⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 filepath.h

📁 mgcp协议源代码。支持多种编码:g711
💻 H
字号:
/* * filepath.h * * File system path string abstraction class. * * Portable Windows Library * * Copyright (c) 1993-1998 Equivalence Pty. Ltd. * * The contents of this file are subject to the Mozilla Public License * Version 1.0 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See * the License for the specific language governing rights and limitations * under the License. * * The Original Code is Portable Windows Library. * * The Initial Developer of the Original Code is Equivalence Pty. Ltd. * * Portions are Copyright (C) 1993 Free Software Foundation, Inc. * All Rights Reserved. * * Contributor(s): ______________________________________. * * $Log: filepath.h,v $ * Revision 1.15  1999/03/09 02:59:49  robertj * Changed comments to doc++ compatible documentation. * * Revision 1.14  1999/02/16 08:07:11  robertj * MSVC 6.0 compatibility changes. * * Revision 1.13  1998/11/30 08:57:16  robertj * Fixed problem where if += is used on PFilePath, it no longer may be normalised. * * Revision 1.12  1998/09/23 06:20:37  robertj * Added open source copyright license. * * Revision 1.11  1998/02/16 00:14:57  robertj * Added functions to validate characters in a filename. * * Revision 1.10  1995/07/31 12:03:37  robertj * Added copy constructor and assignment operator for right types. * * Revision 1.9  1995/04/22 00:43:43  robertj * Added Move() function and changed semantics of Rename(). * Changed all file name strings to PFilePath objects. * * Revision 1.8  1995/03/14 12:41:25  robertj * Updated documentation to use HTML codes. * * Revision 1.7  1994/12/21  11:52:57  robertj * Documentation and variable normalisation. * * Revision 1.6  1994/10/24  00:06:58  robertj * Changed PFilePath and PDirectory so descends from either PString or *     PCaselessString depending on the platform. * * Revision 1.5  1994/08/23  11:32:52  robertj * Oops * * Revision 1.4  1994/08/22  00:46:48  robertj * Added pragma fro GNU C++ compiler. * * Revision 1.3  1994/08/21  23:43:02  robertj * Changed parameter before variable argument list to NOT be a reference. * * Revision 1.2  1994/06/25  11:55:15  robertj * Unix version synchronisation. * * Revision 1.1  1994/04/20  12:17:44  robertj * Initial revision * */#define _PFILEPATH#ifdef __GNUC__#pragma interface#endif#ifdef DOC_PLUS_PLUS/** Base string type for a file path.    For platforms where filenames are case significant (eg Unix) this class    is a synonym for #PString#. If it is for a platform where case is not    significant (eg Win32, Mac) then this is a synonym for #PCaselessString#. */class PFilePathString : public PString { };#endif///////////////////////////////////////////////////////////////////////////////// File Specification/**This class describes a full description for a file on the particular   platform. This will always uniquely identify the file on currently mounted   volumes.   The ancestor class is dependent on the platform. For file systems that are   case sensitive, eg Unix, the ancestor is #PString#. For other   platforms, the ancestor class is #PCaselessString#. */class PFilePath : public PFilePathString{  PCLASSINFO(PFilePath, PFilePathString);  public:  /**@name Construction */  //@{    /**Create a file specification object.     */    PFilePath();    /**Create a file specification object with the specified file name.           The string passed in may be a full or partial specification for a file       as determined by the platform. It is unusual for this to be a literal       string, unless only the file title is specified, as that would be       platform specific.       The partial file specification is translated into a canonical form       which always absolutely references the file.     */    PFilePath(      const char * cstr   /// Partial C string for file name.    );    /**Create a file specification object with the specified file name.           The string passed in may be a full or partial specification for a file       as determined by the platform. It is unusual for this to be a literal       string, unless only the file title is specified, as that would be       platform specific.       The partial file specification is translated into a canonical form       which always absolutely references the file.     */    PFilePath(      const PString & str /// Partial PString for file name.    );    /**Create a file specification object with the specified file name.     */    PFilePath(      const PFilePath & path /// Previous path for file name.    );    /**Create a file spec object with a generated temporary name. The first       parameter is a prefix for the filename to which a unique number is       appended. The second parameter is the directory in which the file is to       be placed. If this is NULL a system standard directory is used.     */    PFilePath(      const char * prefix,  /// Prefix string for file title.      const char * dir      /// Directory in which to place the file.    );    /**Change the file specification object to the specified file name.       The string passed in may be a full or partial specifiaction for a file       as determined by the platform. It is unusual for this to be a literal       string, unless only the file title is specified, as that would be       platform specific.       The partial file specification is translated into a canonical form       which always absolutely references the file.     */    PFilePath & operator=(      const char * cstr /// Partial "C" string for file name.    );    /**Change the file specification object to the specified file name.       The string passed in may be a full or partial specifiaction for a file       as determined by the platform. It is unusual for this to be a literal       string, unless only the file title is specified, as that would be       platform specific.       The partial file specification is translated into a canonical form       which always absolutely references the file.     */    PFilePath & operator=(      const PString & str /// Partial PString for file name.    );    /**Change the file specification object to the specified file name.     */    PFilePath & operator=(      const PFilePath & path /// Previous path for file name.    );  //@}  /**@name Path addition functions */  //@{    /**Concatenate a string to the file path, modifiying that path.       @return       reference to string that was concatenated to.     */    PFilePath & operator+=(      const PString & str   /// String to concatenate.    );    /**Concatenate a C string to a path, modifiying that path. The       #cstr# parameter is typically a literal string, eg:\begin{verbatim}        myStr += "fred";\end{verbatim}       @return       reference to string that was concatenated to.     */    PFilePath & operator+=(      const char * cstr  /// C string to concatenate.    );    /**Concatenate a single character to a path. The #ch#       parameter is typically a literal, eg:\begin{verbatim}        myStr += '!';\end{verbatim}       @return       new string with concatenation of the object and parameter.     */    PFilePath & operator+=(      char ch   // Character to concatenate.    );  //@}  /**@name Path decoding access functions */  //@{    /**Get the drive/volume name component of the full file specification. This       is very platform specific. For example in DOS & NT it is the drive       letter followed by a colon ("C:"), for Macintosh it is the volume name       ("Untitled") and for Unix it is empty ("").              @return       string for the volume name part of the file specification..     */    PFilePathString GetVolume() const;          /**Get the directory path component of the full file specification. This       will include leading and trailing directory separators. For example       on DOS this could be "\SRC\PWLIB\", for Macintosh ":Source:PwLib:" and       for Unix "/users/equivalence/src/pwlib/".       @return       string for the path part of the file specification.     */    PFilePathString GetPath() const;    /**Get the title component of the full file specification, eg for the DOS       file "C:\SRC\PWLIB\FRED.DAT" this would be "FRED".       @return       string for the title part of the file specification.     */    PFilePathString GetTitle() const;    /**Get the file type of the file. Note that on some platforms this may       actually be part of the full name string. eg for DOS file       "C:\SRC\PWLIB\FRED.TXT" this would be ".TXT" but on the Macintosh this       might be "TEXT".       Note there are standard translations from file extensions, eg ".TXT"       and some Macintosh file types, eg "TEXT".       @return       string for the type part of the file specification.     */    PFilePathString GetType() const;    /**Get the actual directory entry name component of the full file       specification. This may be identical to       #GetTitle() + GetType()# or simply #GetTitle()#       depending on the platform. eg for DOS file "C:\SRC\PWLIB\FRED.TXT" this       would be "FRED.TXT".       @return       string for the file name part of the file specification.     */    PFilePathString GetFileName() const;    /**Get the the directory that the file is contained in.  This may be        identical to #GetVolume() + GetPath()# depending on the        platform. eg for DOS file "C:\SRC\PWLIB\FRED.TXT" this would be        "C:\SRC\PWLIB\".       Note that for Unix platforms, this returns the {\bf physical} path       of the directory. That is all symlinks are resolved. Thus the directory       returned may not be the same as the value of #GetPath()#.       @return       Directory that the file is contained in.     */    PDirectory GetDirectory() const;    /**Set the type component of the full file specification, eg for the DOS       file "C:\SRC\PWLIB\FRED.DAT" would become "C:\SRC\PWLIB\FRED.TXT".     */    void SetType(      const PFilePathString & type  /// New type of the file.    );  //@}  /**@name Miscellaneous functions */  //@{    /**Test if the character is valid in a filename.       @return       TRUE if the character is valid for a filename.     */    static BOOL IsValid(      char c    /// Character to test for validity.    );    /**Test if all the characters are valid in a filename.       @return       TRUE if the character is valid for a filename.     */    static BOOL IsValid(      const PString & str   /// String to test for validity.    );  //@}#ifdef DOC_PLUS_PLUS};#endif// Class declaration continued in platform specific header file ///////////////

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -