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📄 connection.java

📁 简单的分布式算法
💻 JAVA
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/* ***************************************************************************** * $Id: Connection.java,v 1.3 2003/05/01 23:54:58 jheiss Exp $ ***************************************************************************** * This class represents a connection from a client through the load * balancer to a server. ***************************************************************************** * Copyright 2003 Jason Heiss *  * This file is part of Distributor. *  * Distributor is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * Distributor is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with Distributor; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA ***************************************************************************** */package oss.distributor;import java.io.IOException;import java.nio.channels.SocketChannel;import java.nio.channels.SelectionKey;public class Connection{	SocketChannel client;	// The connection to the target server	SocketChannel server;	// The Target that 'server' is a connection to	Target target;	// DataMover passes the selection keys for the two channels to us	// once it has registered the channels with its Selector.  That way	// we can cancel the keys if we are asked to terminate the	// connection.  Otherwise the keys get activated and DataMover has	// to deal with an IOException in order to realize that the	// connection has been closed, which is messy.	SelectionKey clientSelectionKey;	SelectionKey serverSelectionKey;	boolean terminated;	public Connection(		SocketChannel client, SocketChannel server, Target target)	{		this.client = client;		this.server = server;		this.target = target;		this.clientSelectionKey = null;		this.serverSelectionKey = null;		terminated = false;	}	public SocketChannel getClient()	{		return client;	}	public SocketChannel getServer()	{		return server;	}	public Target getTarget()	{		return target;	}	protected void setClientSelectionKey(SelectionKey key)	{		clientSelectionKey = key;	}	protected void setServerSelectionKey(SelectionKey key)	{		serverSelectionKey = key;	}	public void terminate()	{		try		{			client.close();			server.close();		}		catch (IOException e) {}		if (clientSelectionKey != null)		{			clientSelectionKey.cancel();		}		if (serverSelectionKey != null)		{			serverSelectionKey.cancel();		}		terminated = true;	}	public boolean isTerminated()	{		// Someone could close both of our channels without going		// through our terminate method, so we check for that case		// and update our status flag before returning it.		if (!client.isOpen() && !server.isOpen())		{			terminated = true;		}		return terminated;	}	public String toString()	{		return("Connection from " + client + " to " + server);	}}

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