📄 ximage.h
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DWORD GetEncodeOption() const {return info.dwEncodeOption;}
void SetEncodeOption(DWORD opt) {info.dwEncodeOption = opt;}
DWORD GetFlags() const {return info.dwFlags;}
void SetFlags(DWORD flags, bool bLockReservedFlags = true);
//void* GetUserData() const {return info.pUserData;}
//void SetUserData(void* pUserData) {info.pUserData = pUserData;}
//palette operations
bool IsGrayScale();
bool IsIndexed() {return head.biClrUsed!=0;}
DWORD GetPaletteSize();
RGBQUAD* GetPalette() const;
RGBQUAD GetPaletteColor(BYTE idx);
bool GetPaletteColor(BYTE i, BYTE* r, BYTE* g, BYTE* b);
BYTE GetNearestIndex(RGBQUAD c);
void BlendPalette(COLORREF cr,long perc);
void SetGrayPalette();
void SetPalette(DWORD n, BYTE *r, BYTE *g, BYTE *b);
void SetPalette(RGBQUAD* pPal,DWORD nColors=256);
void SetPalette(rgb_color *rgb,DWORD nColors=256);
void SetPaletteColor(BYTE idx, BYTE r, BYTE g, BYTE b, BYTE alpha=0);
void SetPaletteColor(BYTE idx, RGBQUAD c);
void SetPaletteColor(BYTE idx, COLORREF cr);
void SwapIndex(BYTE idx1, BYTE idx2);
void SetStdPalette();
//pixel operations
bool IsInside(long x, long y);
BYTE GetPixelIndex(long x,long y);
RGBQUAD GetPixelColor(long x,long y);
void SetPixelColor(long x,long y,RGBQUAD c, bool bEditAlpha = false);
void SetPixelIndex(long x,long y,BYTE i);
void SetPixelColor(long x,long y,COLORREF cr);
BYTE GetPixelGray(long x, long y);
//painting operations
#if CXIMAGE_SUPPORT_WINCE
long Blt(HDC pDC, long x=0, long y=0);
#endif
#if CXIMAGE_SUPPORT_WINDOWS
HBITMAP MakeBitmap(HDC hdc = NULL);
HANDLE CopyToHandle();
bool CreateFromHANDLE(HANDLE hMem); //Windows objects (clipboard)
void CreateFromHBITMAP(HBITMAP hbmp); //Windows resource
void CreateFromHICON(HICON hico);
long Draw(HDC hdc, long x=0, long y=0, long cx = -1, long cy = -1, RECT* pClipRect = 0);
long Draw(HDC hdc, const RECT& rect, RECT* pClipRect=NULL) { return Draw(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, pClipRect); }
long Stretch(HDC hdc, long xoffset, long yoffset, long xsize, long ysize);
long Stretch(HDC hdc, const RECT& rect) { return Stretch(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top); }
long Tile(HDC hdc, RECT *rc);
long Draw2(HDC hdc, long x=0, long y=0, long cx = -1, long cy = -1);
long Draw2(HDC hdc, const RECT& rect) { return Draw2(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top); }
long DrawText(HDC hdc, long x, long y, const char* text, RGBQUAD color, const char* font, long lSize=0, long lWeight=400, BYTE bItalic=0, BYTE bUnderline=0);
#endif //CXIMAGE_SUPPORT_WINDOWS
// file operations
#if CXIMAGE_SUPPORT_DECODE
#ifdef WIN32
bool Load(LPCWSTR filename, DWORD imagetype=0);
bool LoadResource(HRSRC hRes, DWORD imagetype, HMODULE hModule=NULL);
#endif
bool Load(const char * filename, DWORD imagetype=0);
bool Decode(FILE * hFile, DWORD imagetype);
bool Decode(CxFile * hFile, DWORD imagetype);
bool Decode(BYTE * buffer, DWORD size, DWORD imagetype);
#endif //CXIMAGE_SUPPORT_DECODE
#if CXIMAGE_SUPPORT_ENCODE
#ifdef WIN32
bool Save(LPCWSTR filename, DWORD imagetype=0);
#endif
bool Save(const char * filename, DWORD imagetype=0);
bool Encode(FILE * hFile, DWORD imagetype);
bool Encode(CxFile * hFile, DWORD imagetype);
bool Encode(CxFile * hFile, CxImage ** pImages, int pagecount, DWORD imagetype);
bool Encode(FILE *hFile, CxImage ** pImages, int pagecount, DWORD imagetype);
bool Encode(BYTE * &buffer, long &size, DWORD imagetype);
#endif //CXIMAGE_SUPPORT_ENCODE
//misc.
bool IsValid() const {return pDib!=0;}
bool IsEnabled() const {return info.bEnabled;}
void Enable(bool enable=true){info.bEnabled=enable;}
// frame operations
long GetNumFrames() const {return info.nNumFrames;}
long GetFrame() const {return info.nFrame;}
void SetFrame(long nFrame) {info.nFrame=nFrame;}
#if CXIMAGE_SUPPORT_BASICTRANSFORMATIONS
bool GrayScale();
bool Flip();
bool Mirror();
bool Negative();
bool RotateLeft(CxImage* iDst = NULL);
bool RotateRight(CxImage* iDst = NULL);
#endif //CXIMAGE_SUPPORT_BASICTRANSFORMATIONS
#if CXIMAGE_SUPPORT_TRANSFORMATION
// image operations
bool Rotate(float angle, CxImage* iDst = NULL);
bool Rotate180(CxImage* iDst = NULL);
bool Resample(long newx, long newy, int mode = 1, CxImage* iDst = NULL);
bool DecreaseBpp(DWORD nbit, bool errordiffusion, RGBQUAD* ppal = 0);
bool IncreaseBpp(DWORD nbit);
bool Dither(long method = 0);
bool Crop(long left, long top, long right, long bottom, CxImage* iDst = NULL);
bool Crop(const RECT& rect, CxImage* iDst = NULL) { return Crop(rect.left, rect.top, rect.right, rect.bottom, iDst); }
bool Skew(float xgain, float ygain, long xpivot=0, long ypivot=0);
protected:
float b3spline(float x);
public:
#endif //CXIMAGE_SUPPORT_TRANSFORMATION
#if CXIMAGE_SUPPORT_DSP
bool Contour();
bool HistogramStretch();
bool HistogramEqualize();
bool HistogramNormalize();
bool HistogramRoot();
bool HistogramLog();
long Histogram(long* red, long* green = 0, long* blue = 0, long* gray = 0, long colorspace = 0);
bool Jitter(long radius=2);
bool Repair(float radius = 0.25f, long niterations = 1, long colorspace = 0);
bool Combine(CxImage* r,CxImage* g,CxImage* b,CxImage* a, long colorspace = 0);
bool FFT2(CxImage* srcReal, CxImage* srcImag, CxImage* dstReal, CxImage* dstImag, long direction = 1, bool bForceFFT = true, bool bMagnitude = true);
bool Noise(long level);
bool Median(long Ksize=3);
bool Gamma(float gamma);
bool ShiftRGB(long r, long g, long b);
bool Threshold(BYTE level);
bool Colorize(BYTE hue, BYTE sat);
bool Light(long brightness, long contrast = 0);
float Mean();
bool Filter(long* kernel, long Ksize, long Kfactor, long Koffset);
bool Erode(long Ksize=2);
bool Dilate(long Ksize=2);
void HuePalette(float correction=1);
enum ImageOpType { OpAdd, OpAnd, OpXor, OpOr, OpMask, OpSrcCopy, OpDstCopy, OpSub, OpSrcBlend };
void Mix(CxImage & imgsrc2, ImageOpType op, long lXOffset = 0, long lYOffset = 0);
protected:
bool IsPowerof2(long x);
bool FFT(int dir,int m,double *x,double *y);
bool DFT(int dir,long m,double *x1,double *y1,double *x2,double *y2);
bool RepairChannel(CxImage *ch, float radius);
public:
//color conversion utilities
bool SplitRGB(CxImage* r,CxImage* g,CxImage* b);
bool SplitYUV(CxImage* y,CxImage* u,CxImage* v);
bool SplitHSL(CxImage* h,CxImage* s,CxImage* l);
bool SplitYIQ(CxImage* y,CxImage* i,CxImage* q);
bool SplitXYZ(CxImage* x,CxImage* y,CxImage* z);
bool SplitCMYK(CxImage* c,CxImage* m,CxImage* y,CxImage* k);
RGBQUAD HSLtoRGB(COLORREF cHSLColor);
RGBQUAD RGBtoHSL(RGBQUAD lRGBColor);
RGBQUAD HSLtoRGB(RGBQUAD lHSLColor);
RGBQUAD YUVtoRGB(RGBQUAD lYUVColor);
RGBQUAD RGBtoYUV(RGBQUAD lRGBColor);
RGBQUAD YIQtoRGB(RGBQUAD lYIQColor);
RGBQUAD RGBtoYIQ(RGBQUAD lRGBColor);
RGBQUAD XYZtoRGB(RGBQUAD lXYZColor);
RGBQUAD RGBtoXYZ(RGBQUAD lRGBColor);
#endif //CXIMAGE_SUPPORT_DSP
RGBQUAD RGBtoRGBQUAD(COLORREF cr);
COLORREF RGBQUADtoRGB (RGBQUAD c);
#if CXIMAGE_SUPPORT_SELECTION
//selection
bool SelectionClear();
bool SelectionCreate();
bool SelectionDelete();
bool SelectionInvert();
bool SelectionAddRect(RECT r);
bool SelectionAddEllipse(RECT r);
bool SelectionAddPolygon(POINT *points, long npoints);
bool SelectionAddColor(RGBQUAD c);
bool SelectionCopy(CxImage &from);
bool SelectionIsInside(long x, long y);
bool SelectionIsValid(){return pSelection!=0;}
void SelectionGetBox(RECT& r){memcpy(&r,&info.rSelectionBox,sizeof(RECT));}
bool SelectionToHRGN(HRGN& region);
#endif //CXIMAGE_SUPPORT_SELECTION
#if CXIMAGE_SUPPORT_ALPHA
//Alpha
void AlphaClear();
void AlphaCreate();
void AlphaDelete();
void AlphaInvert();
bool AlphaMirror();
bool AlphaFlip();
bool AlphaCopy(CxImage &from);
bool AlphaSplit(CxImage *dest);
void AlphaStrip();
void AlphaSet(BYTE level);
bool AlphaSet(CxImage &from);
void AlphaSet(long x,long y,BYTE level);
BYTE AlphaGet(long x,long y);
BYTE AlphaGetMax() const {return info.nAlphaMax;}
void AlphaSetMax(BYTE nAlphaMax) {info.nAlphaMax=nAlphaMax;}
bool AlphaIsValid(){return pAlpha!=0;}
void AlphaPaletteClear();
void AlphaPaletteEnable(bool enable=true){info.bAlphaPaletteEnabled=enable;}
bool AlphaPaletteIsEnabled(){return info.bAlphaPaletteEnabled;}
bool AlphaPaletteIsValid();
bool AlphaPaletteSplit(CxImage *dest);
#endif //CXIMAGE_SUPPORT_ALPHA
#if CXIMAGE_SUPPORT_LAYERS
bool LayerCreate(long position = -1);
bool LayerDelete(long position = -1);
void LayerDeleteAll();
CxImage* GetLayer(long position);
CxImage* GetParent() const {return info.pParent;}
long GetNumLayers() const {return info.nNumLayers;}
#endif //CXIMAGE_SUPPORT_LAYERS
protected:
void Startup(DWORD imagetype = 0);
void CopyInfo(const CxImage &src);
void Ghost(CxImage *src);
void RGBtoBGR(BYTE *buffer, int length);
float HueToRGB(float n1,float n2, float hue);
void Bitfield2RGB(BYTE *src, WORD redmask, WORD greenmask, WORD bluemask, BYTE bpp);
static int CompareColors(const void *elem1, const void *elem2);
void* pDib; //contains the header, the palette, the pixels
BITMAPINFOHEADER head; //standard header
CXIMAGEINFO info; //extended information
BYTE* pSelection; //selected region
BYTE* pAlpha; //alpha channel
CxImage** pLayers; //generic layers
};
////////////////////////////////////////////////////////////////////////////
#endif // !defined(__CXIMAGE_H)
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