📄 serversocket.h
字号:
//this file is part of eMule
//Copyright (C)2002 Merkur ( devs@emule-project.net / http://www.emule-project.net )
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU General Public License
//as published by the Free Software Foundation; either
//version 2 of the License, or (at your option) any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//GNU General Public License for more details.
//
//You should have received a copy of the GNU General Public License
//along with this program; if not, write to the Free Software
//Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#pragma once
#include "EMSocket.h"
class CServer;
class CServerSocket : public CEMSocket
{
friend class CServerConnect;
public:
CServerSocket(CServerConnect* in_serverconnect);
~CServerSocket();
void ConnectToServer(CServer* server);
sint8 GetConnectionState() const { return connectionstate; }
DWORD GetLastTransmission() const { return m_dwLastTransmission; }
virtual void SendPacket(Packet* packet, bool delpacket = true, bool controlpacket = true, uint32 actualPayloadSize = 0);
protected:
void OnClose(int nErrorCode);
void OnConnect(int nErrorCode);
void OnReceive(int nErrorCode);
void OnError(int nErrorCode);
bool PacketReceived(Packet* packet);
private:
bool ProcessPacket(char* packet, uint32 size, uint8 opcode);
void SetConnectionState(sint8 newstate);
CServerConnect* serverconnect;
sint8 connectionstate;
CServer* cur_server; // holds a copy of a CServer from the CServerList
bool m_bIsDeleting; // true: socket is already in deletion phase, don't destroy it in ::StopConnectionTry
DWORD m_dwLastTransmission;
};
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -