📄 dictionary.h
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// Dictionary.h: interface for the CDictionary class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DICTIONARY_H__736E8D7B_3FB4_4B85_9D5D_9A0315A1A84A__INCLUDED_)
#define AFX_DICTIONARY_H__736E8D7B_3FB4_4B85_9D5D_9A0315A1A84A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
struct dicElement
{
DWORD m_Prefix; // keep the prefix of the element
BYTE m_Letter; // keep the letter of the element
dicElement()
{
m_Prefix = 0;
m_Letter = 0;
}
};
class CDictionary : public CPtrArray
{
public:
void GetBytesFromCode(CByteArray *Buffer, DWORD code);
DWORD GetMaxCode();
BOOL IsCodeExist(DWORD code);
long GetEntry(DWORD prefix, BYTE letter);
DWORD AddEntry(DWORD prefix, BYTE letter);
void ClearDictionary();
CDictionary();
virtual ~CDictionary();
private:
};
#endif // !defined(AFX_DICTIONARY_H__736E8D7B_3FB4_4B85_9D5D_9A0315A1A84A__INCLUDED_)
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