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📄 dialog_all.c

📁 uc-gui.rar
💻 C
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/***********************************************************************************************************                                                uC/GUI*                        Universal graphic software for embedded applications**                       (c) Copyright 2002, Micrium Inc., Weston, FL*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH**              礐/GUI is protected by international copyright laws. Knowledge of the*              source code may not be used to write a similar product. This file may*              only be used in accordance with a license and should not be redistributed*              in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------File        : Dialog_All.cPurpose     : Example demonstrating DIALOG and widgets----------------------------------------------------------------------*/#include <stddef.h>#include "GUI.H"#include "DIALOG.h"/***********************************************************************       static data************************************************************************//***********************************************************************       Dialog resource** This table conatins the info required to create the dialog.* It has been created manually, but could also be created by a GUI-builder.*/static const GUI_WIDGET_CREATE_INFO _aDialogCreate[] = {  { FRAMEWIN_CreateIndirect, "Dialog", 0,              10,  10, 180, 230, FRAMEWIN_CF_MOVEABLE, 0  },  { BUTTON_CreateIndirect,   "OK",     GUI_ID_OK,     100,  5,   60,  20 },  { BUTTON_CreateIndirect,   "Cancel", GUI_ID_CANCEL, 100,  30,  60,  20 },  { TEXT_CreateIndirect,     "LText",  0,              10,  55,  48,  15, TEXT_CF_LEFT  },  { TEXT_CreateIndirect,     "RText",  0,              10,  80,  48,  15, TEXT_CF_RIGHT },  { EDIT_CreateIndirect,     NULL,     GUI_ID_EDIT0,   60,  55, 100,  15, 0, 50 },  { EDIT_CreateIndirect,     NULL,     GUI_ID_EDIT1,   60,  80, 100,  15, 0, 50 },  { TEXT_CreateIndirect,     "Hex",    0,              10, 100,  48,  15, TEXT_CF_RIGHT },  { EDIT_CreateIndirect,     NULL,     GUI_ID_EDIT2,   60, 100, 100,  15, 0, 6 },  { TEXT_CreateIndirect,     "Bin",    0,              10, 120,  48,  15, TEXT_CF_RIGHT },  { EDIT_CreateIndirect,     NULL,     GUI_ID_EDIT3,   60, 120, 100,  15 },  { LISTBOX_CreateIndirect,  NULL,     GUI_ID_LISTBOX0,10,  10,  60,  40 },  { CHECKBOX_CreateIndirect, NULL,     GUI_ID_CHECK0,  10, 140,   0,   0 },  { CHECKBOX_CreateIndirect, NULL,     GUI_ID_CHECK1,  30, 140,   0,   0 },  { SLIDER_CreateIndirect,   NULL,     GUI_ID_SLIDER0, 60, 140, 100,  20 },  { SLIDER_CreateIndirect,   NULL,     GUI_ID_SLIDER1, 10, 170, 150,  30 }};/***********************************************************************              Initializers for listbox*/static const GUI_ConstString _apListBox[] = {  "English", "Deutsch", "Fran鏰is", "Japanese", "Italiano", NULL};/***********************************************************************       static code************************************************************************//***********************************************************************       Dialog callback routine*/static void _cbCallback(WM_MESSAGE * pMsg) {  int NCode, Id;  WM_HWIN hEdit0, hEdit1, hEdit2, hEdit3, hListBox;  WM_HWIN hWin = pMsg->hWin;  switch (pMsg->MsgId) {    case WM_INIT_DIALOG:      /* Get window handles for all widgets */      hEdit0   = WM_GetDialogItem(hWin, GUI_ID_EDIT0);      hEdit1   = WM_GetDialogItem(hWin, GUI_ID_EDIT1);      hEdit2   = WM_GetDialogItem(hWin, GUI_ID_EDIT2);      hEdit3   = WM_GetDialogItem(hWin, GUI_ID_EDIT3);      hListBox = WM_GetDialogItem(hWin, GUI_ID_LISTBOX0);      /* Initialize all widgets */      EDIT_SetText(hEdit0, "EDIT widget 0");      EDIT_SetText(hEdit1, "EDIT widget 1");      EDIT_SetTextAlign(hEdit1, GUI_TA_LEFT);      EDIT_SetHexMode(hEdit2, 0x1234, 0, 0xffff);      EDIT_SetBinMode(hEdit3, 0x1234, 0, 0xffff);      LISTBOX_SetText(hListBox, _apListBox);      WM_DisableWindow (WM_GetDialogItem(hWin, GUI_ID_CHECK1));      CHECKBOX_Check(  WM_GetDialogItem(hWin, GUI_ID_CHECK0));      CHECKBOX_Check(  WM_GetDialogItem(hWin, GUI_ID_CHECK1));      SLIDER_SetWidth( WM_GetDialogItem(hWin, GUI_ID_SLIDER0), 5);      SLIDER_SetValue( WM_GetDialogItem(hWin, GUI_ID_SLIDER1), 50);      SCROLLBAR_CreateAttached(hListBox, SCROLLBAR_CF_VERTICAL);      break;    case WM_KEY:      switch (((WM_KEY_INFO*)(pMsg->Data.p))->Key) {      case GUI_KEY_ESCAPE:        GUI_EndDialog(hWin, 1);        break;      case GUI_KEY_ENTER:        GUI_EndDialog(hWin, 0);        break;      }      break;    case WM_NOTIFY_PARENT:      Id    = WM_GetId(pMsg->hWinSrc);    /* Id of widget */      NCode = pMsg->Data.v;               /* Notification code */      switch (NCode) {        case WM_NOTIFICATION_RELEASED:    /* React only if released */          if (Id == GUI_ID_OK) {          /* OK Button */            GUI_EndDialog(hWin, 0);          }          if (Id == GUI_ID_CANCEL) {      /* Cancel Button */            GUI_EndDialog(hWin, 1);          }          break;      }      break;    default:      WM_DefaultProc(pMsg);  }}/***********************************************************************       main************************************************************************/void main(void) {  GUI_Init();  WM_SetDesktopColor(GUI_RED);      /* Automacally update desktop window */  WM_SetCreateFlags(WM_CF_MEMDEV);  /* Use memory devices on all windows to avoid flicker */  GUI_ExecDialogBox(_aDialogCreate, GUI_COUNTOF(_aDialogCreate), &_cbCallback, 0, 0, 0);}

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