📄 windowserrortext.h
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/*===========================================================================
(c) Copyright 1998-2000, Emmanuel KARTMANN, all rights reserved
===========================================================================
File : WindowsErrorText.h
$Header: $
Author : Emmanuel KARTMANN
Creation : Monday 11/15/98 10:35:27 PM
Remake :
------------------------------- Description -------------------------------
Declaration of the WindowsGetErrorText function.
------------------------------ Modifications ------------------------------
$Log: $
===========================================================================
*/
#ifndef _WINDOWS_ERROR_TEXT_
#define _WINDOWS_ERROR_TEXT_
/////////////////////////////////////////////////////////////////////
//
// <U>Purpose:</U> return the text for a given Windows Error Code
//
// <U>Parameters:</U>
//
// [in] dwErrorCode
// WIN32 error code (e.g. returned by "GetLastError")
// [out] lpszBuf
// buffer where the error text will be written
// [in] dwSize
// size of the buffer (maximum size for the error text)
//
// <U>Return value :</U> LPTSTR = error text (points to lpszBuf)
//
// <U>Description :</U> This function is a wrapper for many error-handling
// functions from WIN32. It searches for error text
// in the following locations:
//
// <UL>
// <LI>In the Operating System, using function FormatMessage (...FORMAT_MESSAGE_FROM_SYSTEM...)
// <LI>In an hard-coded table for Windows Socket (Winsock) error code (see function WindowsSocketGetErrorText())
// <LI>In specific modules, using function FormatMessage (...FORMAT_MESSAGE_FROM_HMODULE...):
// <UL>
// <LI>wininet.dll (Win32 Internet Errors)
// <LI>mqutil.dll (Microsoft Message Queue Errors)
// </UL>
// <LI>In Extended Internet Errors, using function InternetGetLastResponseInfo()
// </UL>
//
// If no error text is found, this function still builds an error message
// with the format "Error Code 0x%X (%d)" (the error code is shown is hexadecimal
// and in decimal).
//
LPTSTR WindowsGetErrorText(DWORD dwErrorCode, LPTSTR lpszBuf, DWORD dwSize);
/////////////////////////////////////////////////////////////////////
//
// <U>Purpose:</U> return the clear-text message for a Windows Socket
// (winsock) error code.
//
// <U>Parameters:</U>
//
// [in] dwErrorCode
// winsock error code (should be above WSABASEERR = 10000)
// [out] lplpszTemp
// clear-text error message
//
// <U>Return value :</U> DWORD = length of the error message, or 0
// if the error code cannot be mapped
// (not a Winsock error code).
//
// <U>Description :</U> Winsock error codes cannot be correctly mapped
// to clear-text messages using WIN32 function
// FormatMessage (try it; you'll be surprised).
// This function uses an hard-coded table
// to map code to their real clear-text messages.
//
// The calling application must free the string
// allocated in variable lplpszTemp
// (using WIN32 function LocalFree()).
//
DWORD WindowsSocketGetErrorText(DWORD dwErrorCode, LPTSTR *lplpszTemp);
#endif // _WINDOWS_ERROR_TEXT_
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