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📄 readme.txt

📁 gobee j2me
💻 TXT
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GoBlu! JavaGame, by Ralph Capper (c)2003. v.1.0.

Freeware! (but only as long this file goes with the
distribution of the other files and the code remains 
unmodifed)

* email ralph_22@hotmail.com

Click in and press any key to begin, or i for instructions.
Move around suing arrow keys, making the little blue or green
arrow creatures hit the dead flowers, which brings them back
to life and allows you to collect them - nice eh?
When you collect all the flowers (shown on the right of screen)
you progress to the next level.
You can work out what the various blocks etc do by trial and
error.  All the 12 levels are possible with a little thought and
most done very easily without much running away from teeth!

Source code is included, as is a key to help creation of new 
levels - check out the levels.java code to see how a level
is put together.  if you have questions, drop me an email.

Enjoy!

Java files:
 BGame.java - main game operations file
 Block.java - the container for all basic entities
 Room.java - a collection of blocks and some functions (collison etc)
 Levels.java - the levels of the game 

Class files:
 BGame.class 
 Block.class 
 Room.class 
 Levels.class 

Graphics:
 default.jpg - all the gfx for the game

HTML Code:

<HTML>
<BODY>
<APPLET CODE="BGame.class" width=380 height=380></APPLET>
</BODY>
</HTML>

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