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📄 uploadclient.cpp

📁 电驴的源代码
💻 CPP
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		oldreqfile->RemoveUploadingClient(this);
}

void CUpDownClient::AddReqBlock(Requested_Block_Struct* reqblock)
{
    if(GetUploadState() != US_UPLOADING) {
        if(thePrefs.GetLogUlDlEvents())
            AddDebugLogLine(DLP_LOW, false, _T("UploadClient: Client tried to add req block when not in upload slot! Prevented req blocks from being added. %s"), DbgGetClientInfo());
		delete reqblock;
        return;
    }

    for (POSITION pos = m_DoneBlocks_list.GetHeadPosition(); pos != 0; ){
        const Requested_Block_Struct* cur_reqblock = m_DoneBlocks_list.GetNext(pos);
        if (reqblock->StartOffset == cur_reqblock->StartOffset && reqblock->EndOffset == cur_reqblock->EndOffset){
            delete reqblock;
            return;
        }
    }
    for (POSITION pos = m_BlockRequests_queue.GetHeadPosition(); pos != 0; ){
        const Requested_Block_Struct* cur_reqblock = m_BlockRequests_queue.GetNext(pos);
        if (reqblock->StartOffset == cur_reqblock->StartOffset && reqblock->EndOffset == cur_reqblock->EndOffset){
            delete reqblock;
            return;
        }
    }

    m_BlockRequests_queue.AddTail(reqblock);
}

uint32 CUpDownClient::SendBlockData(){
    DWORD curTick = ::GetTickCount();

    uint64 sentBytesCompleteFile = 0;
    uint64 sentBytesPartFile = 0;
    uint64 sentBytesPayload = 0;

    if(GetFileUploadSocket() && (m_ePeerCacheUpState != PCUS_WAIT_CACHE_REPLY)) {
		CEMSocket* s = GetFileUploadSocket();

        if(m_pPCUpSocket && IsUploadingToPeerCache()) {
            // Check if filedata has been sent via the normal socket since last call.
            uint64 sentBytesCompleteFileNormalSocket = socket->GetSentBytesCompleteFileSinceLastCallAndReset();
            uint64 sentBytesPartFileNormalSocket = socket->GetSentBytesPartFileSinceLastCallAndReset();

			if(thePrefs.GetVerbose() && (sentBytesCompleteFileNormalSocket + sentBytesPartFileNormalSocket > 0)) {
                AddDebugLogLine(false, _T("Sent file data via normal socket when in PC mode. Bytes: %I64i."), sentBytesCompleteFileNormalSocket + sentBytesPartFileNormalSocket);
			}
        }

	    // Extended statistics information based on which client software and which port we sent this data to...
	    // This also updates the grand total for sent bytes, etc.  And where this data came from.
        sentBytesCompleteFile = s->GetSentBytesCompleteFileSinceLastCallAndReset();
        sentBytesPartFile = s->GetSentBytesPartFileSinceLastCallAndReset();
	    thePrefs.Add2SessionTransferData(GetClientSoft(), GetUserPort(), false, true, sentBytesCompleteFile, (IsFriend()&& GetFriendSlot()));
	    thePrefs.Add2SessionTransferData(GetClientSoft(), GetUserPort(), true, true, sentBytesPartFile, (IsFriend()&& GetFriendSlot()));

		m_nTransferedUp += sentBytesCompleteFile + sentBytesPartFile;
        credits->AddUploaded(sentBytesCompleteFile + sentBytesPartFile, GetIP());

        sentBytesPayload = s->GetSentPayloadSinceLastCallAndReset();
        m_nCurQueueSessionPayloadUp += sentBytesPayload;

        if(theApp.uploadqueue->CheckForTimeOver(this)) {
            theApp.uploadqueue->RemoveFromUploadQueue(this, _T("Completed transfer"), true);
			//OP_OUTOFPARTREQS will tell the downloading client to go back to OnQueue..
			//The main reason for this is that if we put the client back on queue and it goes
			//back to the upload before the socket times out... We get a situation where the
			//downloader things it already send the requested blocks and the uploader thinks
			//the downloader didn't send any reqeust blocks. Then the connection times out..
			//I did some tests with eDonkey also and it seems to work well with them also..
			if (thePrefs.GetDebugClientTCPLevel() > 0)
				DebugSend("OP__OutOfPartReqs", this);
			Packet* pCancelTransferPacket = new Packet(OP_OUTOFPARTREQS, 0);
			theStats.AddUpDataOverheadFileRequest(pCancelTransferPacket->size);
			socket->SendPacket(pCancelTransferPacket,true,true);
            theApp.uploadqueue->AddClientToQueue(this,true);
        } 
		else {
            // read blocks from file and put on socket
            CreateNextBlockPackage();
        }
    }

    if(sentBytesCompleteFile + sentBytesPartFile > 0 ||
        m_AvarageUDR_list.GetCount() == 0 || (curTick - m_AvarageUDR_list.GetTail().timestamp) > 1*1000) {
        // Store how much data we've transfered this round,
        // to be able to calculate average speed later
        // keep sum of all values in list up to date
        TransferredData newitem = {sentBytesCompleteFile + sentBytesPartFile, curTick};
        m_AvarageUDR_list.AddTail(newitem);
        sumavgUDR += sentBytesCompleteFile + sentBytesPartFile;
    }

    // remove to old values in list
    while (m_AvarageUDR_list.GetCount() > 0 && (curTick - m_AvarageUDR_list.GetHead().timestamp) > 10*1000) {
        // keep sum of all values in list up to date
        sumavgUDR -= m_AvarageUDR_list.RemoveHead().datalen;
    }

    // Calculate average speed for this slot
    if(m_AvarageUDR_list.GetCount() > 0 && (curTick - m_AvarageUDR_list.GetHead().timestamp) > 0 && GetUpStartTimeDelay() > 2*1000) {
        m_nUpDatarate = ((ULONGLONG)sumavgUDR*1000) / (curTick-m_AvarageUDR_list.GetHead().timestamp);
    } else {
        // not enough values to calculate trustworthy speed. Use -1 to tell this
        m_nUpDatarate = 0; //-1;
    }

    // Check if it's time to update the display.
    if (curTick-m_lastRefreshedULDisplay > MINWAIT_BEFORE_ULDISPLAY_WINDOWUPDATE+(uint32)(rand()*800/RAND_MAX)) {
        // Update display
        theApp.emuledlg->transferwnd->uploadlistctrl.RefreshClient(this);
        theApp.emuledlg->transferwnd->clientlistctrl.RefreshClient(this);
        m_lastRefreshedULDisplay = curTick;
    }

    return sentBytesCompleteFile + sentBytesPartFile;
}

/**
 * See description for CEMSocket::TruncateQueues().
 */
void CUpDownClient::FlushSendBlocks(){ // call this when you stop upload, or the socket might be not able to send
    if (socket)      //socket may be NULL...
        socket->TruncateQueues();
}

void CUpDownClient::SendHashsetPacket(char* forfileid){
	CKnownFile* file = theApp.sharedfiles->GetFileByID((uchar*)forfileid);
	if (!file){
		CheckFailedFileIdReqs((uchar*)forfileid);
		throw GetResString(IDS_ERR_REQ_FNF) + _T(" (SendHashsetPacket)");
	}

	CSafeMemFile data(1024);
	data.WriteHash16(file->GetFileHash());
	UINT parts = file->GetHashCount();
	data.WriteUInt16(parts);
	for (UINT i = 0; i < parts; i++)
		data.WriteHash16(file->GetPartHash(i));
	if (thePrefs.GetDebugClientTCPLevel() > 0)
		DebugSend("OP__HashSetAnswer", this, forfileid);
	Packet* packet = new Packet(&data);
	packet->opcode = OP_HASHSETANSWER;
	theStats.AddUpDataOverheadFileRequest(packet->size);
	socket->SendPacket(packet,true,true);
}

void CUpDownClient::ClearUploadBlockRequests()
{
	FlushSendBlocks();

	for (POSITION pos = m_BlockRequests_queue.GetHeadPosition();pos != 0;)
		delete m_BlockRequests_queue.GetNext(pos);
	m_BlockRequests_queue.RemoveAll();
	
	for (POSITION pos = m_DoneBlocks_list.GetHeadPosition();pos != 0;)
		delete m_DoneBlocks_list.GetNext(pos);
	m_DoneBlocks_list.RemoveAll();
}

void CUpDownClient::SendRankingInfo(){
	if (!ExtProtocolAvailable())
		return;
	uint16 nRank = theApp.uploadqueue->GetWaitingPosition(this);
	if (!nRank)
		return;
	Packet* packet = new Packet(OP_QUEUERANKING,12,OP_EMULEPROT);
	PokeUInt16(packet->pBuffer+0, nRank);
	memset(packet->pBuffer+2, 0, 10);
	if (thePrefs.GetDebugClientTCPLevel() > 0)
		DebugSend("OP__QueueRank", this);
	theStats.AddUpDataOverheadFileRequest(packet->size);
	socket->SendPacket(packet,true,true);
}

void CUpDownClient::SendCommentInfo(/*const*/ CKnownFile *file)
{
	if (!m_bCommentDirty || file == NULL || !ExtProtocolAvailable() || m_byAcceptCommentVer < 1)
		return;
	m_bCommentDirty = false;

	uint8 rating = file->GetFileRating();
	const CString& desc = file->GetFileComment();
	if (file->GetFileRating() == 0 && desc.IsEmpty())
		return;

	CSafeMemFile data(256);
	data.WriteUInt8(rating);
	data.WriteLongString(desc, GetUnicodeSupport());
	if (thePrefs.GetDebugClientTCPLevel() > 0)
		DebugSend("OP__FileDesc", this, (char*)file->GetFileHash());
	Packet *packet = new Packet(&data,OP_EMULEPROT);
	packet->opcode = OP_FILEDESC;
	theStats.AddUpDataOverheadFileRequest(packet->size);
	socket->SendPacket(packet,true);
}

void CUpDownClient::AddRequestCount(const uchar* fileid)
{
	for (POSITION pos = m_RequestedFiles_list.GetHeadPosition(); pos != 0; ){
		Requested_File_Struct* cur_struct = m_RequestedFiles_list.GetNext(pos);
		if (!md4cmp(cur_struct->fileid,fileid)){
			if (::GetTickCount() - cur_struct->lastasked < MIN_REQUESTTIME && !GetFriendSlot()){ 
				if (GetDownloadState() != DS_DOWNLOADING)
					cur_struct->badrequests++;
				if (cur_struct->badrequests == BADCLIENTBAN){
					Ban();
				}
			}
			else{
				if (cur_struct->badrequests)
					cur_struct->badrequests--;
			}
			cur_struct->lastasked = ::GetTickCount();
			return;
		}
	}
	Requested_File_Struct* new_struct = new Requested_File_Struct;
	md4cpy(new_struct->fileid,fileid);
	new_struct->lastasked = ::GetTickCount();
	new_struct->badrequests = 0;
	m_RequestedFiles_list.AddHead(new_struct);
}

void  CUpDownClient::UnBan()
{
	theApp.clientlist->AddTrackClient(this);
	theApp.clientlist->RemoveBannedClient(GetIP());
	SetUploadState(US_NONE);
	ClearWaitStartTime();
	theApp.emuledlg->transferwnd->ShowQueueCount(theApp.uploadqueue->GetWaitingUserCount());
	for (POSITION pos = m_RequestedFiles_list.GetHeadPosition();pos != 0;)
	{
		Requested_File_Struct* cur_struct = m_RequestedFiles_list.GetNext(pos);
		cur_struct->badrequests = 0;
		cur_struct->lastasked = 0;	
	}
}

void CUpDownClient::Ban(LPCTSTR pszReason)
{
	theApp.clientlist->AddTrackClient(this);
	if (!IsBanned()){
		if (thePrefs.GetLogBannedClients())
			AddDebugLogLine(false,_T("Banned: %s; %s"), pszReason==NULL ? _T("Aggressive behaviour") : pszReason, DbgGetClientInfo());
	}
#ifdef _DEBUG
	else{
		if (thePrefs.GetLogBannedClients())
			AddDebugLogLine(false,_T("Banned: (refreshed): %s; %s"), pszReason==NULL ? _T("Aggressive behaviour") : pszReason, DbgGetClientInfo());
	}
#endif
	theApp.clientlist->AddBannedClient(GetIP());
	SetUploadState(US_BANNED);
	theApp.emuledlg->transferwnd->ShowQueueCount(theApp.uploadqueue->GetWaitingUserCount());
	theApp.emuledlg->transferwnd->queuelistctrl.RefreshClient(this);
	if (socket != NULL && socket->IsConnected())
		socket->ShutDown(SD_RECEIVE); // let the socket timeout, since we dont want to risk to delete the client right now. This isnt acutally perfect, could be changed later
}

uint32 CUpDownClient::GetWaitStartTime() const
{
	if (credits == NULL){
		ASSERT ( false );
		return 0;
	}
	uint32 dwResult = credits->GetSecureWaitStartTime(GetIP());
	if (dwResult > m_dwUploadTime && IsDownloading()){
		//this happens only if two clients with invalid securehash are in the queue - if at all
		dwResult = m_dwUploadTime-1;

		if (thePrefs.GetVerbose())
			DEBUG_ONLY(AddDebugLogLine(false,_T("Warning: CUpDownClient::GetWaitStartTime() waittime Collision (%s)"),GetUserName()));
	}
	return dwResult;
}

void CUpDownClient::SetWaitStartTime(){
	if (credits == NULL){
		return;
	}
	credits->SetSecWaitStartTime(GetIP());
}

void CUpDownClient::ClearWaitStartTime(){
	if (credits == NULL){
		return;
	}
	credits->ClearWaitStartTime();
}

bool CUpDownClient::GetFriendSlot() const
{
	if (credits && theApp.clientcredits->CryptoAvailable()){
		switch(credits->GetCurrentIdentState(GetIP())){
			case IS_IDFAILED:
			case IS_IDNEEDED:
			case IS_IDBADGUY:
				return false;
		}
	}
	return m_bFriendSlot;
}

CEMSocket* CUpDownClient::GetFileUploadSocket(bool log) {
    if(m_pPCUpSocket && (IsUploadingToPeerCache() || m_ePeerCacheUpState == PCUS_WAIT_CACHE_REPLY)) {
        if(thePrefs.GetVerbose() && log)
            AddDebugLogLine(false, _T("%s got peercache socket."), DbgGetClientInfo());

        return m_pPCUpSocket;
    } else {
        if(thePrefs.GetVerbose() && log)
            AddDebugLogLine(false, _T("%s got normal socket."), DbgGetClientInfo());

        return socket;
    }
}

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