📄 lib_sys.h
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// Lib_Sys.h : main header file for the LIB_SYS application
//
#if !defined(AFX_LIB_SYS_H__D1D8A368_4F94_470B_A11B_93F87FC09E2C__INCLUDED_)
#define AFX_LIB_SYS_H__D1D8A368_4F94_470B_A11B_93F87FC09E2C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
//m_Which状态---------------------------------------------------------
#define Init 0//初态
#define RFound 100
#define FullEdit_1 100//Edit_1不空
#define FullEdit_2 200//Edit_2不空
#define RNoFound 300//没有找到读者
#define BZero 600//图书零库存
#define BFull 500//读者图书已借满
#define OK 400//可以借书状态
//m_Which状态---------------------------------------------------------
#include "resource.h" // main symbols
//extern CString m_List[15];
/////////////////////////////////////////////////////////////////////////////
// CLib_SysApp:
// See Lib_Sys.cpp for the implementation of this class
//
class CLib_SysApp : public CWinApp
{
public:
CLib_SysApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLib_SysApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CLib_SysApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LIB_SYS_H__D1D8A368_4F94_470B_A11B_93F87FC09E2C__INCLUDED_)
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