📄 texturemanager.cpp
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#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "OgrePythonLink.h"
using namespace boost::python;
using namespace Ogre;
void exportTextureManager()
{
class_<TextureManager, bases<ResourceManager>, boost::noncopyable >(
"TextureManager", no_init)
.def("getByName", &TextureManager::getByName, rir())
.def("load",
(Texture* (TextureManager::*)(const String&, int, Real, int))
&TextureManager::load, rir())
.def("loadImage", &TextureManager::loadImage, rir())
.def("load", (void (TextureManager::*)(Resource*, int))
&TextureManager::load, rir())
.def("unload", &TextureManager::unload)
.def("setDefaultNumMipMaps", &TextureManager::setDefaultNumMipMaps)
.def("getDefaultNumMipMaps", &TextureManager::getDefaultNumMipMaps)
.def("enable32BitTextures", &TextureManager::enable32BitTextures)
;
}
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