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MODE - Change the channel's mode INVITE - Invite a client to an invite-only channel (mode +i) TOPIC - Change the channel topic in a mode +t channelOikarinen & Reed [Page 6]RFC 1459 Internet Relay Chat Protocol May 1993 A channel operator is identified by the '@' symbol next to their nickname whenever it is associated with a channel (ie replies to the NAMES, WHO and WHOIS commands).2. The IRC Specification2.1 Overview The protocol as described herein is for use both with server to server and client to server connections. There are, however, more restrictions on client connections (which are considered to be untrustworthy) than on server connections.2.2 Character codes No specific character set is specified. The protocol is based on a a set of codes which are composed of eight (8) bits, making up an octet. Each message may be composed of any number of these octets; however, some octet values are used for control codes which act as message delimiters. Regardless of being an 8-bit protocol, the delimiters and keywords are such that protocol is mostly usable from USASCII terminal and a telnet connection. Because of IRC's scandanavian origin, the characters {}| are considered to be the lower case equivalents of the characters []\, respectively. This is a critical issue when determining the equivalence of two nicknames.2.3 Messages Servers and clients send eachother messages which may or may not generate a reply. If the message contains a valid command, as described in later sections, the client should expect a reply as specified but it is not advised to wait forever for the reply; client to server and server to server communication is essentially asynchronous in nature. Each IRC message may consist of up to three main parts: the prefix (optional), the command, and the command parameters (of which there may be up to 15). The prefix, command, and all parameters are separated by one (or more) ASCII space character(s) (0x20). The presence of a prefix is indicated with a single leading ASCII colon character (':', 0x3b), which must be the first character of the message itself. There must be no gap (whitespace) between the colon and the prefix. The prefix is used by servers to indicate the trueOikarinen & Reed [Page 7]RFC 1459 Internet Relay Chat Protocol May 1993 origin of the message. If the prefix is missing from the message, it is assumed to have originated from the connection from which it was received. Clients should not use prefix when sending a message from themselves; if they use a prefix, the only valid prefix is the registered nickname associated with the client. If the source identified by the prefix cannot be found from the server's internal database, or if the source is registered from a different link than from which the message arrived, the server must ignore the message silently. The command must either be a valid IRC command or a three (3) digit number represented in ASCII text. IRC messages are always lines of characters terminated with a CR-LF (Carriage Return - Line Feed) pair, and these messages shall not exceed 512 characters in length, counting all characters including the trailing CR-LF. Thus, there are 510 characters maximum allowed for the command and its parameters. There is no provision for continuation message lines. See section 7 for more details about current implementations.2.3.1 Message format in 'pseudo' BNF The protocol messages must be extracted from the contiguous stream of octets. The current solution is to designate two characters, CR and LF, as message separators. Empty messages are silently ignored, which permits use of the sequence CR-LF between messages without extra problems. The extracted message is parsed into the components <prefix>, <command> and list of parameters matched either by <middle> or <trailing> components. The BNF representation for this is:<message> ::= [':' <prefix> <SPACE> ] <command> <params> <crlf><prefix> ::= <servername> | <nick> [ '!' <user> ] [ '@' <host> ]<command> ::= <letter> { <letter> } | <number> <number> <number><SPACE> ::= ' ' { ' ' }<params> ::= <SPACE> [ ':' <trailing> | <middle> <params> ]<middle> ::= <Any *non-empty* sequence of octets not including SPACE or NUL or CR or LF, the first of which may not be ':'><trailing> ::= <Any, possibly *empty*, sequence of octets not including NUL or CR or LF><crlf> ::= CR LFOikarinen & Reed [Page 8]RFC 1459 Internet Relay Chat Protocol May 1993NOTES: 1) <SPACE> is consists only of SPACE character(s) (0x20). Specially notice that TABULATION, and all other control characters are considered NON-WHITE-SPACE. 2) After extracting the parameter list, all parameters are equal, whether matched by <middle> or <trailing>. <Trailing> is just a syntactic trick to allow SPACE within parameter. 3) The fact that CR and LF cannot appear in parameter strings is just artifact of the message framing. This might change later. 4) The NUL character is not special in message framing, and basically could end up inside a parameter, but as it would cause extra complexities in normal C string handling. Therefore NUL is not allowed within messages. 5) The last parameter may be an empty string. 6) Use of the extended prefix (['!' <user> ] ['@' <host> ]) must not be used in server to server communications and is only intended for server to client messages in order to provide clients with more useful information about who a message is from without the need for additional queries. Most protocol messages specify additional semantics and syntax for the extracted parameter strings dictated by their position in the list. For example, many server commands will assume that the first parameter after the command is the list of targets, which can be described with: <target> ::= <to> [ "," <target> ] <to> ::= <channel> | <user> '@' <servername> | <nick> | <mask> <channel> ::= ('#' | '&') <chstring> <servername> ::= <host> <host> ::= see RFC 952 [DNS:4] for details on allowed hostnames <nick> ::= <letter> { <letter> | <number> | <special> } <mask> ::= ('#' | '$') <chstring> <chstring> ::= <any 8bit code except SPACE, BELL, NUL, CR, LF and comma (',')> Other parameter syntaxes are: <user> ::= <nonwhite> { <nonwhite> } <letter> ::= 'a' ... 'z' | 'A' ... 'Z' <number> ::= '0' ... '9' <special> ::= '-' | '[' | ']' | '\' | '`' | '^' | '{' | '}'Oikarinen & Reed [Page 9]RFC 1459 Internet Relay Chat Protocol May 1993 <nonwhite> ::= <any 8bit code except SPACE (0x20), NUL (0x0), CR (0xd), and LF (0xa)>2.4 Numeric replies Most of the messages sent to the server generate a reply of some sort. The most common reply is the numeric reply, used for both errors and normal replies. The numeric reply must be sent as one message consisting of the sender prefix, the three digit numeric, and the target of the reply. A numeric reply is not allowed to originate from a client; any such messages received by a server are silently dropped. In all other respects, a numeric reply is just like a normal message, except that the keyword is made up of 3 numeric digits rather than a string of letters. A list of different replies is supplied in section 6.3. IRC Concepts. This section is devoted to describing the actual concepts behind the organization of the IRC protocol and how the current implementations deliver different classes of messages. 1--\ A D---4 2--/ \ / B----C / \ 3 E Servers: A, B, C, D, E Clients: 1, 2, 3, 4 [ Fig. 2. Sample small IRC network ]3.1 One-to-one communication Communication on a one-to-one basis is usually only performed by clients, since most server-server traffic is not a result of servers talking only to each other. To provide a secure means for clients to talk to each other, it is required that all servers be able to send a message in exactly one direction along the spanning tree in order to reach any client. The path of a message being delivered is the shortest path between any two points on the spanning tree. The following examples all refer to Figure 2 above.Oikarinen & Reed [Page 10]RFC 1459 Internet Relay Chat Protocol May 1993Example 1: A message between clients 1 and 2 is only seen by server A, which sends it straight to client 2.Example 2: A message between clients 1 and 3 is seen by servers A & B, and client 3. No other clients or servers are allowed see the message.Example 3: A message between clients 2 and 4 is seen by servers A, B, C & D and client 4 only.3.2 One-to-many The main goal of IRC is to provide a forum which allows easy and efficient conferencing (one to many conversations). IRC offers several means to achieve this, each serving its own purpose.3.2.1 To a list The least efficient style of one-to-many conversation is through clients talking to a 'list' of users. How this is done is almost self explanatory: the client gives a list of destinations to which the message is to be delivered and the server breaks it up and dispatches a separate copy of the message to each given destination. This isn't as efficient as using a group since the destination list is broken up and the dispatch sent without checking to make sure duplicates aren't sent down each path.3.2.2 To a group (channel) In IRC the channel has a role equivalent to that of the multicast group; their existence is dynamic (coming and going as people join and leave channels) and the actual conversation carried out on a channel is only sent to servers which are supporting users on a given channel. If there are multiple users on a server in the same channel, the message text is sent only once to that server and then sent to each client on the channel. This action is then repeated for each client-server combination until the original message has fanned out and reached each member of the channel. The following examples all refer to Figure 2.Example 4: Any channel with 1 client in it. Messages to the channel go to the server and then nowhere else.Oikarinen & Reed [Page 11]RFC 1459 Internet Relay Chat Protocol May 1993Example 5: 2 clients in a channel. All messages traverse a path as if they were private messages between the two clients outside a channel.Example 6: Clients 1, 2 and 3 in a channel. All messages to the channel are sent to all clients and only those servers which must be traversed by the message if it were a private message to a single client. If client 1 sends a message, it goes back to client 2 and then via server B to client 3.3.2.3 To a host/server mask To provide IRC operators with some mechanism to send messages to a large body of related users, host and server mask messages are provided. These messages are sent to users whose host or server information match that of the mask. The messages are only sent to locations where users are, in a fashion similar to that of channels.3.3 One-to-all The one-to-all type of message is better described as a broadcast message, sent to all clients or servers or both. On a large network of users and servers, a single message can result in a lot of traffic being sent over the network in an effort to reach all of the desired destinations. For some messages, there is no option but to broadcast it to all servers so that the state information held by each server is reasonably consistent between servers.3.3.1 Client-to-Client There is no class of message which, from a single message, results in a message being sent to every other client.3.3.2 Client-to-Server
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