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Most of the commands which result in a change of state information (such as channel membership, channel mode, user status, etc) must be sent to all servers by default, and this distribution may not be changed by the client.3.3.3 Server-to-Server. While most messages between servers are distributed to all 'other' servers, this is only required for any message that affects either a user, channel or server. Since these are the basic items found inOikarinen & Reed [Page 12]RFC 1459 Internet Relay Chat Protocol May 1993 IRC, nearly all messages originating from a server are broadcast to all other connected servers.4. Message details On the following pages are descriptions of each message recognized by the IRC server and client. All commands described in this section must be implemented by any server for this protocol. Where the reply ERR_NOSUCHSERVER is listed, it means that the <server> parameter could not be found. The server must not send any other replies after this for that command. The server to which a client is connected is required to parse the complete message, returning any appropriate errors. If the server encounters a fatal error while parsing a message, an error must be sent back to the client and the parsing terminated. A fatal error may be considered to be incorrect command, a destination which is otherwise unknown to the server (server, nick or channel names fit this category), not enough parameters or incorrect privileges. If a full set of parameters is presented, then each must be checked for validity and appropriate responses sent back to the client. In the case of messages which use parameter lists using the comma as an item separator, a reply must be sent for each item. In the examples below, some messages appear using the full format: :Name COMMAND parameter list Such examples represent a message from "Name" in transit between servers, where it is essential to include the name of the original sender of the message so remote servers may send back a reply along the correct path.4.1 Connection Registration The commands described here are used to register a connection with an IRC server as either a user or a server as well as correctly disconnect. A "PASS" command is not required for either client or server connection to be registered, but it must precede the server message or the latter of the NICK/USER combination. It is strongly recommended that all server connections have a password in order to give some level of security to the actual connections. The recommended order for a client to register is as follows:Oikarinen & Reed [Page 13]RFC 1459 Internet Relay Chat Protocol May 1993 1. Pass message 2. Nick message 3. User message4.1.1 Password message Command: PASS Parameters: <password> The PASS command is used to set a 'connection password'. The password can and must be set before any attempt to register the connection is made. Currently this requires that clients send a PASS command before sending the NICK/USER combination and servers *must* send a PASS command before any SERVER command. The password supplied must match the one contained in the C/N lines (for servers) or I lines (for clients). It is possible to send multiple PASS commands before registering but only the last one sent is used for verification and it may not be changed once registered. Numeric Replies: ERR_NEEDMOREPARAMS ERR_ALREADYREGISTRED Example: PASS secretpasswordhere4.1.2 Nick message Command: NICK Parameters: <nickname> [ <hopcount> ] NICK message is used to give user a nickname or change the previous one. The <hopcount> parameter is only used by servers to indicate how far away a nick is from its home server. A local connection has a hopcount of 0. If supplied by a client, it must be ignored. If a NICK message arrives at a server which already knows about an identical nickname for another client, a nickname collision occurs. As a result of a nickname collision, all instances of the nickname are removed from the server's database, and a KILL command is issued to remove the nickname from all other server's database. If the NICK message causing the collision was a nickname change, then the original (old) nick must be removed as well. If the server recieves an identical NICK from a client which is directly connected, it may issue an ERR_NICKCOLLISION to the local client, drop the NICK command, and not generate any kills.Oikarinen & Reed [Page 14]RFC 1459 Internet Relay Chat Protocol May 1993 Numeric Replies: ERR_NONICKNAMEGIVEN ERR_ERRONEUSNICKNAME ERR_NICKNAMEINUSE ERR_NICKCOLLISION Example: NICK Wiz ; Introducing new nick "Wiz". :WiZ NICK Kilroy ; WiZ changed his nickname to Kilroy.4.1.3 User message Command: USER Parameters: <username> <hostname> <servername> <realname> The USER message is used at the beginning of connection to specify the username, hostname, servername and realname of s new user. It is also used in communication between servers to indicate new user arriving on IRC, since only after both USER and NICK have been received from a client does a user become registered. Between servers USER must to be prefixed with client's NICKname. Note that hostname and servername are normally ignored by the IRC server when the USER command comes from a directly connected client (for security reasons), but they are used in server to server communication. This means that a NICK must always be sent to a remote server when a new user is being introduced to the rest of the network before the accompanying USER is sent. It must be noted that realname parameter must be the last parameter, because it may contain space characters and must be prefixed with a colon (':') to make sure this is recognised as such. Since it is easy for a client to lie about its username by relying solely on the USER message, the use of an "Identity Server" is recommended. If the host which a user connects from has such a server enabled the username is set to that as in the reply from the "Identity Server". Numeric Replies: ERR_NEEDMOREPARAMS ERR_ALREADYREGISTRED Examples: USER guest tolmoon tolsun :Ronnie ReaganOikarinen & Reed [Page 15]RFC 1459 Internet Relay Chat Protocol May 1993 ; User registering themselves with a username of "guest" and real name "Ronnie Reagan". :testnick USER guest tolmoon tolsun :Ronnie Reagan ; message between servers with the nickname for which the USER command belongs to4.1.4 Server message Command: SERVER Parameters: <servername> <hopcount> <info> The server message is used to tell a server that the other end of a new connection is a server. This message is also used to pass server data over whole net. When a new server is connected to net, information about it be broadcast to the whole network. <hopcount> is used to give all servers some internal information on how far away all servers are. With a full server list, it would be possible to construct a map of the entire server tree, but hostmasks prevent this from being done. The SERVER message must only be accepted from either (a) a connection which is yet to be registered and is attempting to register as a server, or (b) an existing connection to another server, in which case the SERVER message is introducing a new server behind that server. Most errors that occur with the receipt of a SERVER command result in the connection being terminated by the destination host (target SERVER). Error replies are usually sent using the "ERROR" command rather than the numeric since the ERROR command has several useful properties which make it useful here. If a SERVER message is parsed and attempts to introduce a server which is already known to the receiving server, the connection from which that message must be closed (following the correct procedures), since a duplicate route to a server has formed and the acyclic nature of the IRC tree broken. Numeric Replies: ERR_ALREADYREGISTRED Example:Oikarinen & Reed [Page 16]RFC 1459 Internet Relay Chat Protocol May 1993SERVER test.oulu.fi 1 :[tolsun.oulu.fi] Experimental server ; New server test.oulu.fi introducing itself and attempting to register. The name in []'s is the hostname for the host running test.oulu.fi.:tolsun.oulu.fi SERVER csd.bu.edu 5 :BU Central Server ; Server tolsun.oulu.fi is our uplink for csd.bu.edu which is 5 hops away.4.1.5 Oper Command: OPER Parameters: <user> <password> OPER message is used by a normal user to obtain operator privileges. The combination of <user> and <password> are required to gain Operator privileges. If the client sending the OPER command supplies the correct password for the given user, the server then informs the rest of the network of the new operator by issuing a "MODE +o" for the clients nickname. The OPER message is client-server only. Numeric Replies: ERR_NEEDMOREPARAMS RPL_YOUREOPER ERR_NOOPERHOST ERR_PASSWDMISMATCH Example: OPER foo bar ; Attempt to register as an operator using a username of "foo" and "bar" as the password.4.1.6 Quit Command: QUIT Parameters: [<Quit message>] A client session is ended with a quit message. The server must close the connection to a client which sends a QUIT message. If a "Quit Message" is given, this will be sent instead of the default message, the nickname. When netsplits (disconnecting of two servers) occur, the quit messageOikarinen & Reed [Page 17]RFC 1459 Internet Relay Chat Protocol May 1993 is composed of the names of two servers involved, separated by a space. The first name is that of the server which is still connected and the second name is that of the server that has become disconnected. If, for some other reason, a client connection is closed without the client issuing a QUIT command (e.g. client dies and EOF occurs on socket), the server is required to fill in the quit message with some sort of message reflecting the nature of the event which caused it to happen. Numeric Replies: None. Examples: QUIT :Gone to have lunch ; Preferred message format.4.1.7 Server quit message Command: SQUIT Parameters: <server> <comment> The SQUIT message is needed to tell about quitting or dead servers. If a server wishes to break the connection to another server it must send a SQUIT message to the other server, using the the name of the other server as the server parameter, which then closes its connection to the quitting server. This command is also available operators to help keep a network of IRC servers connected in an orderly fashion. Operators may also
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