📄 memdev_autodev.c
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**********************************************************************/#define MAG 3static const GUI_POINT aNeedle[] = { { MAG * ( 0), MAG * ( 0 + 125)}, { MAG * (-3), MAG * (-15 + 125)}, { MAG * (-3), MAG * (-65 + 125)}, { MAG * ( 3), MAG * (-65 + 125)}, { MAG * ( 3), MAG * (-15 + 125)},};/********************************************************************* Structure containing information for drawing routine*********************************************************************/typedef struct { /* Information about what has to be displayed */ GUI_AUTODEV_INFO AutoDevInfo; /* Polygon data */ GUI_POINT aPoints[7]; float Angle;} PARAM;/********************************************************************* GetAngle*********************************************************************This routine returns the value value to indicate. In a real application,this value would somehow be measured.*/static float GetAngle(int tDiff) { if (tDiff < 15000) { return 225 - 0.006 * tDiff ; } tDiff -= 15000; if (tDiff < 7500) { return 225 - 90 + 0.012 * tDiff ; } tDiff -= 7000; return 225;}/********************************************************************* Drawing routine**********************************************************************/static void Draw(void * p) { PARAM * pParam = (PARAM *)p; /* Fixed background */ if (pParam->AutoDevInfo.DrawFixed) { GUI_ClearRect (60, 50 + bmScaleR140.YSize, 60 + bmScaleR140.XSize - 1, 150); GUI_DrawBitmap(&bmScaleR140, 60, 50); } /* Moving needle */ GUI_SetColor(GUI_WHITE);
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