv 0.0039 0.0039 0.9961 0.0000
border_bottomright_uv 0.9961 0.0039 1.0000 0.0000
element TextArea(Example/Shadows/ShadowTechnique)
{
metrics_mode pixels
left 5
top 5
width 180
height 30
font_name TrebuchetMSBold
char_height 16
caption [O] Shadow Technique
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
element TextArea(Example/Shadows/ShadowTechniqueInfo)
{
metrics_mode pixels
left 155
top 5
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption Current:
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
element TextArea(Example/Shadows/Materials)
{
metrics_mode pixels
left 5
top 20
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption [M] Athene Material
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
element TextArea(Example/Shadows/MaterialInfo)
{
metrics_mode pixels
left 155
top 20
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption Current:
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
element TextArea(Example/Shadows/Info)
{
metrics_mode pixels
left 5
top 35
width 250
height 30
font_name TrebuchetMSBold
char_height 16
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
}
}
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