📄 animatebtn.cpp
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// AnimateBtn.cpp : implementation file
//
#include "stdafx.h"
#include "DspCtl.h"
#include "AnimateBtn.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAnimateBtn
CAnimateBtn::CAnimateBtn()
{
flag=TRUE;
}
CAnimateBtn::~CAnimateBtn()
{
}
BEGIN_MESSAGE_MAP(CAnimateBtn, CButton)
//{{AFX_MSG_MAP(CAnimateBtn)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CAnimateBtn message handlers
void CAnimateBtn::Play()
{
flag=FALSE;
if (IsWindow(m_ctrl.GetSafeHwnd()))
m_ctrl.Play(0,-1,-1);
}
void CAnimateBtn::Stop()
{
if (IsWindow(m_ctrl.GetSafeHwnd()))
m_ctrl.Stop();
}
void CAnimateBtn::Close()
{
flag=FALSE;
if (IsWindow(m_ctrl.GetSafeHwnd()))
m_ctrl.Close();
}
bool CAnimateBtn::Open(LPCTSTR lpszFileName)
{
TRACE("Open lpszfilename called\n");
if (!::IsWindow(m_ctrl))
{
CRect arect;
GetClientRect(&arect);
arect.DeflateRect(8,(int)(arect.Height()/5.0));
arect.OffsetRect(0,(int)(-arect.Height()/5.0));
m_ctrl.Create(WS_CHILD | WS_VISIBLE | ACS_TRANSPARENT,arect,this,1);
}
flag=TRUE;
return m_ctrl.Open(lpszFileName);
}
bool CAnimateBtn::Open(UINT nID)
{
TRACE("Open id called\n");
if (!::IsWindow(m_ctrl))
{
CRect arect;
GetClientRect(&arect);
arect.DeflateRect(8,(int)(arect.Height()/5.0));
arect.OffsetRect(0,(int)(-arect.Height()/5.0));
m_ctrl.Create(WS_CHILD | WS_VISIBLE | ACS_TRANSPARENT |ACS_CENTER ,arect,this,1);
}
//if you change the Create call to include ACS_AUTOPLAY, then do not set flag to TRUE
flag=TRUE;
return m_ctrl.Open(nID);
}
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