📄 exitcode.c
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/*
* ExitCode.c
*
* Sample code for "Multithreading Applications in Win32"
* This is from Chapter 2, Listing 2-2
*
* Start two threads and try to exit
* when the user presses a key.
*/
#define WIN32_LEAN_AND_MEAN
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <conio.h>
DWORD WINAPI ThreadFunc(LPVOID);
int main()
{
HANDLE hThrd1;
HANDLE hThrd2;
DWORD exitCode1 = 0;
DWORD exitCode2 = 0;
DWORD threadId;
hThrd1 = CreateThread(NULL,
0,
ThreadFunc,
(LPVOID)1,
0,
&threadId );
if (hThrd1)
printf("Thread 1 launched\n");
hThrd2 = CreateThread(NULL,
0,
ThreadFunc,
(LPVOID)2,
0,
&threadId );
if (hThrd2)
printf("Thread 2 launched\n");
// Keep waiting until both calls to
// GetExitCodeThread succeed AND
// neither of them returns STILL_ACTIVE.
// This method is not optimal - we'll
// see the correct way in Chapter 3.
for (;;)
{
printf("Press any key to exit..\n");
getch();
GetExitCodeThread(hThrd1, &exitCode1);
GetExitCodeThread(hThrd2, &exitCode2);
if ( exitCode1 == STILL_ACTIVE )
puts("Thread 1 is still running!");
if ( exitCode2 == STILL_ACTIVE )
puts("Thread 2 is still running!");
if ( exitCode1 != STILL_ACTIVE
&& exitCode2 != STILL_ACTIVE )
break;
}
CloseHandle(hThrd1);
CloseHandle(hThrd2);
printf("Thread 1 returned %d\n", exitCode1);
printf("Thread 2 returned %d\n", exitCode2);
return EXIT_SUCCESS;
}
/*
* Take the startup value, do some simple math on it,
* and return the calculated value.
*/
DWORD WINAPI ThreadFunc(LPVOID n)
{
Sleep((DWORD)n*1000*2);
return (DWORD)n * 10;
}
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