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📄 wabarenderer.java

📁 j3me java
💻 JAVA
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/* * J3DME Fast 3D software rendering for small devices * Copyright (C) 2001 Onno Hommes * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */package net.jscience.j3dme.renderers;import waba.ui.*;import waba.fx.*;import net.jscience.j3dme.*;public class WABARenderer extends Renderer {  Graphics _g;  public WABARenderer(Graphics g){	_g=g;  }  public void drawLine(int x1,int y1,int x2,int y2){      _g.drawLine(x1, y1, x2, y2);  }  public void clearArea(int x,int y,int w,int h){      _g.setColor(255, 255, 255);      _g.fillRect(x, y, w, h);	_g.setColor(0,0,0);  }  public void setDrawRegion(int x,int y,int w,int h){      _g.setClip(x, y, w, h);  }}

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