📄 guidemo_polygon.c
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/*********************************************************************************************************** uC/GUI* Universal graphic software for embedded applications** (c) Copyright 2002, Micrium Inc., Weston, FL* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH** 礐/GUI is protected by international copyright laws. Knowledge of the* source code may not be used to write a similar product. This file may* only be used in accordance with a license and should not be redistributed* in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------File : GUIDEMO_Polygon.cPurpose : Several GUIDEMO routines----------------------------------------------------------------------*/#include "GUI.H"#include "GUIDEMO.H"#define countof(Obj) (sizeof(Obj)/sizeof(Obj[0]))/*********************************************************************** Static data************************************************************************/static const GUI_POINT _aArrow[] = { { 0, - 5 }, {-40, -35 }, {-10, -25 }, {-10, -85 }, { 10, -85 }, { 10, -25 }, { 40, -35 }};static const GUI_POINT _aTriangle[] = { { 0, 0 }, {-30, -30 }, { 30, -30 },};static GUI_POINT _aiCursor[] = { { 0, 0 }, { 50, 100 }, { 0, 90 }, {-50, 100 },};/*********************************************************************** Typedefs************************************************************************/typedef struct { float Angle; int DoClear;} tDrawContext;/*********************************************************************** GUIDEMO_DemoPolygon************************************************************************/void GUIDEMO_DemoPolygon(void) { int XMid = LCD_GetXSize() / 2; int YMid = LCD_GetYSize() / 2; GUIDEMO_ShowIntro("Arbitrary Polygons", "Standard and antialiased"); GUI_SetColor(GUI_WHITE); GUI_SetFont(&GUI_FontComic18B_1); #if GUIDEMO_LARGE GUI_DispStringAt("Arbitrary\nPolygons", 0, 0); #endif GUI_FillPolygon(&_aArrow[0], 7, XMid - 50, YMid + 40); GUI_FillPolygon(&_aArrow[0], 7, XMid + 50, YMid + 40); GUI_SetColor(GUI_GREEN); GUI_FillPolygon(&_aTriangle[0], 3, XMid, YMid + 60); GUI_SetColor(GUI_WHITE); GUI_AA_EnableHiRes(); GUI_FillPolygonAA(&_aiCursor[0], 4, XMid * 3, (YMid - 40) * 3); GUIDEMO_Wait();}
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