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📄 memdev_autodev.c

📁 uc-gui.rar
💻 C
📖 第 1 页 / 共 4 页
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**********************************************************************/#define MAG 3static const GUI_POINT aNeedle[] = {  { MAG * ( 0), MAG * (  0 + 125)},  { MAG * (-3), MAG * (-15 + 125)},  { MAG * (-3), MAG * (-65 + 125)},  { MAG * ( 3), MAG * (-65 + 125)},  { MAG * ( 3), MAG * (-15 + 125)},};/*********************************************************************      Structure containing information for drawing routine*********************************************************************/typedef struct {  /* Information about what has to be displayed */  GUI_AUTODEV_INFO AutoDevInfo;  /* Polygon data */  GUI_POINT aPoints[7];  float Angle;} PARAM;/*********************************************************************                     GetAngle*********************************************************************This routine returns the value value to indicate. In a real application,this value would somehow be measured.*/static float GetAngle(int tDiff) {  if (tDiff < 15000) {    return  225 - 0.006 * tDiff ;  }  tDiff -= 15000;  if (tDiff < 7500) {    return  225 - 90 + 0.012 * tDiff ;  }  tDiff -= 7000;  return 225;}/*********************************************************************                     Drawing routine**********************************************************************/static void Draw(void * p) {  PARAM * pParam = (PARAM *)p;  /* Fixed background */  if (pParam->AutoDevInfo.DrawFixed) {    GUI_ClearRect (60, 50 + bmScaleR140.YSize, 60 + bmScaleR140.XSize - 1, 150);    GUI_DrawBitmap(&bmScaleR140, 60, 50);  }  /* Moving needle */  GUI_SetColor(GUI_WHITE);

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