📄 contigsc.c
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asm mov ax,[es:si]
asm mov WORD PTR ss:[linescale],ax // call here to start scaling
asm mov si,[ds:bp+2] // corrected top of shape for this segment
asm add bp,6 // next segment list
asm mov ax,SCREENSEG
asm mov es,ax
asm mov al,ss:[mask1]
asm out dx,al // set map mask register
asm call ss:[linescale] // scale the segment of pixels
asm inc di
asm mov al,ss:[mask2]
asm out dx,al // set map mask register
asm call ss:[linescale] // scale the segment of pixels
asm inc di
asm mov al,ss:[mask3]
asm out dx,al // set map mask register
asm call ss:[linescale] // scale the segment of pixels
asm dec di
asm dec di
asm mov es,WORD PTR ss:[linescale+2] // segment of scaler
asm mov BYTE PTR es:[bx],cl // unpatch the RETF
asm jmp scaletriple // do the next segment
}
/*
=======================
=
= ScaleShape
=
= Draws a compiled shape at [scale] pixels high
=
= each vertical line of the shape has a pointer to segment data:
= end of segment pixel*2 (0 terminates line) used to patch rtl in scaler
= top of virtual line with segment in proper place
= start of segment pixel*2, used to jsl into compiled scaler
= <repeat>
=
= Setup for call
= --------------
= GC_MODE read mode 1, write mode 2
= GC_COLORDONTCARE set to 0, so all reads from video memory return 0xff
= GC_INDEX pointing at GC_BITMASK
=
=======================
*/
static long longtemp;
void ScaleShape (int xcenter, int shapenum, unsigned height)
{
t_compshape _seg *shape;
t_compscale far *comptable;
unsigned scale,srcx,stopx,tempx;
int t;
unsigned far *cmdptr;
boolean leftvis,rightvis;
shape = PM_GetSpritePage (shapenum);
scale = height>>3; // low three bits are fractional
if (!scale || scale>maxscale)
return; // too close or far away
comptable = scaledirectory[scale];
*(((unsigned *)&linescale)+1)=FP_SEG(comptable); // seg of far call
*(((unsigned *)&linecmds)+1)=(unsigned)shape; // seg of shape
//
// scale to the left (from pixel 31 to shape->leftpix)
//
srcx = 32;
slinex = xcenter;
stopx = shape->leftpix;
cmdptr = &shape->dataofs[31-stopx];
while ( --srcx >=stopx && slinex>0)
{
(unsigned)linecmds = *cmdptr--;
if ( !(slinewidth = comptable->width[srcx]) )
continue;
if (slinewidth == 1)
{
slinex--;
if (slinex<viewwidth)
{
if (wallheight[slinex] >= height)
continue; // obscured by closer wall
ScaleLine ();
}
continue;
}
//
// handle multi pixel lines
//
if (slinex>viewwidth)
{
slinex -= slinewidth;
slinewidth = viewwidth-slinex;
if (slinewidth<1)
continue; // still off the right side
}
else
{
if (slinewidth>slinex)
slinewidth = slinex;
slinex -= slinewidth;
}
leftvis = (wallheight[slinex] < height);
rightvis = (wallheight[slinex+slinewidth-1] < height);
if (leftvis)
{
if (rightvis)
ScaleLine ();
else
{
while (wallheight[slinex+slinewidth-1] >= height)
slinewidth--;
ScaleLine ();
}
}
else
{
if (!rightvis)
continue; // totally obscured
while (wallheight[slinex] >= height)
{
slinex++;
slinewidth--;
}
ScaleLine ();
break; // the rest of the shape is gone
}
}
//
// scale to the right
//
slinex = xcenter;
stopx = shape->rightpix;
if (shape->leftpix<31)
{
srcx = 31;
cmdptr = &shape->dataofs[32-shape->leftpix];
}
else
{
srcx = shape->leftpix-1;
cmdptr = &shape->dataofs[0];
}
slinewidth = 0;
while ( ++srcx <= stopx && (slinex+=slinewidth)<viewwidth)
{
(unsigned)linecmds = *cmdptr++;
if ( !(slinewidth = comptable->width[srcx]) )
continue;
if (slinewidth == 1)
{
if (slinex>=0 && wallheight[slinex] < height)
{
ScaleLine ();
}
continue;
}
//
// handle multi pixel lines
//
if (slinex<0)
{
if (slinewidth <= -slinex)
continue; // still off the left edge
slinewidth += slinex;
slinex = 0;
}
else
{
if (slinex + slinewidth > viewwidth)
slinewidth = viewwidth-slinex;
}
leftvis = (wallheight[slinex] < height);
rightvis = (wallheight[slinex+slinewidth-1] < height);
if (leftvis)
{
if (rightvis)
{
ScaleLine ();
}
else
{
while (wallheight[slinex+slinewidth-1] >= height)
slinewidth--;
ScaleLine ();
break; // the rest of the shape is gone
}
}
else
{
if (rightvis)
{
while (wallheight[slinex] >= height)
{
slinex++;
slinewidth--;
}
ScaleLine ();
}
else
continue; // totally obscured
}
}
}
/*
=======================
=
= SimpleScaleShape
=
= NO CLIPPING, height in pixels
=
= Draws a compiled shape at [scale] pixels high
=
= each vertical line of the shape has a pointer to segment data:
= end of segment pixel*2 (0 terminates line) used to patch rtl in scaler
= top of virtual line with segment in proper place
= start of segment pixel*2, used to jsl into compiled scaler
= <repeat>
=
= Setup for call
= --------------
= GC_MODE read mode 1, write mode 2
= GC_COLORDONTCARE set to 0, so all reads from video memory return 0xff
= GC_INDEX pointing at GC_BITMASK
=
=======================
*/
void SimpleScaleShape (int xcenter, int shapenum, unsigned height)
{
t_compshape _seg *shape;
t_compscale far *comptable;
unsigned scale,srcx,stopx,tempx;
int t;
unsigned far *cmdptr;
boolean leftvis,rightvis;
shape = PM_GetSpritePage (shapenum);
scale = height>>1;
comptable = scaledirectory[scale];
*(((unsigned *)&linescale)+1)=FP_SEG(comptable); // seg of far call
*(((unsigned *)&linecmds)+1)=(unsigned)shape; // seg of shape
//
// scale to the left (from pixel 31 to shape->leftpix)
//
srcx = 32;
slinex = xcenter;
stopx = shape->leftpix;
cmdptr = &shape->dataofs[31-stopx];
while ( --srcx >=stopx )
{
(unsigned)linecmds = *cmdptr--;
if ( !(slinewidth = comptable->width[srcx]) )
continue;
slinex -= slinewidth;
ScaleLine ();
}
//
// scale to the right
//
slinex = xcenter;
stopx = shape->rightpix;
if (shape->leftpix<31)
{
srcx = 31;
cmdptr = &shape->dataofs[32-shape->leftpix];
}
else
{
srcx = shape->leftpix-1;
cmdptr = &shape->dataofs[0];
}
slinewidth = 0;
while ( ++srcx <= stopx )
{
(unsigned)linecmds = *cmdptr++;
if ( !(slinewidth = comptable->width[srcx]) )
continue;
ScaleLine ();
slinex+=slinewidth;
}
}
//
// bit mask tables for drawing scaled strips up to eight pixels wide
//
// down here so the STUPID inline assembler doesn't get confused!
//
byte mapmasks1[4][8] = {
{1 ,3 ,7 ,15,15,15,15,15},
{2 ,6 ,14,14,14,14,14,14},
{4 ,12,12,12,12,12,12,12},
{8 ,8 ,8 ,8 ,8 ,8 ,8 ,8} };
byte mapmasks2[4][8] = {
{0 ,0 ,0 ,0 ,1 ,3 ,7 ,15},
{0 ,0 ,0 ,1 ,3 ,7 ,15,15},
{0 ,0 ,1 ,3 ,7 ,15,15,15},
{0 ,1 ,3 ,7 ,15,15,15,15} };
byte mapmasks3[4][8] = {
{0 ,0 ,0 ,0 ,0 ,0 ,0 ,0},
{0 ,0 ,0 ,0 ,0 ,0 ,0 ,1},
{0 ,0 ,0 ,0 ,0 ,0 ,1 ,3},
{0 ,0 ,0 ,0 ,0 ,1 ,3 ,7} };
unsigned wordmasks[8][8] = {
{0x0080,0x00c0,0x00e0,0x00f0,0x00f8,0x00fc,0x00fe,0x00ff},
{0x0040,0x0060,0x0070,0x0078,0x007c,0x007e,0x007f,0x807f},
{0x0020,0x0030,0x0038,0x003c,0x003e,0x003f,0x803f,0xc03f},
{0x0010,0x0018,0x001c,0x001e,0x001f,0x801f,0xc01f,0xe01f},
{0x0008,0x000c,0x000e,0x000f,0x800f,0xc00f,0xe00f,0xf00f},
{0x0004,0x0006,0x0007,0x8007,0xc007,0xe007,0xf007,0xf807},
{0x0002,0x0003,0x8003,0xc003,0xe003,0xf003,0xf803,0xfc03},
{0x0001,0x8001,0xc001,0xe001,0xf001,0xf801,0xfc01,0xfe01} };
int slinex,slinewidth;
unsigned far *linecmds;
long linescale;
unsigned maskword;
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