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📄 widget_edit.c

📁 uc-gui.rar
💻 C
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/***********************************************************************************************************                                                uC/GUI*                        Universal graphic software for embedded applications**                       (c) Copyright 2002, Micrium Inc., Weston, FL*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH**              礐/GUI is protected by international copyright laws. Knowledge of the*              source code may not be used to write a similar product. This file may*              only be used in accordance with a license and should not be redistributed*              in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------File        : WIDGET_Edit.cPurpose     : Example demonstrating the use of a EDIT widget----------------------------------------------------------------------*/#include "gui.H"#include "edit.h"/*********************************************************************          Edit a string until ESC or ENTER is pressed**********************************************************************/static int Edit(void) {  int Key;  EDIT_Handle hEdit;  char aBuffer[28];  GUI_SetFont(&GUI_Font8x16);  GUI_DispStringHCenterAt("Use keyboard to modify string...", 160, 0);  /* Create edit widget */  hEdit = EDIT_Create( 50, 20, 219, 25, ' ', sizeof(aBuffer), 0 );  /* Modify edit widget */  EDIT_SetText(hEdit, "Press <ENTER> when done...");  EDIT_SetFont(hEdit, &GUI_Font8x16);  EDIT_SetTextColor(hEdit, 0, GUI_RED);  /* Set keyboard focus to edit widget */  WM_SetFocus(hEdit);  /* Handle keyboard until ESC or ENTER is pressed */  do {    Key = GUI_WaitKey();  } while ((Key != GUI_ID_ESCAPE) && (Key != GUI_ID_ENTER) && (Key != 0));  /* Fetch result from edit widget */  if (Key == GUI_ID_ENTER)    EDIT_GetText(hEdit, aBuffer, sizeof(aBuffer));  else    aBuffer[0] = 0;  EDIT_Delete(hEdit);  GUI_DispStringHCenterAt(aBuffer, 160, 50);  return Key;}/*********************************************************************                 main**********************************************************************/void main(void) {  GUI_Init();  Edit();  while(1)    GUI_Delay(100);}

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