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📄 account.cpp

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// Account.cpp : implementation file
//

#include "stdafx.h"
#include "MFCSample.h"
#include "Account.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAccount

IMPLEMENT_DYNCREATE(CAccount, CCmdTarget)

CAccount::CAccount()
{
	EnableAutomation();
	
	// To keep the application running as long as an OLE automation 
	//	object is active, the constructor calls AfxOleLockApp.
	
	AfxOleLockApp();
}

CAccount::~CAccount()
{
	// To terminate the application when all objects created with
	// 	with OLE automation, the destructor calls AfxOleUnlockApp.
	
	AfxOleUnlockApp();
}


void CAccount::OnFinalRelease()
{
	// When the last reference for an automation object is released
	// OnFinalRelease is called.  The base class will automatically
	// deletes the object.  Add additional cleanup required for your
	// object before calling the base class.

	CCmdTarget::OnFinalRelease();
}


BEGIN_MESSAGE_MAP(CAccount, CCmdTarget)
	//{{AFX_MSG_MAP(CAccount)
		// NOTE - the ClassWizard will add and remove mapping macros here.
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

BEGIN_DISPATCH_MAP(CAccount, CCmdTarget)
	//{{AFX_DISPATCH_MAP(CAccount)
	DISP_PROPERTY_EX(CAccount, "Balance", GetBalance, SetBalance, VT_I4)
	DISP_FUNCTION(CAccount, "Post", Post, VT_BSTR, VTS_I4)
	//}}AFX_DISPATCH_MAP
END_DISPATCH_MAP()

// Note: we add support for IID_IAccount to support typesafe binding
//  from VBA.  This IID must match the GUID that is attached to the 
//  dispinterface in the .ODL file.

// {B7067449-338D-4D3A-AE31-B1B0813673C0}
static const IID IID_IAccount =
{ 0xb7067449, 0x338d, 0x4d3a, { 0xae, 0x31, 0xb1, 0xb0, 0x81, 0x36, 0x73, 0xc0 } };

BEGIN_INTERFACE_MAP(CAccount, CCmdTarget)
	INTERFACE_PART(CAccount, IID_IAccount, Dispatch)
END_INTERFACE_MAP()

// {82BFA33F-C2E3-409B-8514-3CB13BB2E26D}
IMPLEMENT_OLECREATE(CAccount, "MFCSample.Account", 0x82bfa33f, 0xc2e3, 0x409b, 0x85, 0x14, 0x3c, 0xb1, 0x3b, 0xb2, 0xe2, 0x6d)

/////////////////////////////////////////////////////////////////////////////
// CAccount message handlers

long CAccount::GetBalance() 
{
	// TODO: Add your property handler here

	return 0;
}

void CAccount::SetBalance(long nNewValue) 
{
	// TODO: Add your property handler here

}

BSTR CAccount::Post(long lAmount) 
{
	CString strResult;
	// TODO: Add your dispatch handler code here

	return strResult.AllocSysString();
}

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