📄 model.java
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/* * J3DME Fast 3D software rendering for small devices * Copyright (C) 2001 Onno Hommes * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */package net.jscience.j3dme;/** * This class represents an object in the 3D world. A model * has a geometry defining its shape, a location and three orientation * paratmeters. The orientation can be set by pitch, yaw and rol. */public class Model{ protected Geometry geometry; /** * The yaw attitude of the model. This is the clock wise * rotation of the model around the y-axis. */ public int yaw = 0; /** * The pitch attitude of the model. This is the clock wise * rotation of the model around the x-axis. */ public int pitch = 0; /** * The roll attitude of the model. This is the clock wise * rotation of the model around the z-axis. */ public int roll = 0; /** * The x component of the model's coordinate location. */ public int x = 0; /** * The y component of the model's coordinate location. */ public int y = 0; /** * The z component of the model's coordinate location. */ public int z = 0; /** * The size component of the model. Not Used */ public int size = 256; /** * Return a model with the supplied geometry<p> * @param g The geomtery for the model object * @return A model object. */ public Model(Geometry g){ geometry = g; } public Model(){ } /** * Return the Geometry of the model<p> * @return The Geometry object of the model * @ see Wireframe */ public Geometry getGeometry(){ return geometry; } /** * Return the Geometry of the model<p> * @param g The geometry to set on the model * @ see Wireframe */ public void setGeometry(Geometry g){ geometry = g; }}
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