📄 swingedit.h
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#if !defined(AFX_SWINGEDIT_H__4CBA701D_1CF6_4AFD_A1F4_8D399C303B0D__INCLUDED_)
#define AFX_SWINGEDIT_H__4CBA701D_1CF6_4AFD_A1F4_8D399C303B0D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SwingEdit.h : header file
//
// SwingControl Classes class, version 1.0
//
// Copyright (c) 2000 Abhijit N Bhole (abhijit_bhole@hotmail.com.com)
//
// Feel free to modifiy and/or distribute this file, but
// do not remove this header.
//
// I would appreciate a notification of any bugs discovered or
// improvements that could be made.
//
// This file is provided "as is" with no expressed or implied warranty.
//
// History:
// PMM 5/14/2000 Initial implementation.
/////////////////////////////////////////////////////////////////////////////
// CSwingEdit window
class CSwingEdit : public CEdit
{
// Construction
public:
CSwingEdit();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSwingEdit)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CSwingEdit();
// Generated message map functions
protected:
CBrush nActiveBrush, nInactiveBrush;
CPen nDarkBorder, nWhiteBorder, nSelectedBorder;
//{{AFX_MSG(CSwingEdit)
afx_msg void OnNcPaint();
afx_msg void OnHscroll();
afx_msg void OnVscroll();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SWINGEDIT_H__4CBA701D_1CF6_4AFD_A1F4_8D399C303B0D__INCLUDED_)
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